Player Matchup

Cliodhna
Cliodhna
MRDA Cempa
Cliodhna
Level 149
God Stats
14W - 14L
1,442 SR
Queue Stats
406W - 435L
1,498 Elo+
Party 1
Chaac
Chaac
MRDA Ounys CZ
Chaac
Level 139
God Stats
2W - 2L
1,618 SR
Queue Stats
69W - 65L
1,587 Elo+
Party 1
Ra
Ra
MRDA TRoth
Ra
Level 117
God Stats
3W - 4L
1,436 SR
Queue Stats
34W - 38L
1,515 Elo+
Party 1
Team Averages
Level 135
1,499 SR
1,534 Elo+

VS

Team Averages
Level 120
1,496 SR
1,454 Elo+
Medusa
Medusa
 
Medusa
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Amaterasu
Amaterasu
ColtmaH
Amaterasu
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 34L
1,416 Elo+
Solo
Eset
Eset
LukeNChristian
Eset
Level 126
God Stats
4W - 7L
1,488 SR
Queue Stats
346W - 398L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
MRDA Cempa
Cliodhna
18
9 / 6 / 7
14,116
743
27,121
18,102
11,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
6 / 4 / 12
13,916
732
20,904
33,967
39,620
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

16
4 / 6 / 12
12,803
674
13,998
14,437
4,949
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
10 / 5 / 6
12,986
683
24,675
22,232
8,914
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
ColtmaH
Amaterasu
15
0 / 4 / 12
10,785
568
9,715
29,789
24,547
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
6 / 10 / 9
12,441
655
18,221
20,760
6,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
43
19
Kills
16
16
Deaths
19
31
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
10
5
6
2.6
L
Amaterasu
ColtmaH
Amaterasu
0
4
12
1.5
L
6
10
9
1.05
W
Cliodhna
MRDA Cempa
Cliodhna
9
6
7
2.08
W
6
4
12
3
W
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,023
Damage
52,611
66,506
Taken
72,781
55,902
Mitigated
40,353
32,221
Healing
17,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
24,675
14,838
0
5,486
22,232
8,914
0
5,436
16,391
0
74,191
L
Amaterasu
ColtmaH
Amaterasu
9,715
4,404
0
7,902
29,789
24,547
0
4,920
24,193
0
29,076
L
18,221
1,414
350
3,749
20,760
6,892
0
3,982
16,450
32,420
0
W
Cliodhna
MRDA Cempa
Cliodhna
27,121
1,934
0
4,483
18,102
11,333
1,485
4,575
13,124
0
84,125
W
20,904
4,255
594
13,039
33,967
39,620
716
8,685
24,761
0
54,674
W
13,998
1,164
8,424
5,681
14,437
4,949
1,159
4,517
9,567
37,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,835
Gold Earned
36,212
219
Minions Killed
187
9
Camps Cleared
7
1,037,533
Distance Traveled
1,033,051
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
12,986
683
97
5
4
322,371
3
L
Amaterasu
10,785
568
49
3
2
395,597
3
L
Eset
12,441
655
41
2
1
315,083
0
W
Cliodhna
14,116
743
89
5
5
374,737
2
W
Chaac
13,916
732
67
4
0
345,921
2
W
Ra
12,803
674
63
3
4
316,875
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role