Player Matchup

Thor
Thor
C4PIT0_ML
Thor
Level 28
God Stats
1W - 1L
1,214 SR
Queue Stats
98W - 121L
1,368 Elo+
Solo
Ah Puch
Ah Puch
FillerEpisode
Ah Puch
Level 28
God Stats
1W - 0L
1,857 SR
Queue Stats
72W - 49L
1,489 Elo+
Solo
Erlang Shen
Erlang Shen
SupportCow
Erlang Shen
Level 25
God Stats
16W - 13L
1,467 SR
Queue Stats
73W - 71L
1,435 Elo+
Solo
Neith
Neith
jakilee123
Neith
Level 13
God Stats
1W - 2L
1,541 SR
Queue Stats
6W - 9L
1,389 Elo+
Solo
Guan Yu
Guan Yu
xolent0183
Guan Yu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,232 Elo+
Solo
Team Averages
Level 20
1,516 SR
1,383 Elo+

VS

Team Averages
Level 20
1,433 SR
1,488 Elo+
Odin
Odin
 
Odin
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Bleekve
Ra
Level 9
God Stats
1W - 2L
1,288 SR
Queue Stats
3W - 6L
1,346 Elo+
Solo
Merlin
Merlin
ElfishBadger452
Merlin
Level 18
God Stats
0W - 1L
1,309 SR
Queue Stats
1W - 1L
1,660 Elo+
Solo
Fenrir
Fenrir
KevinJP
Fenrir
Level 17
God Stats
1W - 1L
1,762 SR
Queue Stats
28W - 13L
1,670 Elo+
Solo
Thanatos
Thanatos
kuiko86
Thanatos
Level 29
God Stats
0W - 1L
1,306 SR
Queue Stats
63W - 102L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
8
0 / 5 / 3
5,436
418
1,307
6,255
1,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Puch
14
19 / 0 / 0
9,469
728
10,750
6,070
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Erlang Shen
SupportCow
Erlang Shen
13
4 / 3 / 1
7,766
597
8,023
9,509
7,564
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Neith
12
3 / 3 / 1
7,055
543
4,950
6,194
1,901
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
xolent0183
Guan Yu
8
0 / 6 / 0
5,574
429
1,200
7,040
2,214
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
6 / 2 / 3
7,742
596
10,399
9,792
6,264
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
1 / 11 / 0
5,158
397
1,384
8,992
3,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

8
1 / 8 / 1
5,687
437
1,900
6,593
1,132
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
KevinJP
Fenrir
13
5 / 0 / 0
7,531
579
4,715
9,280
5,413
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thanatos
kuiko86
Thanatos
8
3 / 6 / 1
5,974
460
1,987
9,145
2,865
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
21
26
Kills
16
17
Deaths
27
5
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
6
2
3
3.75
L
1
11
0
0.09
W
Thor
0
5
3
0.3
L
1
8
1
0.19
W
Ah Puch
19
0
0
19
L
Fenrir
KevinJP
Fenrir
5
0
0
5
W
Erlang Shen
SupportCow
Erlang Shen
4
3
1
1.5
W
Neith
3
3
1
1.17
L
Thanatos
kuiko86
Thanatos
3
6
1
0.58
W
Guan Yu
xolent0183
Guan Yu
0
6
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,230
Damage
20,385
35,068
Taken
43,802
15,216
Mitigated
18,785
9,526
Healing
11,375
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
10,399
2,117
0
3,851
9,792
6,264
0
1,825
7,923
6,534
40,223
L
1,384
390
32
559
8,992
3,111
830
4,654
3,895
13,305
0
W
Thor
1,307
828
0
911
6,255
1,564
250
998
5,171
0
11,465
L
1,900
214
0
0
6,593
1,132
932
965
5,456
19,344
0
W
Ah Puch
10,750
1,173
0
4,136
6,070
1,973
416
1,172
4,764
49,643
0
L
Fenrir
KevinJP
Fenrir
4,715
1,535
0
2,821
9,280
5,413
0
1,254
7,930
0
39,518
W
Erlang Shen
SupportCow
Erlang Shen
8,023
2,925
0
2,184
9,509
7,564
410
1,393
7,488
12,194
40,176
W
Neith
4,950
2,019
0
1,618
6,194
1,901
864
943
5,163
0
40,137
L
Thanatos
kuiko86
Thanatos
1,987
509
0
4,112
9,145
2,865
0
3,320
5,669
0
16,276
W
Guan Yu
xolent0183
Guan Yu
1,200
357
165
512
7,040
2,214
486
652
5,983
0
18,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,300
Gold Earned
32,092
338
Minions Killed
282
0
Camps Cleared
0
1,178,260
Distance Traveled
1,145,821
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,742
596
84
6
0
252,403
4
L
Ra
5,158
397
38
3
0
195,046
0
W
Thor
5,436
418
25
2
0
237,644
0
L
Merlin
5,687
437
42
3
0
202,831
0
W
Ah Puch
9,469
728
95
7
0
243,378
1
L
Fenrir
7,531
579
81
6
0
260,777
4
W
Erlang Shen
7,766
597
100
8
0
225,580
0
W
Neith
7,055
543
73
6
0
259,804
0
L
Thanatos
5,974
460
37
3
0
234,764
2
W
Guan Yu
5,574
429
45
3
0
211,854
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role