Player Matchup

Amaterasu
Amaterasu
KakiiSevilla
Amaterasu
Level 157
God Stats
14W - 0L
2,026 SR
Queue Stats
1,672W - 171L
1,966 Elo+
Party 2
Anhur
Anhur
Spxnser-
Anhur
Level 18
God Stats
2W - 0L
1,699 SR
Queue Stats
29W - 3L
1,921 Elo+
Party 2
Janus
Janus
rafa_rabbit22
Janus
Level 107
God Stats
8W - 0L
2,112 SR
Queue Stats
357W - 44L
1,857 Elo+
Party 2
Team Averages
Level 94
1,945 SR
1,914 Elo+

VS

Team Averages
Level 59
1,561 SR
1,408 Elo+
Anubis
Anubis
NathanMarsh123
Anubis
Level 96
God Stats
3W - 6L
1,396 SR
Queue Stats
151W - 218L
1,363 Elo+
Party 1
Ymir
Ymir
TYZMarshy
Ymir
Level 68
God Stats
19W - 14L
1,593 SR
Queue Stats
78W - 107L
1,361 Elo+
Party 1
Chiron
Chiron
xxMakaveliKK
Chiron
Level 14
God Stats
0W - 1L
1,694 SR
Queue Stats
5W - 5L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
KakiiSevilla
Amaterasu
15
4 / 0 / 9
10,587
706
10,111
14,083
13,125
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Anhur
Spxnser-
Anhur
15
7 / 5 / 6
10,784
719
18,846
13,515
4,188
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 4 / 9
9,476
632
9,997
9,716
2,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 5 / 3
9,254
617
8,019
13,590
4,798
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ymir
13
1 / 4 / 7
9,672
645
6,409
18,224
17,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
14
4 / 4 / 3
9,574
638
15,138
12,695
4,434
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
22
13
Kills
9
9
Deaths
13
24
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
KakiiSevilla
Amaterasu
4
0
9
8.5
L
4
5
3
1.1
W
Anhur
Spxnser-
Anhur
7
5
6
2
L
Ymir
1
4
7
1.13
W
2
4
9
1.63
L
Chiron
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,954
Damage
29,566
37,314
Taken
44,509
19,485
Mitigated
26,881
7,911
Healing
12,952
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
KakiiSevilla
Amaterasu
10,111
2,827
492
3,149
14,083
13,125
451
3,901
10,182
0
38,280
L
8,019
369
0
4,565
13,590
4,798
0
2,722
10,588
24,655
0
W
Anhur
Spxnser-
Anhur
18,846
12,184
0
3,009
13,515
4,188
442
7,320
6,195
0
37,483
L
Ymir
6,409
819
537
2,872
18,224
17,649
0
3,317
14,450
14,278
0
W
9,997
0
0
1,261
9,716
2,172
567
3,958
5,758
41,503
0
L
Chiron
15,138
5,752
1,077
3,901
12,695
4,434
613
3,026
9,369
0
52,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,847
Gold Earned
28,500
202
Minions Killed
144
9
Camps Cleared
3
812,445
Distance Traveled
772,590
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,587
706
70
5
3
315,218
3
L
Anubis
9,254
617
41
3
1
232,789
0
W
Anhur
10,784
719
46
3
6
245,342
3
L
Ymir
9,672
645
19
1
0
263,412
5
W
Janus
9,476
632
86
6
0
251,885
0
L
Chiron
9,574
638
84
6
2
276,389
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role