Player Matchup

Gilgamesh
Gilgamesh
HoriBle_gEnji_69
Gilgamesh
Level 28
God Stats
12W - 9L
1,635 SR
Queue Stats
234W - 255L
1,430 Elo+
Solo
Athena
Athena
ONE JOY BOY
Athena
Level 26
God Stats
5W - 2L
1,442 SR
Queue Stats
71W - 89L
1,461 Elo+
Party 1
Fenrir
Fenrir
SirDucknutts049
Fenrir
Level 28
God Stats
2W - 1L
1,412 SR
Queue Stats
14W - 15L
1,300 Elo+
Solo
Ra
Ra
SmokeyPrince
Ra
Level 29
God Stats
2W - 4L
1,265 SR
Queue Stats
51W - 107L
1,245 Elo+
Party 1
Hachiman
Hachiman
Spiirst
Hachiman
Level 19
God Stats
2W - 4L
1,720 SR
Queue Stats
19W - 25L
1,285 Elo+
Solo
Team Averages
Level 26
1,495 SR
1,344 Elo+

VS

Team Averages
Level 14
1,414 SR
1,409 Elo+
Gilgamesh
Gilgamesh
Ghothboys
Gilgamesh
Level 7
God Stats
0W - 4L
1,147 SR
Queue Stats
11W - 17L
1,497 Elo+
Solo
Thor
Thor
Gingersnap34741
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Izanami
Izanami
PettyPerson5632
Izanami
Level 2
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Hercules
Hercules
jim00kun
Hercules
Level 28
God Stats
1W - 5L
1,366 SR
Queue Stats
4W - 16L
1,169 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
pop_guy8
Morgan Le Fay
Level 29
God Stats
12W - 10L
1,555 SR
Queue Stats
137W - 154L
1,379 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
11
10 / 0 / 2
6,824
620
5,337
3,833
1,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Athena
8
1 / 0 / 8
5,890
535
1,983
4,875
4,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
6 / 0 / 1
5,963
542
4,564
6,339
1,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

9
0 / 1 / 7
5,576
507
2,657
5,022
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hachiman
Spiirst
Hachiman
10
6 / 1 / 3
6,396
581
5,414
5,149
1,684
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Ghothboys
Gilgamesh
6
0 / 1 / 0
4,325
393
608
5,041
2,197
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
1 / 10 / 0
4,691
426
1,338
7,277
1,488
Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

5
0 / 5 / 0
4,280
389
1,234
4,199
1,022
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
jim00kun
Hercules
7
0 / 2 / 0
4,594
418
1,483
6,438
1,853
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
pop_guy8
Morgan Le Fay
8
1 / 6 / 0
4,844
440
4,233
7,349
2,012
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
2
23
Kills
2
2
Deaths
24
21
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Ghothboys
Gilgamesh
0
1
0
0
L
1
10
0
0.1
W
Gilgamesh
10
0
2
11
W
Athena
1
0
8
5
L
0
5
0
0
W
6
0
1
6.5
W
0
1
7
3.5
W
Hachiman
Spiirst
Hachiman
6
1
3
7.5
L
Hercules
jim00kun
Hercules
0
2
0
0
L
Morgan Le Fay
pop_guy8
Morgan Le Fay
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,955
Damage
8,896
25,218
Taken
30,304
10,582
Mitigated
8,572
6,932
Healing
4,596
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Ghothboys
Gilgamesh
608
0
0
1,100
5,041
2,197
0
430
4,611
0
13,911
L
1,338
416
0
10
7,277
1,488
0
1,305
5,874
0
5,183
W
Gilgamesh
5,337
1,389
0
1,406
3,833
1,370
929
0
3,833
0
26,702
W
Athena
1,983
943
260
685
4,875
4,255
40
245
4,630
16,699
0
L
1,234
906
0
149
4,199
1,022
996
281
3,918
0
15,778
W
4,564
1,731
0
2,674
6,339
1,936
0
763
5,576
0
27,573
W
2,657
271
143
959
5,022
1,337
720
2,874
2,148
26,455
0
W
Hachiman
Spiirst
Hachiman
5,414
3,164
0
805
5,149
1,684
1,853
351
4,798
0
28,909
L
Hercules
jim00kun
Hercules
1,483
317
0
2,542
6,438
1,853
0
622
5,816
0
17,569
L
Morgan Le Fay
pop_guy8
Morgan Le Fay
4,233
200
0
795
7,349
2,012
0
1,698
5,445
20,325
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,649
Gold Earned
22,734
241
Minions Killed
139
0
Camps Cleared
0
1,065,836
Distance Traveled
782,291
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,325
393
24
2
0
152,061
0
L
Thor
4,691
426
9
1
0
142,248
3
W
Gilgamesh
6,824
620
56
5
0
230,342
0
W
Athena
5,890
535
27
2
0
214,698
0
L
Izanami
4,280
389
23
2
0
146,161
0
W
Fenrir
5,963
542
44
4
0
225,116
1
W
Ra
5,576
507
58
5
0
201,193
5
W
Hachiman
6,396
581
56
5
0
194,487
2
L
Hercules
4,594
418
39
4
0
166,155
1
L
Morgan Le Fay
4,844
440
44
4
0
175,666
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role