Player Matchup

Izanami
Izanami
GarryPjotter
Izanami
Level 28
God Stats
10W - 15L
1,191 SR
Queue Stats
91W - 107L
1,405 Elo+
Party 1
Yemoja
Yemoja
Granio
Yemoja
Level 30
God Stats
6W - 4L
1,541 SR
Queue Stats
140W - 159L
1,457 Elo+
Solo
Sun Wukong
Sun Wukong
ImRooksy
Sun Wukong
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 29L
1,397 Elo+
Solo
Eset
Eset
M0ulD
Eset
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,636 Elo+
Solo
Bastet
Bastet
QManShuf
Bastet
Level 27
God Stats
14W - 7L
1,660 SR
Queue Stats
61W - 60L
1,446 Elo+
Party 1
Team Averages
Level 28
1,478 SR
1,468 Elo+

VS

Team Averages
Level 28
1,442 SR
1,237 Elo+
Ymir
Ymir
Bloodouf
Ymir
Level 27
God Stats
2W - 1L
1,500 SR
Queue Stats
84W - 116L
1,445 Elo+
Solo
Chang'e
Chang'e
Mawd
Chang'e
Level 29
God Stats
0W - 3L
1,209 SR
Queue Stats
0W - 4L
1,158 Elo+
Party 2
Ra
Ra
Thyone
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,158 Elo+
Party 2
Thanatos
Thanatos
Vibey
Thanatos
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,266 Elo+
Party 2
Jing Wei
Jing Wei
loveinator
Jing Wei
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,158 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GarryPjotter
Izanami
12
5 / 3 / 6
7,534
502
8,319
7,664
2,326
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yemoja
Granio
Yemoja
12
1 / 0 / 7
7,463
498
3,334
5,528
3,904
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
ImRooksy
Sun Wukong
14
3 / 0 / 4
8,031
535
8,715
8,653
5,887
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Eset
M0ulD
Eset
12
2 / 3 / 7
7,832
522
6,143
8,119
2,741
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bastet
QManShuf
Bastet
15
9 / 0 / 5
8,747
583
8,645
6,792
2,858
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
0 / 3 / 1
6,056
404
2,629
13,119
10,186
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chang'e
Mawd
Chang'e
10
2 / 5 / 3
6,266
418
3,464
8,007
1,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ra
12
2 / 7 / 1
7,283
486
6,784
10,012
3,138
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Vibey
Thanatos
11
2 / 4 / 2
6,856
457
2,628
11,346
2,983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
loveinator
Jing Wei
10
0 / 2 / 5
5,955
397
6,218
7,804
1,757
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
18
20
Kills
6
6
Deaths
21
29
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
3
1
0.17
W
Izanami
GarryPjotter
Izanami
5
3
6
2.67
W
Yemoja
Granio
Yemoja
1
0
7
4.5
W
Sun Wukong
ImRooksy
Sun Wukong
3
0
4
5
W
Eset
M0ulD
Eset
2
3
7
1.83
L
Chang'e
Mawd
Chang'e
2
5
3
0.7
W
Bastet
QManShuf
Bastet
9
0
5
11.5
L
Ra
2
7
1
0.36
L
Thanatos
Vibey
Thanatos
2
4
2
0.75
L
Jing Wei
loveinator
Jing Wei
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,156
Damage
21,723
36,756
Taken
50,288
17,716
Mitigated
19,613
12,702
Healing
15,542
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,629
825
0
387
13,119
10,186
0
320
12,799
23,633
0
W
Izanami
GarryPjotter
Izanami
8,319
4,780
0
320
7,664
2,326
968
2,000
5,514
0
43,931
W
Yemoja
Granio
Yemoja
3,334
624
1,019
2,355
5,528
3,904
736
1,736
3,506
23,090
0
W
Sun Wukong
ImRooksy
Sun Wukong
8,715
1,784
0
2,713
8,653
5,887
1,322
2,711
5,844
0
44,533
W
Eset
M0ulD
Eset
6,143
181
207
2,403
8,119
2,741
514
3,770
4,078
44,056
0
L
Chang'e
Mawd
Chang'e
3,464
382
1,846
1,609
8,007
1,549
45
1,319
6,688
20,221
0
W
Bastet
QManShuf
Bastet
8,645
2,311
0
3,685
6,792
2,858
384
1,731
4,937
0
50,974
L
Ra
6,784
864
570
1,405
10,012
3,138
508
4,016
5,996
44,780
0
L
Thanatos
Vibey
Thanatos
2,628
797
0
8,924
11,346
2,983
0
1,205
10,141
0
36,112
L
Jing Wei
loveinator
Jing Wei
6,218
3,746
0
801
7,804
1,757
90
2,617
5,187
0
25,448

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,607
Gold Earned
32,416
394
Minions Killed
297
0
Camps Cleared
0
1,382,306
Distance Traveled
1,318,608
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,056
404
42
3
0
227,496
0
W
Izanami
7,534
502
82
5
0
283,964
4
W
Yemoja
7,463
498
45
3
0
277,096
3
W
Sun Wukong
8,031
535
78
5
0
245,794
1
W
Eset
7,832
522
100
7
0
251,512
3
L
Chang'e
6,266
418
43
3
0
269,113
3
W
Bastet
8,747
583
89
6
0
323,940
2
L
Ra
7,283
486
97
6
0
247,250
4
L
Thanatos
6,856
457
69
5
0
295,597
1
L
Jing Wei
5,955
397
46
3
0
279,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role