Player Matchup

Ravana
Ravana
Asdwi
Ravana
Level 127
God Stats
6W - 7L
1,529 SR
Queue Stats
162W - 161L
1,479 Elo+
Solo
Janus
Janus
BigBoss Ali
Janus
Level 157
God Stats
20W - 20L
1,509 SR
Queue Stats
196W - 121L
1,613 Elo+
Party 2
Chaac
Chaac
Izi Pizii
Chaac
Level 82
God Stats
79W - 35L
1,686 SR
Queue Stats
211W - 111L
1,668 Elo+
Party 2
Kumbhakarna
Kumbhakarna
NargesKosdeh
Kumbhakarna
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 7L
1,736 Elo+
Party 2
Medusa
Medusa
vSolarus
Medusa
Level 159
God Stats
3W - 0L
1,748 SR
Queue Stats
32W - 0L
1,871 Elo+
Party 2
Team Averages
Level 108
1,595 SR
1,673 Elo+

VS

Team Averages
Level 91
1,503 SR
1,498 Elo+
Thanatos
Thanatos
 
Thanatos
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
AlphaSoulSlayer
Skadi
Level 30
God Stats
14W - 7L
1,587 SR
Queue Stats
99W - 121L
1,450 Elo+
Party 1
Poseidon
Poseidon
Grugasmic
Poseidon
Level 87
God Stats
2W - 3L
1,398 SR
Queue Stats
283W - 321L
1,482 Elo+
Party 1
Cthulhu
Cthulhu
KingKun3103
Cthulhu
Level 49
God Stats
11W - 21L
1,467 SR
Queue Stats
258W - 259L
1,481 Elo+
Solo
Osiris
Osiris
LION_Instiinct
Osiris
Level 141
God Stats
34W - 39L
1,561 SR
Queue Stats
209W - 191L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Asdwi
Ravana
18
6 / 5 / 9
11,310
539
10,171
13,842
6,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
11 / 4 / 6
12,141
578
20,280
14,452
5,852
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
Izi Pizii
Chaac
16
4 / 6 / 7
10,505
500
14,178
22,519
28,656
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kumbhakarna
NargesKosdeh
Kumbhakarna
15
2 / 5 / 12
10,150
483
5,286
21,736
24,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
vSolarus
Medusa
18
9 / 5 / 4
11,785
561
17,157
11,259
4,969
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
17
5 / 9 / 11
11,011
524
16,298
21,647
8,265
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

14
2 / 9 / 4
9,158
436
6,128
15,519
4,806
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
Grugasmic
Poseidon
14
4 / 8 / 6
9,544
454
11,286
13,443
3,584
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
KingKun3103
Cthulhu
15
5 / 1 / 7
10,487
499
12,156
14,621
13,616
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

17
9 / 5 / 6
11,247
536
18,331
23,892
17,722
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
59
32
Kills
25
25
Deaths
32
38
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
5
9
11
1.17
L
2
9
4
0.44
W
Ravana
Asdwi
Ravana
6
5
9
2.1
W
11
4
6
3.5
L
Poseidon
Grugasmic
Poseidon
4
8
6
0.88
W
Chaac
Izi Pizii
Chaac
4
6
7
1.25
L
Cthulhu
KingKun3103
Cthulhu
5
1
7
8.5
L
9
5
6
2.4
W
Kumbhakarna
NargesKosdeh
Kumbhakarna
2
5
12
1.6
W
Medusa
vSolarus
Medusa
9
5
4
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,072
Damage
64,199
83,808
Taken
89,122
70,512
Mitigated
47,993
18,312
Healing
30,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
16,298
5,116
0
14,677
21,647
8,265
0
7,241
14,082
0
68,516
L
6,128
2,511
0
1,804
15,519
4,806
394
2,383
13,100
0
61,533
W
Ravana
Asdwi
Ravana
10,171
2,557
0
3,783
13,842
6,641
143
4,799
8,762
0
90,471
W
20,280
1,171
201
2,543
14,452
5,852
58
5,840
8,278
89,017
0
L
Poseidon
Grugasmic
Poseidon
11,286
796
9
1,119
13,443
3,584
842
5,402
7,769
41,214
0
W
Chaac
Izi Pizii
Chaac
14,178
1,214
0
6,860
22,519
28,656
232
2,194
20,182
4,794
54,610
L
Cthulhu
KingKun3103
Cthulhu
12,156
2,123
239
4,221
14,621
13,616
75
3,739
10,606
41,750
0
L
18,331
11,071
0
8,702
23,892
17,722
718
8,044
15,587
0
67,236
W
Kumbhakarna
NargesKosdeh
Kumbhakarna
5,286
435
753
3,107
21,736
24,394
51
5,631
15,999
18,316
0
W
Medusa
vSolarus
Medusa
17,157
6,323
0
1,065
11,259
4,969
1,509
4,066
7,145
0
80,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,891
Gold Earned
51,447
541
Minions Killed
444
0
Camps Cleared
0
2,019,185
Distance Traveled
1,905,674
13
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
11,011
524
101
5
0
394,213
5
L
Skadi
9,158
436
105
5
0
348,549
4
W
Ravana
11,310
539
131
6
0
424,459
4
W
Janus
12,141
578
150
7
0
436,942
2
L
Poseidon
9,544
454
86
4
0
382,305
2
W
Chaac
10,505
500
107
5
0
363,141
1
L
Cthulhu
10,487
499
49
2
0
412,927
3
L
Osiris
11,247
536
103
5
0
367,680
0
W
Kumbhakarna
10,150
483
25
1
0
403,377
1
W
Medusa
11,785
561
128
6
0
391,266
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role