Player Matchup

Ares
Ares
BjormMagnus
Ares
Level 29
God Stats
7W - 3L
1,727 SR
Queue Stats
157W - 141L
1,580 Elo+
Solo
Thanatos
Thanatos
MonsGod777
Thanatos
Level 18
God Stats
18W - 19L
1,533 SR
Queue Stats
49W - 50L
1,514 Elo+
Solo
Bastet
Bastet
Pacmantu
Bastet
Level 13
God Stats
9W - 6L
1,406 SR
Queue Stats
37W - 20L
1,435 Elo+
Solo
Anubis
Anubis
minnibommer69
Anubis
Level 29
God Stats
14W - 11L
1,498 SR
Queue Stats
125W - 101L
1,555 Elo+
Solo
Neith
Neith
mirzaminaj
Neith
Level 29
God Stats
5W - 7L
1,397 SR
Queue Stats
72W - 78L
1,436 Elo+
Solo
Team Averages
Level 24
1,512 SR
1,504 Elo+

VS

Team Averages
Level 20
1,522 SR
1,475 Elo+
Tyr
Tyr
JuAndres1989
Tyr
Level 10
God Stats
0W - 3L
1,288 SR
Queue Stats
33W - 38L
1,487 Elo+
Solo
Olorun
Olorun
TheBattleWalrus
Olorun
Level 13
God Stats
7W - 4L
1,604 SR
Queue Stats
14W - 12L
1,445 Elo+
Solo
Sol
Sol
YouAreSUPERTrash
Sol
Level 24
God Stats
5W - 12L
1,375 SR
Queue Stats
90W - 84L
1,517 Elo+
Solo
Izanami
Izanami
johnhvhbox
Izanami
Level 24
God Stats
14W - 14L
1,554 SR
Queue Stats
110W - 110L
1,339 Elo+
Solo
Jormungandr
Jormungandr
keybored3
Jormungandr
Level 30
God Stats
10W - 5L
1,790 SR
Queue Stats
132W - 116L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 0 / 2
3,972
662
941
2,630
985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
MonsGod777
Thanatos
6
0 / 0 / 2
3,715
619
602
3,874
993
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bastet
Pacmantu
Bastet
8
6 / 0 / 0
4,856
809
4,719
3,666
1,414
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
4 / 2 / 0
4,270
712
2,255
3,276
1,366
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Neith
6
2 / 0 / 0
3,980
663
1,858
1,594
376

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 1 / 0
3,335
556
390
3,242
867
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate

Breastplate

+20
Physical Protection

5
1 / 5 / 1
3,701
617
3,482
4,262
990
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

2
0 / 1 / 0
2,798
466
1,189
1,273
271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
johnhvhbox
Izanami
6
1 / 1 / 0
3,620
603
573
2,244
405
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jormungandr
keybored3
Jormungandr
5
0 / 4 / 0
3,222
537
1,482
4,679
2,710
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
3
12
Kills
2
2
Deaths
12
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
0
0
2
1
L
0
1
0
0
W
Thanatos
MonsGod777
Thanatos
0
0
2
1
W
Bastet
Pacmantu
Bastet
6
0
0
6
L
1
5
1
0.3
L
0
1
0
0
L
Izanami
johnhvhbox
Izanami
1
1
0
1
L
Jormungandr
keybored3
Jormungandr
0
4
0
0
W
4
2
0
2
W
Neith
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,375
Damage
7,116
15,040
Taken
15,700
5,134
Mitigated
5,243
9,242
Healing
3,444
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
941
64
127
1,393
2,630
985
0
569
2,061
9,134
0
L
390
0
0
1,486
3,242
867
0
556
2,686
0
8,786
W
Thanatos
MonsGod777
Thanatos
602
202
0
3,022
3,874
993
0
835
3,039
0
14,603
W
Bastet
Pacmantu
Bastet
4,719
1,232
0
2,484
3,666
1,414
0
1,241
2,425
0
19,881
L
3,482
1,539
0
311
4,262
990
0
2,022
2,197
10,572
1,505
L
1,189
654
0
669
1,273
271
0
385
888
1,901
691
L
Izanami
johnhvhbox
Izanami
573
405
0
466
2,244
405
0
233
1,936
0
12,716
L
Jormungandr
keybored3
Jormungandr
1,482
614
64
448
4,679
2,710
0
0
4,331
10,544
0
W
2,255
364
0
1,396
3,276
1,366
152
2,325
951
13,729
0
W
Neith
1,858
1,233
0
820
1,594
376
210
348
1,246
0
15,834

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,793
Gold Earned
16,676
174
Minions Killed
106
0
Camps Cleared
0
515,840
Distance Traveled
462,457
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
3,972
662
19
3
0
103,667
0
L
Tyr
3,335
556
21
4
0
121,435
2
W
Thanatos
3,715
619
39
7
0
104,319
0
W
Bastet
4,856
809
51
9
0
119,885
2
L
Olorun
3,701
617
19
3
0
103,599
0
L
Sol
2,798
466
4
1
0
25,426
1
L
Izanami
3,620
603
34
6
0
116,932
0
L
Jormungandr
3,222
537
28
5
0
95,065
1
W
Anubis
4,270
712
28
5
0
85,967
0
W
Neith
3,980
663
37
6
0
102,002
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role