Player Matchup

Odin
Odin
FranticAcorn
Odin
Level 16
God Stats
14W - 24L
1,424 SR
Queue Stats
92W - 157L
1,264 Elo+
Party 1
Neith
Neith
iambrillyant
Neith
Level 89
God Stats
21W - 33L
1,300 SR
Queue Stats
171W - 242L
1,352 Elo+
Party 1
Zeus
Zeus
thexxxtrpxx
Zeus
Level 63
God Stats
9W - 1L
1,557 SR
Queue Stats
46W - 35L
1,409 Elo+
Solo
Team Averages
Level 56
1,427 SR
1,342 Elo+

VS

Team Averages
Level 9
1,500 SR
1,338 Elo+
Cthulhu
Cthulhu
Aphiea
Cthulhu
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,228 Elo+
Party 2
Neith
Neith
StarValo
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2
He Bo
He Bo
XxToastxX220
He Bo
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 23L
1,285 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 16
6,629
829
3,011
3,871
1,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

12
12 / 0 / 6
8,200
1,025
7,100
3,710
1,248
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

12
6 / 0 / 11
7,483
935
9,237
1,885
542
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Aphiea
Cthulhu
8
0 / 6 / 0
5,269
659
1,505
9,962
5,436
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
StarValo
Neith
8
0 / 6 / 0
5,017
627
1,228
6,595
1,873
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

7
0 / 7 / 0
4,988
624
2,783
7,075
1,838
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
0
19
Kills
0
0
Deaths
19
33
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Aphiea
Cthulhu
0
6
0
0
W
1
0
16
9
L
Neith
StarValo
Neith
0
6
0
0
L
0
7
0
0
W
12
0
6
15
W
6
0
11
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,348
Damage
5,516
9,466
Taken
23,632
3,428
Mitigated
9,147
2,536
Healing
1,400
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Aphiea
Cthulhu
1,505
75
0
367
9,962
5,436
0
4,106
5,689
8,593
0
W
3,011
1,237
0
827
3,871
1,638
357
1,739
2,132
0
7,545
L
Neith
StarValo
Neith
1,228
601
0
273
6,595
1,873
0
2,820
3,612
0
10,838
L
2,783
201
0
760
7,075
1,838
0
2,743
4,288
14,212
0
W
7,100
1,640
0
1,276
3,710
1,248
1,326
2,165
1,545
0
26,539
W
9,237
1,297
0
433
1,885
542
820
645
1,240
30,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,312
Gold Earned
15,274
98
Minions Killed
67
6
Camps Cleared
3
454,525
Distance Traveled
299,365
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,269
659
17
2
2
108,439
2
W
Odin
6,629
829
11
1
1
166,621
0
L
Neith
5,017
627
19
2
0
75,573
0
L
He Bo
4,988
624
31
4
1
115,353
2
W
Neith
8,200
1,025
40
5
1
137,292
2
W
Zeus
7,483
935
47
6
4
150,612
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role