Player Matchup

Cerberus
Cerberus
Aguiladelmal
Cerberus
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 9L
1,725 Elo+
Solo
Hel
Hel
JaceTMF
Hel
Level 3
God Stats
1W - 1L
1,702 SR
Queue Stats
6W - 6L
1,816 Elo+
Solo
Tyr
Tyr
JuAndres1989
Tyr
Level 10
God Stats
0W - 3L
1,500 SR
Queue Stats
33W - 38L
1,524 Elo+
Solo
Ra
Ra
johnhvhbox
Ra
Level 24
God Stats
1W - 6L
1,564 SR
Queue Stats
110W - 110L
1,348 Elo+
Solo
The Morrigan
The Morrigan
minime91169
The Morrigan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 10L
1,139 Elo+
Solo
Team Averages
Level 11
1,553 SR
1,510 Elo+

VS

Team Averages
Level 10
1,524 SR
1,527 Elo+
Geb
Geb
KKANNOO
Geb
Level 29
God Stats
7W - 1L
1,811 SR
Queue Stats
31W - 22L
1,463 Elo+
Solo
Bellona
Bellona
MClovin8194
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Jing Wei
Jing Wei
Peachykash
Jing Wei
Level 3
God Stats
4W - 4L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Poseidon
Poseidon
Vasyleios
Poseidon
Level 7
God Stats
2W - 3L
1,310 SR
Queue Stats
9W - 5L
1,615 Elo+
Solo
Hun Batz
Hun Batz
chumbongus
Hun Batz
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Aguiladelmal
Cerberus
9
0 / 1 / 0
5,616
468
4,353
8,127
4,174
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hel
9
0 / 7 / 0
5,516
460
4,502
7,692
1,991
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 3 / 1
7,457
621
5,565
11,556
5,925
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
2 / 4 / 0
5,806
484
3,095
6,207
1,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

The Morrigan
minime91169
The Morrigan
4
0 / 2 / 0
4,260
355
226
2,495
757
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
10
0 / 0 / 4
6,452
538
2,643
8,593
3,488
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
MClovin8194
Bellona
8
1 / 3 / 1
5,261
438
1,902
6,560
5,072
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
Peachykash
Jing Wei
9
1 / 1 / 1
5,747
479
2,782
5,838
1,509
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poseidon
Vasyleios
Poseidon
12
5 / 1 / 3
7,426
619
6,372
5,268
1,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Hun Batz
chumbongus
Hun Batz
13
9 / 0 / 3
8,036
670
7,954
8,286
2,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
28
5
Kills
16
17
Deaths
5
1
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Aguiladelmal
Cerberus
0
1
0
0
L
Hel
0
7
0
0
L
3
3
1
1.17
W
Geb
0
0
4
2
W
Bellona
MClovin8194
Bellona
1
3
1
0.5
W
Jing Wei
Peachykash
Jing Wei
1
1
1
1.5
W
Poseidon
Vasyleios
Poseidon
5
1
3
6.5
W
Hun Batz
chumbongus
Hun Batz
9
0
3
10.5
L
2
4
0
0.5
L
The Morrigan
minime91169
The Morrigan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,741
Damage
21,653
36,077
Taken
34,545
14,292
Mitigated
14,061
9,179
Healing
9,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Aguiladelmal
Cerberus
4,353
599
0
1,002
8,127
4,174
0
2,535
5,574
23,399
0
L
Hel
4,502
501
155
1,583
7,692
1,991
36
2,755
4,579
30,381
0
L
5,565
434
0
4,354
11,556
5,925
240
2,158
9,211
7,147
36,341
W
Geb
2,643
471
1,357
2,153
8,593
3,488
508
4,713
3,738
22,000
0
W
Bellona
MClovin8194
Bellona
1,902
639
0
420
6,560
5,072
0
1,302
5,182
0
16,384
W
Jing Wei
Peachykash
Jing Wei
2,782
1,603
0
797
5,838
1,509
318
1,454
4,328
0
30,598
W
Poseidon
Vasyleios
Poseidon
6,372
936
0
2,006
5,268
1,512
454
2,404
2,620
38,979
0
W
Hun Batz
chumbongus
Hun Batz
7,954
1,480
0
3,206
8,286
2,480
0
2,489
5,547
0
38,360
L
3,095
161
605
1,455
6,207
1,445
0
215
5,952
27,483
0
L
The Morrigan
minime91169
The Morrigan
226
72
0
25
2,495
757
0
675
1,746
3,260
843

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,655
Gold Earned
32,922
262
Minions Killed
268
0
Camps Cleared
0
1,078,571
Distance Traveled
1,224,941
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,616
468
48
4
0
245,868
4
L
Hel
5,516
460
57
5
0
215,775
2
L
Tyr
7,457
621
88
7
0
233,825
4
W
Geb
6,452
538
38
3
0
244,302
0
W
Bellona
5,261
438
27
2
0
197,569
1
W
Jing Wei
5,747
479
65
5
0
249,546
2
W
Poseidon
7,426
619
74
6
0
240,626
5
W
Hun Batz
8,036
670
64
5
0
292,898
2
L
Ra
5,806
484
60
5
0
248,273
1
L
The Morrigan
4,260
355
9
1
0
134,830
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role