Player Matchup

Rama
Rama
IWantNikesThighs
Rama
Level 65
God Stats
12W - 14L
1,475 SR
Queue Stats
265W - 246L
1,490 Elo+
Solo
Arachne
Arachne
Invalidate
Arachne
Level 122
God Stats
12W - 10L
1,570 SR
Queue Stats
187W - 170L
1,558 Elo+
Solo
Bacchus
Bacchus
fbkickr04
Bacchus
Level 123
God Stats
9W - 4L
1,738 SR
Queue Stats
298W - 282L
1,520 Elo+
Solo
Artio
Artio
marlon28
Artio
Level 85
God Stats
7W - 6L
1,459 SR
Queue Stats
169W - 156L
1,530 Elo+
Solo
Anubis
Anubis
subjectoneog
Anubis
Level 107
God Stats
6W - 5L
1,341 SR
Queue Stats
83W - 94L
1,361 Elo+
Solo
Team Averages
Level 100
1,517 SR
1,492 Elo+

VS

Team Averages
Level 101
1,543 SR
1,532 Elo+
Skadi
Skadi
 
Skadi
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
 
Cthulhu
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Rheinnard
Merlin
Level 160
God Stats
62W - 60L
1,543 SR
Queue Stats
880W - 839L
1,591 Elo+
Solo
Da Ji
Da Ji
Smokah
Da Ji
Level 63
God Stats
63W - 74L
1,528 SR
Queue Stats
229W - 194L
1,523 Elo+
Solo
Tsukuyomi
Tsukuyomi
glastvia
Tsukuyomi
Level 107
God Stats
28W - 17L
1,645 SR
Queue Stats
727W - 691L
1,544 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 1 / 3
5,454
545
4,563
4,727
1,185
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
Invalidate
Arachne
11
7 / 1 / 1
6,716
672
3,674
5,931
2,294
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
fbkickr04
Bacchus
8
0 / 0 / 6
5,282
528
3,650
5,616
3,323
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artio
marlon28
Artio
10
1 / 1 / 3
5,999
600
2,674
4,900
3,408
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
11
0 / 0 / 0
6,203
620
296
1,987
849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
8
1 / 2 / 1
5,232
523
4,027
6,232
1,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cthulhu
 
Cthulhu
6
1 / 4 / 1
4,332
433
2,668
7,846
3,581
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
Rheinnard
Merlin
11
0 / 0 / 0
6,132
613
922
1,529
426
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
Smokah
Da Ji
9
0 / 1 / 0
4,698
470
1,014
5,205
1,447
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tsukuyomi
glastvia
Tsukuyomi
6
0 / 4 / 1
4,479
448
1,961
4,805
1,684
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
11
Kills
2
3
Deaths
11
13
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
1
2
1
0.75
L
Cthulhu
 
Cthulhu
1
4
1
0.38
W
3
1
3
4.5
W
Arachne
Invalidate
Arachne
7
1
1
7.5
L
Merlin
Rheinnard
Merlin
0
0
0
0
L
Da Ji
Smokah
Da Ji
0
1
0
0
W
Bacchus
fbkickr04
Bacchus
0
0
6
3
L
Tsukuyomi
glastvia
Tsukuyomi
0
4
1
0.13
W
Artio
marlon28
Artio
1
1
3
2.5
W
Anubis
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,857
Damage
10,592
23,161
Taken
25,617
11,059
Mitigated
8,713
11,317
Healing
6,125
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
4,027
1,961
0
1,638
6,232
1,575
0
1,760
4,472
0
32,270
L
Cthulhu
 
Cthulhu
2,668
125
0
695
7,846
3,581
0
1,816
6,030
9,743
0
W
4,563
3,648
0
1,477
4,727
1,185
78
649
3,843
0
33,103
W
Arachne
Invalidate
Arachne
3,674
2,341
0
3,313
5,931
2,294
0
534
5,319
0
39,967
L
Merlin
Rheinnard
Merlin
922
0
0
660
1,529
426
0
296
1,233
43,997
0
L
Da Ji
Smokah
Da Ji
1,014
370
0
1,970
5,205
1,447
0
509
4,569
0
17,601
W
Bacchus
fbkickr04
Bacchus
3,650
874
0
2,123
5,616
3,323
0
1,034
4,342
14,580
0
L
Tsukuyomi
glastvia
Tsukuyomi
1,961
691
0
1,162
4,805
1,684
0
1,686
2,693
0
15,820
W
Artio
marlon28
Artio
2,674
476
64
2,841
4,900
3,408
0
0
4,552
27,830
0
W
Anubis
296
42
0
1,499
1,987
849
0
922
1,065
43,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,654
Gold Earned
24,873
325
Minions Killed
283
0
Camps Cleared
0
993,774
Distance Traveled
848,105
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
5,232
523
72
7
0
181,765
1
L
Cthulhu
4,332
433
14
1
0
187,375
1
W
Rama
5,454
545
67
7
0
186,897
7
W
Arachne
6,716
672
76
8
0
234,733
1
L
Merlin
6,132
613
112
11
0
192,113
5
L
Da Ji
4,698
470
43
4
0
195,934
3
W
Bacchus
5,282
528
19
2
0
197,478
4
L
Tsukuyomi
4,479
448
42
4
0
90,918
0
W
Artio
5,999
600
70
7
0
180,790
1
W
Anubis
6,203
620
93
9
0
193,876
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role