Player Matchup

Zeus
Zeus
HYPN0SISZ
Zeus
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 25L
942 Elo+
Party 2
Erlang Shen
Erlang Shen
JollyMdfk
Erlang Shen
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 30L
1,367 Elo+
Party 2
Guan Yu
Guan Yu
Pauleann
Guan Yu
Level 14
God Stats
1W - 4L
1,229 SR
Queue Stats
7W - 28L
1,159 Elo+
Party 2
Neith
Neith
maxon4ikpatison
Neith
Level 27
God Stats
14W - 10L
1,502 SR
Queue Stats
68W - 60L
1,483 Elo+
Solo
Cthulhu
Cthulhu
skiletreon
Cthulhu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,446 SR
1,290 Elo+

VS

Team Averages
Level 18
1,451 SR
1,426 Elo+
Sol
Sol
B12A12D
Sol
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 34L
1,297 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Banshè
Ah Muzen Cab
Level 8
God Stats
7W - 9L
1,524 SR
Queue Stats
12W - 12L
1,476 Elo+
Solo
Hun Batz
Hun Batz
Gigget
Hun Batz
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 7L
1,605 Elo+
Party 1
Danzaburou
Danzaburou
SunanoYume
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
172W - 245L
1,329 Elo+
Solo
Ares
Ares
Trevium
Ares
Level 24
God Stats
0W - 2L
1,230 SR
Queue Stats
15W - 17L
1,426 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
19
1 / 6 / 18
11,512
959
11,212
12,922
4,881
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Erlang Shen
JollyMdfk
Erlang Shen
20
6 / 12 / 24
13,048
1,087
17,493
28,079
25,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Guan Yu
Pauleann
Guan Yu
19
2 / 10 / 22
12,418
1,035
11,156
24,920
34,411
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
33 / 4 / 9
18,802
1,567
61,305
24,341
10,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
skiletreon
Cthulhu
20
6 / 4 / 27
13,752
1,146
19,560
35,562
38,622
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Team 1 Tickets

111

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
20 / 9 / 13
15,951
1,329
47,367
27,536
16,079
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ah Muzen Cab
Banshè
Ah Muzen Cab
19
3 / 7 / 16
11,902
992
12,184
12,756
7,522
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hun Batz
Gigget
Hun Batz
19
5 / 12 / 21
12,733
1,061
14,627
25,489
16,279
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
SunanoYume
Danzaburou
19
0 / 14 / 20
11,485
957
19,800
27,630
15,002
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ares
Trevium
Ares
20
8 / 6 / 25
14,881
1,240
23,011
32,472
58,490
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
131
48
Kills
36
36
Deaths
48
100
Assists
95
Player
Kills
Deaths
Assists
KDA
L
Sol
20
9
13
2.94
L
Ah Muzen Cab
Banshè
Ah Muzen Cab
3
7
16
1.57
L
Hun Batz
Gigget
Hun Batz
5
12
21
1.29
W
Zeus
1
6
18
1.67
W
Erlang Shen
JollyMdfk
Erlang Shen
6
12
24
1.5
W
Guan Yu
Pauleann
Guan Yu
2
10
22
1.3
L
Danzaburou
SunanoYume
Danzaburou
0
14
20
0.71
L
Ares
Trevium
Ares
8
6
25
3.42
W
33
4
9
9.38
W
Cthulhu
skiletreon
Cthulhu
6
4
27
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

120,726
Damage
116,989
125,824
Taken
125,883
113,356
Mitigated
113,372
27,066
Healing
15,212
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
47,367
19,731
0
10,180
27,536
16,079
0
7,260
19,633
72,528
0
L
Ah Muzen Cab
Banshè
Ah Muzen Cab
12,184
4,929
0
737
12,756
7,522
0
3,414
9,057
0
30,786
L
Hun Batz
Gigget
Hun Batz
14,627
3,982
0
0
25,489
16,279
0
6,213
18,664
0
24,375
W
Zeus
11,212
2,750
0
929
12,922
4,881
0
7,985
4,937
36,856
0
W
Erlang Shen
JollyMdfk
Erlang Shen
17,493
9,873
0
861
28,079
25,185
0
14,033
14,046
0
30,313
W
Guan Yu
Pauleann
Guan Yu
11,156
2,210
3,716
4,749
24,920
34,411
0
15,495
9,425
1,741
19,586
L
Danzaburou
SunanoYume
Danzaburou
19,800
12,783
0
3,106
27,630
15,002
0
4,271
22,763
0
40,812
L
Ares
Trevium
Ares
23,011
2,891
0
1,189
32,472
58,490
0
7,974
23,475
38,919
0
W
61,305
44,890
0
10,182
24,341
10,257
0
11,531
12,810
0
73,973
W
Cthulhu
skiletreon
Cthulhu
19,560
2,898
83
6,546
35,562
38,622
0
21,334
14,228
46,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,532
Gold Earned
66,952
211
Minions Killed
175
3
Camps Cleared
4
1,013,708
Distance Traveled
906,228
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
15,951
1,329
60
5
2
222,727
0
L
Ah Muzen Cab
11,902
992
45
4
1
121,327
0
L
Hun Batz
12,733
1,061
10
1
0
199,177
0
W
Zeus
11,512
959
60
5
1
169,865
1
W
Erlang Shen
13,048
1,087
20
2
0
195,056
0
W
Guan Yu
12,418
1,035
33
3
2
205,099
1
L
Danzaburou
11,485
957
43
4
0
151,759
1
L
Ares
14,881
1,240
17
1
1
211,238
1
W
Neith
18,802
1,567
28
2
0
219,096
1
W
Cthulhu
13,752
1,146
70
6
0
224,592
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role