Player Matchup

Artio
Artio
 
Artio
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
AventFull
Bacchus
Level 122
God Stats
0W - 1L
1,512 SR
Queue Stats
23W - 14L
1,630 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
TRawTh3Rul3r420
Ah Muzen Cab
Level 67
God Stats
3W - 11L
1,283 SR
Queue Stats
142W - 163L
1,364 Elo+
Solo
Bastet
Bastet
arizzan
Bastet
Level 125
God Stats
23W - 15L
1,549 SR
Queue Stats
90W - 72L
1,477 Elo+
Party 2
Raijin
Raijin
rawissad
Raijin
Level 44
God Stats
3W - 3L
1,524 SR
Queue Stats
18W - 18L
1,521 Elo+
Party 2
Team Averages
Level 102
1,473 SR
1,498 Elo+

VS

Team Averages
Level 89
1,427 SR
1,492 Elo+
Thanatos
Thanatos
HARD2HITME
Thanatos
Level 138
God Stats
3W - 4L
1,457 SR
Queue Stats
503W - 520L
1,544 Elo+
Solo
Anubis
Anubis
Kenjodai
Anubis
Level 62
God Stats
6W - 11L
1,304 SR
Queue Stats
48W - 55L
1,345 Elo+
Solo
Bakasura
Bakasura
Mactista
Bakasura
Level 48
God Stats
2W - 0L
1,509 SR
Queue Stats
12W - 4L
1,646 Elo+
Party 1
Geb
Geb
MajorGodlike
Geb
Level 68
God Stats
8W - 18L
1,367 SR
Queue Stats
85W - 100L
1,288 Elo+
Solo
Artemis
Artemis
b4sic
Artemis
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,634 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
18
11 / 5 / 11
12,569
524
18,119
33,618
34,468
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
AventFull
Bacchus
15
1 / 5 / 12
10,733
447
9,692
26,040
38,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ah Muzen Cab
TRawTh3Rul3r420
Ah Muzen Cab
10
4 / 6 / 1
8,560
357
3,491
8,452
2,452
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bastet
arizzan
Bastet
20
13 / 3 / 8
13,240
552
19,860
21,246
7,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
rawissad
Raijin
18
8 / 7 / 10
12,416
517
13,141
14,743
5,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
HARD2HITME
Thanatos
18
4 / 12 / 8
12,454
519
11,064
18,211
6,798
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Anubis
Kenjodai
Anubis
16
6 / 10 / 5
12,304
513
10,461
17,031
6,279
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
Mactista
Bakasura
20
6 / 7 / 11
13,202
550
19,681
28,351
12,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
4 / 4 / 14
12,010
500
11,234
15,061
17,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Artemis
b4sic
Artemis
20
6 / 5 / 9
13,871
578
22,504
18,693
6,372
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
73
37
Kills
26
26
Deaths
38
42
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
11
5
11
3.3
L
Bacchus
AventFull
Bacchus
1
5
12
1.4
W
Thanatos
HARD2HITME
Thanatos
4
12
8
0.67
W
Anubis
Kenjodai
Anubis
6
10
5
0.85
W
Bakasura
Mactista
Bakasura
6
7
11
1.64
W
4
4
14
2.75
L
Ah Muzen Cab
TRawTh3Rul3r420
Ah Muzen Cab
4
6
1
0.75
L
Bastet
arizzan
Bastet
13
3
8
5.67
W
Artemis
b4sic
Artemis
6
5
9
2.1
L
Raijin
rawissad
Raijin
8
7
10
1.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,303
Damage
74,944
104,099
Taken
97,347
88,497
Mitigated
48,623
28,499
Healing
33,333
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
18,119
849
1,606
10,190
33,618
34,468
834
5,244
25,978
74,774
0
L
Bacchus
AventFull
Bacchus
9,692
2,128
1,374
4,322
26,040
38,649
974
5,082
20,461
34,305
0
W
Thanatos
HARD2HITME
Thanatos
11,064
1,777
0
9,691
18,211
6,798
1,151
8,273
9,319
0
54,093
W
Anubis
Kenjodai
Anubis
10,461
183
0
3,596
17,031
6,279
410
7,886
9,002
49,786
0
W
Bakasura
Mactista
Bakasura
19,681
13,817
0
12,018
28,351
12,010
0
9,582
18,107
0
94,750
W
11,234
322
351
3,704
15,061
17,164
581
7,057
7,475
34,336
0
L
Ah Muzen Cab
TRawTh3Rul3r420
Ah Muzen Cab
3,491
779
0
1,689
8,452
2,452
346
806
7,603
0
25,787
L
Bastet
arizzan
Bastet
19,860
5,787
0
8,403
21,246
7,902
425
5,580
15,295
0
89,489
W
Artemis
b4sic
Artemis
22,504
12,903
0
3,973
18,693
6,372
2,881
6,181
12,282
0
121,578
L
Raijin
rawissad
Raijin
13,141
964
0
915
14,743
5,026
0
4,983
8,935
80,298
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,518
Gold Earned
63,841
462
Minions Killed
538
0
Camps Cleared
0
2,101,347
Distance Traveled
2,211,334
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
12,569
524
117
5
0
447,906
0
L
Bacchus
10,733
447
50
2
0
449,152
4
W
Thanatos
12,454
519
95
4
0
465,189
4
W
Anubis
12,304
513
95
4
0
351,424
2
W
Bakasura
13,202
550
130
5
0
506,755
0
W
Geb
12,010
500
39
2
0
480,912
0
L
Ah Muzen Cab
8,560
357
48
2
0
206,298
0
L
Bastet
13,240
552
112
5
0
572,554
0
W
Artemis
13,871
578
179
7
0
407,054
5
L
Raijin
12,416
517
135
6
0
425,437
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role