Player Matchup

Neith
Neith
Bigsmokeyman
Neith
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hou Yi
Hou Yi
Tuzekker
Hou Yi
Level 5
God Stats
2W - 0L
1,715 SR
Queue Stats
3W - 2L
1,653 Elo+
Solo
Ao Kuang
Ao Kuang
XLewyssX
Ao Kuang
Level 84
God Stats
12W - 10L
1,499 SR
Queue Stats
301W - 366L
1,477 Elo+
Party 1
Erlang Shen
Erlang Shen
Y_o_u_p_
Erlang Shen
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 47L
1,703 Elo+
Party 1
Sol
Sol
championsbird
Sol
Level 33
God Stats
13W - 18L
1,403 SR
Queue Stats
75W - 119L
1,326 Elo+
Party 1
Team Averages
Level 27
1,523 SR
1,532 Elo+

VS

Team Averages
Level 10
1,454 SR
1,440 Elo+
Chang'e
Chang'e
InkedMortal
Chang'e
Level 28
God Stats
6W - 10L
1,417 SR
Queue Stats
30W - 34L
1,335 Elo+
Solo
Ah Puch
Ah Puch
MarKosssssss1990
Ah Puch
Level 6
God Stats
0W - 4L
1,500 SR
Queue Stats
6W - 8L
1,443 Elo+
Solo
Ymir
Ymir
Ober0n Wh1te
Ymir
Level 8
God Stats
6W - 7L
1,351 SR
Queue Stats
10W - 13L
1,310 Elo+
Solo
Thor
Thor
SuperiorSO
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,790 Elo+
Solo
Baron Samedi
Baron Samedi
slow_aim87
Baron Samedi
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
4W - 12L
1,322 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 8
7,749
431
5,651
7,772
3,913
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hou Yi
Tuzekker
Hou Yi
13
3 / 5 / 3
8,603
478
4,376
8,020
1,935
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ao Kuang
XLewyssX
Ao Kuang
17
13 / 2 / 5
11,310
628
11,726
12,825
6,077
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Erlang Shen
Y_o_u_p_
Erlang Shen
16
10 / 5 / 3
10,076
560
11,556
16,633
10,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 3 / 3
9,616
534
4,542
9,126
3,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
InkedMortal
Chang'e
13
2 / 9 / 4
8,491
472
8,552
12,745
3,779
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
0 / 6 / 3
7,407
412
1,972
7,173
2,067
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
2 / 4 / 2
7,748
430
2,749
12,617
10,074
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

16
11 / 5 / 2
10,132
563
12,136
13,870
5,774
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
slow_aim87
Baron Samedi
13
3 / 6 / 3
8,808
489
4,453
9,003
4,031
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
32
29
Kills
18
19
Deaths
30
22
Assists
14
Player
Kills
Deaths
Assists
KDA
W
1
4
8
1.25
L
Chang'e
InkedMortal
Chang'e
2
9
4
0.44
L
0
6
3
0.25
L
2
4
2
0.75
L
11
5
2
2.4
W
Hou Yi
Tuzekker
Hou Yi
3
5
3
0.9
W
Ao Kuang
XLewyssX
Ao Kuang
13
2
5
7.75
W
Erlang Shen
Y_o_u_p_
Erlang Shen
10
5
3
2.3
W
2
3
3
1.17
L
Baron Samedi
slow_aim87
Baron Samedi
3
6
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,851
Damage
29,862
54,376
Taken
55,408
25,673
Mitigated
25,725
16,662
Healing
11,516
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,651
2,212
0
1,351
7,772
3,913
0
3,567
4,051
0
22,824
L
Chang'e
InkedMortal
Chang'e
8,552
1,060
729
2,473
12,745
3,779
396
2,787
9,958
36,175
0
L
1,972
35
0
331
7,173
2,067
321
1,654
5,519
20,223
0
L
2,749
334
0
2,153
12,617
10,074
232
2,615
10,002
24,103
0
L
12,136
2,649
0
4,771
13,870
5,774
652
2,260
11,610
0
64,143
W
Hou Yi
Tuzekker
Hou Yi
4,376
2,708
0
627
8,020
1,935
680
2,068
5,564
0
35,410
W
Ao Kuang
XLewyssX
Ao Kuang
11,726
3,447
0
6,079
12,825
6,077
997
2,985
9,646
63,252
8,827
W
Erlang Shen
Y_o_u_p_
Erlang Shen
11,556
5,181
0
5,796
16,633
10,622
144
6,212
10,107
2,371
47,774
W
4,542
1,176
0
2,809
9,126
3,126
2,509
1,844
7,282
55,048
6,189
L
Baron Samedi
slow_aim87
Baron Samedi
4,453
313
109
950
9,003
4,031
222
5,764
3,239
34,736
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,354
Gold Earned
42,586
424
Minions Killed
348
0
Camps Cleared
0
1,696,104
Distance Traveled
1,441,897
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
7,749
431
40
2
0
334,038
0
L
Chang'e
8,491
472
67
4
0
301,990
1
L
Ah Puch
7,407
412
48
3
0
205,422
1
L
Ymir
7,748
430
57
3
0
307,063
0
L
Thor
10,132
563
104
6
0
324,732
2
W
Hou Yi
8,603
478
74
4
0
302,532
1
W
Ao Kuang
11,310
628
109
6
0
360,695
5
W
Erlang Shen
10,076
560
77
4
0
355,686
1
W
Sol
9,616
534
124
7
0
343,153
2
L
Baron Samedi
8,808
489
72
4
0
302,690
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role