Player Matchup

Fenrir
Fenrir
misty185ca
Fenrir
Level 13
God Stats
1W - 6L
1,362 SR
Queue Stats
11W - 21L
1,276 Elo+
Solo
Olorun
Olorun
otyazya725pt
Olorun
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 52L
1,402 Elo+
Party 1
Ares
Ares
tjohnson1227
Ares
Level 28
God Stats
35W - 42L
1,464 SR
Queue Stats
139W - 182L
1,328 Elo+
Solo
Hou Yi
Hou Yi
xXCalebXx18
Hou Yi
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
23W - 21L
1,332 Elo+
Solo
Neith
Neith
おのこex
Neith
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
59W - 47L
1,381 Elo+
Party 1
Team Averages
Level 18
1,465 SR
1,344 Elo+

VS

Team Averages
Level 18
1,396 SR
1,383 Elo+
King Arthur
King Arthur
BeeDawg8000
King Arthur
Level 7
God Stats
12W - 6L
1,493 SR
Queue Stats
20W - 20L
1,470 Elo+
Solo
Geb
Geb
GMMsword
Geb
Level 25
God Stats
6W - 12L
1,250 SR
Queue Stats
64W - 78L
1,284 Elo+
Solo
Sobek
Sobek
Ok Boomer7983
Sobek
Level 7
God Stats
1W - 2L
1,168 SR
Queue Stats
2W - 3L
1,261 Elo+
Solo
Anubis
Anubis
TooSecretey
Anubis
Level 24
God Stats
7W - 3L
1,394 SR
Queue Stats
49W - 49L
1,423 Elo+
Solo
Jing Wei
Jing Wei
elmata81
Jing Wei
Level 26
God Stats
1W - 0L
1,675 SR
Queue Stats
93W - 71L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
misty185ca
Fenrir
20
1 / 15 / 9
13,126
875
6,649
26,425
11,124
Olorun
20
10 / 10 / 8
15,920
1,061
33,477
28,016
11,469
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

20
1 / 9 / 8
13,306
887
19,939
36,852
51,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hou Yi
20
10 / 5 / 6
15,339
1,023
25,201
20,494
11,183
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
0 / 7 / 14
13,672
911
10,595
22,884
9,839
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

150

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BeeDawg8000
King Arthur
20
11 / 0 / 14
15,199
1,013
25,665
15,904
24,632
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
6 / 4 / 17
15,757
1,050
9,788
23,759
14,453
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

20
4 / 5 / 13
14,090
939
13,193
21,525
14,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
20
12 / 2 / 20
16,844
1,123
38,576
20,148
12,032
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
elmata81
Jing Wei
20
13 / 12 / 13
15,465
1,031
37,436
27,563
12,827
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
123
22
Kills
46
46
Deaths
23
45
Assists
77
Player
Kills
Deaths
Assists
KDA
W
King Arthur
BeeDawg8000
King Arthur
11
0
14
18
W
6
4
17
3.63
W
4
5
13
2.1
W
Anubis
12
2
20
11
W
Jing Wei
elmata81
Jing Wei
13
12
13
1.63
L
Fenrir
misty185ca
Fenrir
1
15
9
0.37
L
Olorun
10
10
8
1.4
L
1
9
8
0.56
L
Hou Yi
10
5
6
2.6
L
0
7
14
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,861
Damage
124,658
134,671
Taken
108,899
94,950
Mitigated
78,824
11,984
Healing
20,394
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
BeeDawg8000
King Arthur
25,665
3,573
0
0
15,904
24,632
0
7,482
8,422
9,208
34,297
W
9,788
957
0
789
23,759
14,453
0
11,456
11,124
22,538
0
W
13,193
1,860
0
5,339
21,525
14,880
0
12,678
8,847
36,204
0
W
Anubis
38,576
1,244
0
11,263
20,148
12,032
0
9,523
10,625
69,246
0
W
Jing Wei
elmata81
Jing Wei
37,436
27,156
0
3,003
27,563
12,827
0
12,277
15,286
0
58,627
L
Fenrir
misty185ca
Fenrir
6,649
1,096
0
164
26,425
11,124
0
11,277
15,148
0
25,020
L
Olorun
33,477
18,742
1,191
7,303
28,016
11,469
0
15,956
12,060
51,652
0
L
19,939
1,282
0
2,613
36,852
51,335
0
18,064
18,788
34,149
0
L
Hou Yi
25,201
12,482
0
170
20,494
11,183
0
12,960
7,534
0
44,669
L
10,595
3,790
0
543
22,884
9,839
0
7,059
15,825
0
45,010

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,363
Gold Earned
77,355
187
Minions Killed
218
6
Camps Cleared
8
1,355,758
Distance Traveled
1,417,702
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,199
1,013
51
3
1
266,331
0
W
Geb
15,757
1,050
16
1
0
337,096
0
W
Sobek
14,090
939
46
3
1
276,480
3
W
Anubis
16,844
1,123
67
4
4
253,280
0
W
Jing Wei
15,465
1,031
38
3
2
284,515
0
L
Fenrir
13,126
875
36
2
1
235,063
0
L
Olorun
15,920
1,061
44
3
2
285,517
0
L
Ares
13,306
887
18
1
3
283,127
0
L
Hou Yi
15,339
1,023
33
2
0
269,222
0
L
Neith
13,672
911
56
4
0
282,829
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role