Player Matchup

Olorun
Olorun
AKUJI1973
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,644 Elo+
Party 1
Xbalanque
Xbalanque
SpankSquad69
Xbalanque
Level 20
God Stats
1W - 1L
1,507 SR
Queue Stats
37W - 27L
1,533 Elo+
Solo
Set
Set
XxNoHand063xX
Set
Level 26
God Stats
5W - 4L
1,636 SR
Queue Stats
54W - 57L
1,344 Elo+
Solo
Guan Yu
Guan Yu
ciekaw-sasiad
Guan Yu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,644 Elo+
Party 1
Yemoja
Yemoja
ziawa2005Pl
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,644 Elo+
Party 1
Team Averages
Level 12
1,529 SR
1,562 Elo+

VS

Team Averages
Level 21
1,498 SR
1,432 Elo+
Susano
Susano
FTH_Bywolf
Susano
Level 27
God Stats
6W - 17L
1,277 SR
Queue Stats
40W - 57L
1,339 Elo+
Party 2
Danzaburou
Danzaburou
GoofyRapped
Danzaburou
Level 21
God Stats
31W - 31L
1,472 SR
Queue Stats
100W - 118L
1,453 Elo+
Solo
Zeus
Zeus
Mortal_DevilX98
Zeus
Level 29
God Stats
71W - 69L
1,511 SR
Queue Stats
81W - 88L
1,371 Elo+
Solo
Ymir
Ymir
Utopianfr
Ymir
Level 25
God Stats
5W - 7L
1,732 SR
Queue Stats
85W - 87L
1,499 Elo+
Solo
Amaterasu
Amaterasu
robertcalderon83
Amaterasu
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AKUJI1973
Olorun
7
2 / 8 / 1
5,020
456
2,899
7,088
2,436
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xbalanque
SpankSquad69
Xbalanque
12
1 / 3 / 0
6,641
604
4,400
7,349
1,859
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
4 / 2 / 0
6,520
593
3,986
7,893
2,359
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Guan Yu
8
3 / 4 / 2
5,528
503
5,490
7,973
4,834
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Yemoja
7
0 / 6 / 3
4,998
454
3,261
10,009
6,653
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
FTH_Bywolf
Susano
11
8 / 1 / 2
6,939
631
7,386
10,640
3,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
GoofyRapped
Danzaburou
12
4 / 0 / 1
7,308
664
2,399
4,661
1,627
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
7 / 1 / 4
6,888
626
8,939
4,716
1,131
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
9
1 / 1 / 6
6,011
546
3,801
7,827
2,901
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Amaterasu
10
3 / 7 / 2
5,973
543
2,716
8,053
4,800
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
38
10
Kills
23
23
Deaths
10
6
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Olorun
AKUJI1973
Olorun
2
8
1
0.31
W
Susano
FTH_Bywolf
Susano
8
1
2
9
W
Danzaburou
GoofyRapped
Danzaburou
4
0
1
4.5
W
7
1
4
9
L
Xbalanque
SpankSquad69
Xbalanque
1
3
0
0.33
W
Ymir
1
1
6
4
L
4
2
0
2
L
Guan Yu
3
4
2
1
W
Amaterasu
3
7
2
0.57
L
Yemoja
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,036
Damage
25,241
40,312
Taken
35,897
18,141
Mitigated
13,691
6,976
Healing
11,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
AKUJI1973
Olorun
2,899
1,534
74
599
7,088
2,436
0
1,612
5,374
11,544
2,504
W
Susano
FTH_Bywolf
Susano
7,386
2,910
0
4,710
10,640
3,232
496
1,674
8,966
0
37,870
W
Danzaburou
GoofyRapped
Danzaburou
2,399
1,000
0
1,533
4,661
1,627
0
32
4,629
0
37,389
W
8,939
1,120
0
250
4,716
1,131
0
1,045
3,671
31,786
0
L
Xbalanque
SpankSquad69
Xbalanque
4,400
1,881
0
1,695
7,349
1,859
0
319
7,012
0
49,478
W
Ymir
3,801
1,244
1,187
2,750
7,827
2,901
30
1,415
6,412
14,147
0
L
3,986
2,635
0
2,896
7,893
2,359
0
1,542
6,277
0
31,618
L
Guan Yu
5,490
775
290
464
7,973
4,834
115
4,130
3,559
0
16,459
W
Amaterasu
2,716
927
0
986
8,053
4,800
1,214
1,535
6,518
0
20,121
L
Yemoja
3,261
1,402
227
731
10,009
6,653
57
4,387
5,350
13,136
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,707
Gold Earned
33,119
224
Minions Killed
268
0
Camps Cleared
0
995,061
Distance Traveled
1,038,543
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,020
456
26
2
0
179,990
0
W
Susano
6,939
631
66
6
0
239,490
0
W
Danzaburou
7,308
664
83
8
0
193,767
1
W
Zeus
6,888
626
68
6
0
206,270
1
L
Xbalanque
6,641
604
89
8
0
176,275
4
W
Ymir
6,011
546
14
1
0
186,259
2
L
Set
6,520
593
69
6
0
243,392
0
L
Guan Yu
5,528
503
31
3
0
198,068
0
W
Amaterasu
5,973
543
37
3
0
212,757
1
L
Yemoja
4,998
454
9
1
0
197,336
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role