Player Matchup

Amaterasu
Amaterasu
Caliban1252
Amaterasu
Level 72
God Stats
3W - 4L
1,278 SR
Queue Stats
33W - 38L
1,415 Elo+
Party 3
Izanami
Izanami
DonxNikex
Izanami
Level 109
God Stats
3W - 7L
1,398 SR
Queue Stats
205W - 216L
1,383 Elo+
Party 2
Set
Set
EoDVinyl
Set
Level 137
God Stats
2W - 3L
1,497 SR
Queue Stats
57W - 67L
1,442 Elo+
Party 3
Ymir
Ymir
Mendolitt
Ymir
Level 17
God Stats
18W - 17L
1,485 SR
Queue Stats
18W - 21L
1,416 Elo+
Party 2
Janus
Janus
iAzeved0
Janus
Level 112
God Stats
8W - 8L
1,475 SR
Queue Stats
170W - 172L
1,425 Elo+
Solo
Team Averages
Level 89
1,427 SR
1,416 Elo+

VS

Team Averages
Level 76
1,696 SR
1,563 Elo+
Arachne
Arachne
Amsofookingtoxic
Arachne
Level 85
God Stats
7W - 0L
1,986 SR
Queue Stats
9W - 2L
1,892 Elo+
Solo
Izanami
Izanami
Azaen
Izanami
Level 102
God Stats
19W - 17L
1,681 SR
Queue Stats
33W - 40L
1,512 Elo+
Party 1
Jormungandr
Jormungandr
MishagiSensei
Jormungandr
Level 25
God Stats
9W - 6L
1,571 SR
Queue Stats
66W - 71L
1,528 Elo+
Party 1
Cerberus
Cerberus
Percychew
Cerberus
Level 128
God Stats
5W - 7L
1,543 SR
Queue Stats
748W - 761L
1,475 Elo+
Solo
Sol
Sol
elverde299
Sol
Level 42
God Stats
6W - 3L
1,698 SR
Queue Stats
99W - 123L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Caliban1252
Amaterasu
12
1 / 6 / 3
7,844
436
7,873
13,967
6,528
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
DonxNikex
Izanami
11
1 / 8 / 1
7,591
422
9,385
10,867
3,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
6 / 4 / 0
9,455
525
8,333
12,192
4,136
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Ymir
10
0 / 7 / 1
6,962
387
4,691
14,042
10,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Janus
iAzeved0
Janus
13
1 / 8 / 4
8,735
485
8,759
10,880
2,502
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 8
10,947
608
10,271
15,318
9,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Izanami
Azaen
Izanami
15
9 / 2 / 4
10,180
566
11,921
10,910
3,597
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jormungandr
MishagiSensei
Jormungandr
15
6 / 1 / 14
9,727
540
8,015
11,301
6,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cerberus
Percychew
Cerberus
15
3 / 3 / 7
9,941
552
7,871
13,766
15,584
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

17
7 / 2 / 6
10,843
602
8,763
12,275
3,782
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
72
9
Kills
33
33
Deaths
9
9
Assists
39
Player
Kills
Deaths
Assists
KDA
W
8
1
8
12
W
Izanami
Azaen
Izanami
9
2
4
5.5
L
Amaterasu
Caliban1252
Amaterasu
1
6
3
0.42
L
Izanami
DonxNikex
Izanami
1
8
1
0.19
L
6
4
0
1.5
L
Ymir
0
7
1
0.07
W
Jormungandr
MishagiSensei
Jormungandr
6
1
14
13
W
Cerberus
Percychew
Cerberus
3
3
7
2.17
W
7
2
6
5
L
Janus
iAzeved0
Janus
1
8
4
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,041
Damage
46,841
61,948
Taken
63,570
26,945
Mitigated
38,731
9,502
Healing
22,361
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,271
6,818
0
8,976
15,318
9,237
340
2,604
12,714
0
89,477
W
Izanami
Azaen
Izanami
11,921
6,774
0
1,653
10,910
3,597
0
2,879
8,031
0
68,120
L
Amaterasu
Caliban1252
Amaterasu
7,873
3,482
0
2,747
13,967
6,528
1,030
8,959
5,008
1,899
27,367
L
Izanami
DonxNikex
Izanami
9,385
5,614
0
718
10,867
3,310
1,134
3,676
7,191
0
52,466
L
8,333
2,978
0
4,150
12,192
4,136
0
5,311
6,881
0
59,020
L
Ymir
4,691
1,362
0
918
14,042
10,469
194
4,021
9,899
14,951
0
W
Jormungandr
MishagiSensei
Jormungandr
8,015
2,905
0
1,440
11,301
6,531
172
2,897
8,404
33,064
0
W
Cerberus
Percychew
Cerberus
7,871
945
0
3,216
13,766
15,584
0
870
12,896
56,334
0
W
8,763
1,823
0
7,076
12,275
3,782
2,912
4,890
7,385
53,817
0
L
Janus
iAzeved0
Janus
8,759
957
0
969
10,880
2,502
407
3,494
7,386
46,957
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,587
Gold Earned
51,638
382
Minions Killed
508
0
Camps Cleared
0
1,545,561
Distance Traveled
1,787,737
15
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,947
608
127
7
0
420,160
4
W
Izanami
10,180
566
116
6
0
328,317
2
L
Amaterasu
7,844
436
61
3
0
320,625
0
L
Izanami
7,591
422
91
5
0
289,479
4
L
Set
9,455
525
110
6
0
349,948
1
L
Ymir
6,962
387
26
1
0
311,499
4
W
Jormungandr
9,727
540
54
3
0
329,728
8
W
Cerberus
9,941
552
125
7
0
360,302
3
W
Sol
10,843
602
86
5
0
349,230
8
L
Janus
8,735
485
94
5
0
274,010
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role