Player Matchup

Vulcan
Vulcan
Runs_n_Dirt
Vulcan
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,419 Elo+
Solo
Charybdis
Charybdis
Stickypaxsz
Charybdis
Level 124
God Stats
1W - 3L
1,380 SR
Queue Stats
218W - 235L
1,399 Elo+
Solo
Eset
Eset
XxWingman69xX
Eset
Level 114
God Stats
10W - 9L
1,457 SR
Queue Stats
359W - 368L
1,531 Elo+
Solo
Danzaburou
Danzaburou
rkill
Danzaburou
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 20L
1,323 Elo+
Solo
Chang'e
Chang'e
uerdedrum
Chang'e
Level 26
God Stats
5W - 4L
1,500 SR
Queue Stats
230W - 290L
1,222 Elo+
Solo
Team Averages
Level 70
1,467 SR
1,379 Elo+

VS

Team Averages
Level 95
1,539 SR
1,453 Elo+
Sol
Sol
 
Sol
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
 
Bellona
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Guan Yu
Guan Yu
CHOW420
Guan Yu
Level 83
God Stats
1W - 0L
1,625 SR
Queue Stats
18W - 24L
1,366 Elo+
Party 1
Sun Wukong
Sun Wukong
Lonquan22
Sun Wukong
Level 62
God Stats
8W - 4L
1,661 SR
Queue Stats
238W - 285L
1,463 Elo+
Solo
Ao Kuang
Ao Kuang
我爱一根柴
Ao Kuang
Level 160
God Stats
2W - 1L
1,407 SR
Queue Stats
172W - 165L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
12
1 / 7 / 2
6,860
686
3,659
10,803
3,917
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Stickypaxsz
Charybdis
13
2 / 6 / 5
7,592
759
5,958
9,632
3,174
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
1 / 4 / 9
7,929
793
6,731
15,043
6,235
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
rkill
Danzaburou
15
3 / 4 / 6
8,469
847
9,749
9,258
4,262
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Chang'e
uerdedrum
Chang'e
13
3 / 6 / 4
7,813
781
4,005
9,965
5,211
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
18
12 / 1 / 11
10,956
1,096
20,674
6,490
2,674
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bellona
 
Bellona
14
5 / 4 / 13
9,048
905
8,369
14,315
11,064
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Guan Yu
CHOW420
Guan Yu
14
2 / 2 / 18
8,433
843
8,059
11,480
14,259
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
Lonquan22
Sun Wukong
15
4 / 3 / 17
8,883
888
8,698
12,230
10,122
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
14
4 / 2 / 15
8,552
855
5,853
7,597
4,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
101
10
Kills
27
27
Deaths
12
26
Assists
74
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
12
1
11
17.5
W
Bellona
 
Bellona
5
4
13
2.88
W
Guan Yu
CHOW420
Guan Yu
2
2
18
5.5
W
Sun Wukong
Lonquan22
Sun Wukong
4
3
17
4.17
L
Vulcan
1
7
2
0.29
L
Charybdis
Stickypaxsz
Charybdis
2
6
5
0.75
L
1
4
9
1.38
L
Danzaburou
rkill
Danzaburou
3
4
6
1.5
L
Chang'e
uerdedrum
Chang'e
3
6
4
0.83
W
Ao Kuang
4
2
15
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,102
Damage
51,653
54,701
Taken
52,112
22,799
Mitigated
42,121
14,532
Healing
23,195
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
20,674
3,033
418
2,898
6,490
2,674
3,673
2,123
4,321
41,907
0
W
Bellona
 
Bellona
8,369
716
1,464
2,807
14,315
11,064
378
3,709
10,418
0
13,571
W
Guan Yu
CHOW420
Guan Yu
8,059
403
3,886
3,605
11,480
14,259
290
2,502
8,634
3,607
11,992
W
Sun Wukong
Lonquan22
Sun Wukong
8,698
1,625
1,575
3,276
12,230
10,122
246
3,277
8,462
0
21,347
L
Vulcan
3,659
755
0
252
10,803
3,917
0
5,203
5,509
10,566
0
L
Charybdis
Stickypaxsz
Charybdis
5,958
2,613
1,009
1,036
9,632
3,174
0
5,919
3,619
0
17,144
L
6,731
580
750
5,574
15,043
6,235
0
7,577
7,288
13,778
0
L
Danzaburou
rkill
Danzaburou
9,749
2,603
1,100
1,803
9,258
4,262
0
5,044
4,096
0
17,520
L
Chang'e
uerdedrum
Chang'e
4,005
1,261
1,734
1,274
9,965
5,211
0
4,021
5,860
6,075
0
W
Ao Kuang
5,853
1,198
1,093
2,173
7,597
4,002
574
1,773
5,611
9,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,663
Gold Earned
45,872
74
Minions Killed
115
0
Camps Cleared
0
755,550
Distance Traveled
1,008,370
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,956
1,096
53
5
0
192,792
0
W
Bellona
9,048
905
6
1
0
171,272
0
W
Guan Yu
8,433
843
14
1
0
227,224
4
W
Sun Wukong
8,883
888
30
3
0
197,580
1
L
Vulcan
6,860
686
11
1
0
158,147
0
L
Charybdis
7,592
759
23
2
0
146,349
2
L
Eset
7,929
793
25
3
0
178,493
3
L
Danzaburou
8,469
847
13
1
0
145,316
0
L
Chang'e
7,813
781
2
0
0
127,245
0
W
Ao Kuang
8,552
855
12
1
0
219,502
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role