Player Matchup

Ymir
Ymir
B1Zon
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,025 Elo+
Party 3
Erlang Shen
Erlang Shen
GoArAsAn
Erlang Shen
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
28W - 29L
1,370 Elo+
Party 4
Cliodhna
Cliodhna
StukOFF
Cliodhna
Level 28
God Stats
0W - 2L
1,244 SR
Queue Stats
27W - 27L
1,378 Elo+
Party 4
Thor
Thor
b1zarre-o0
Thor
Level 7
God Stats
1W - 2L
1,515 SR
Queue Stats
2W - 5L
1,300 Elo+
Party 3
Hel
Hel
lixual
Hel
Level 17
God Stats
3W - 7L
1,613 SR
Queue Stats
108W - 103L
1,454 Elo+
Solo
Team Averages
Level 17
1,474 SR
1,305 Elo+

VS

Team Averages
Level 22
1,488 SR
1,360 Elo+
Sylvanus
Sylvanus
Ec1ipse1998
Sylvanus
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 21L
1,315 Elo+
Party 2
Set
Set
Krchnavek
Set
Level 26
God Stats
4W - 3L
1,356 SR
Queue Stats
56W - 62L
1,401 Elo+
Solo
Odin
Odin
avenger1993
Odin
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 27L
1,315 Elo+
Party 2
Izanami
Izanami
deniszverev67682
Izanami
Level 16
God Stats
14W - 8L
1,580 SR
Queue Stats
24W - 16L
1,390 Elo+
Party 1
Anubis
Anubis
mute-plum0
Anubis
Level 29
God Stats
27W - 21L
1,506 SR
Queue Stats
75W - 92L
1,382 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
B1Zon
Ymir
14
6 / 5 / 7
9,392
522
7,925
20,742
19,490
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Erlang Shen
GoArAsAn
Erlang Shen
12
5 / 6 / 13
8,511
473
11,698
20,022
15,517
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cliodhna
StukOFF
Cliodhna
14
9 / 7 / 11
9,986
555
18,998
17,561
5,350
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
0 / 10 / 8
6,280
349
847
9,715
1,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hel
lixual
Hel
14
7 / 5 / 11
9,137
508
13,208
14,089
4,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Ec1ipse1998
Sylvanus
11
2 / 8 / 16
7,980
443
6,016
18,279
18,225
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
13 / 4 / 8
10,603
589
15,707
12,826
5,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
4 / 4 / 19
9,039
502
14,546
15,644
14,247
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
6 / 6 / 17
9,355
520
16,651
12,529
4,922
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
mute-plum0
Anubis
14
7 / 6 / 16
9,704
539
11,245
10,940
5,636
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
108
27
Kills
32
33
Deaths
28
50
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Ymir
B1Zon
Ymir
6
5
7
1.9
W
Sylvanus
Ec1ipse1998
Sylvanus
2
8
16
1.25
L
Erlang Shen
GoArAsAn
Erlang Shen
5
6
13
1.92
W
13
4
8
4.25
L
Cliodhna
StukOFF
Cliodhna
9
7
11
2.07
W
4
4
19
3.38
L
0
10
8
0.4
W
6
6
17
2.42
L
Hel
lixual
Hel
7
5
11
2.5
W
Anubis
mute-plum0
Anubis
7
6
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,676
Damage
64,165
82,129
Taken
70,218
46,764
Mitigated
48,731
22,243
Healing
17,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
B1Zon
Ymir
7,925
1,859
0
1,161
20,742
19,490
0
2,920
17,822
34,456
0
W
Sylvanus
Ec1ipse1998
Sylvanus
6,016
1,640
2,302
3,256
18,279
18,225
62
3,837
14,442
13,008
0
L
Erlang Shen
GoArAsAn
Erlang Shen
11,698
6,779
203
5,449
20,022
15,517
468
5,357
14,665
0
30,188
W
15,707
4,919
0
3,711
12,826
5,701
683
3,464
9,362
0
60,445
L
Cliodhna
StukOFF
Cliodhna
18,998
2,851
0
3,839
17,561
5,350
414
6,524
11,037
0
50,281
W
14,546
4,378
0
3,822
15,644
14,247
753
6,093
9,551
7,733
31,578
L
847
666
0
450
9,715
1,619
0
1,558
8,157
0
3,854
W
16,651
12,883
0
1,855
12,529
4,922
3,381
3,507
9,022
0
59,040
L
Hel
lixual
Hel
13,208
1,041
4,888
6,253
14,089
4,788
639
4,218
9,871
46,420
0
W
Anubis
mute-plum0
Anubis
11,245
971
0
2,855
10,940
5,636
1,250
4,232
6,708
50,656
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,306
Gold Earned
46,681
271
Minions Killed
321
0
Camps Cleared
0
1,386,456
Distance Traveled
1,518,411
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,392
522
64
4
0
295,431
0
W
Sylvanus
7,980
443
13
1
0
295,227
6
L
Erlang Shen
8,511
473
36
2
0
304,492
2
W
Set
10,603
589
86
5
0
317,153
2
L
Cliodhna
9,986
555
85
5
0
304,651
0
W
Odin
9,039
502
64
4
0
300,894
1
L
Thor
6,280
349
11
1
0
180,514
0
W
Izanami
9,355
520
93
5
0
309,913
3
L
Hel
9,137
508
75
4
0
301,368
0
W
Anubis
9,704
539
65
4
0
295,224
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role