Player Matchup

Bastet
Bastet
 
Bastet
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
Jachenski134
Geb
Level 63
God Stats
10W - 9L
1,370 SR
Queue Stats
289W - 305L
1,467 Elo+
Solo
Raijin
Raijin
OtaldoJuan
Raijin
Level 48
God Stats
16W - 8L
1,611 SR
Queue Stats
134W - 137L
1,433 Elo+
Solo
Agni
Agni
lutador morte1
Agni
Level 97
God Stats
2W - 3L
1,500 SR
Queue Stats
134W - 157L
1,463 Elo+
Solo
Neith
Neith
nicocrak
Neith
Level 128
God Stats
4W - 1L
1,660 SR
Queue Stats
128W - 111L
1,453 Elo+
Solo
Team Averages
Level 99
1,528 SR
1,463 Elo+

VS

Team Averages
Level 84
1,479 SR
1,476 Elo+
Charybdis
Charybdis
 
Charybdis
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
RarestOrpheus4
Anhur
Level 68
God Stats
4W - 5L
1,437 SR
Queue Stats
208W - 250L
1,492 Elo+
Party 1
Ra
Ra
UltimateGabriel
Ra
Level 76
God Stats
10W - 9L
1,555 SR
Queue Stats
365W - 409L
1,451 Elo+
Party 1
Cerberus
Cerberus
farrobin11
Cerberus
Level 85
God Stats
3W - 1L
1,885 SR
Queue Stats
287W - 280L
1,461 Elo+
Solo
Anubis
Anubis
immmaa FLAME
Anubis
Level 83
God Stats
0W - 8L
1,019 SR
Queue Stats
530W - 634L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
6 / 1 / 6
7,292
608
7,210
7,067
1,923
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
1 / 0 / 8
6,344
529
2,044
7,796
5,038
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Raijin
OtaldoJuan
Raijin
10
1 / 1 / 4
6,295
525
3,054
7,272
1,805
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 2 / 5
6,215
518
7,205
6,129
1,590
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
nicocrak
Neith
12
5 / 3 / 1
7,099
592
6,999
7,785
2,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
2 / 3 / 1
6,755
563
7,103
8,514
2,253
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 4 / 0
5,815
485
1,998
7,456
2,530
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 4 / 2
6,555
546
3,012
9,295
3,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
farrobin11
Cerberus
11
1 / 1 / 1
6,523
544
4,895
7,328
4,192
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
10
1 / 4 / 1
6,256
521
5,365
7,610
3,635
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
12
16
Kills
7
7
Deaths
16
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
6
1
6
9
L
Charybdis
 
Charybdis
2
3
1
0.83
W
1
0
8
5
W
Raijin
OtaldoJuan
Raijin
1
1
4
3
L
1
4
0
0.25
L
2
4
2
0.75
L
Cerberus
farrobin11
Cerberus
1
1
1
1.5
L
Anubis
1
4
1
0.38
W
3
2
5
2.75
W
Neith
nicocrak
Neith
5
3
1
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,512
Damage
22,373
36,049
Taken
40,203
12,395
Mitigated
16,386
13,297
Healing
14,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
7,210
1,426
0
3,885
7,067
1,923
133
939
6,087
0
35,198
L
Charybdis
 
Charybdis
7,103
3,464
0
2,601
8,514
2,253
179
363
8,151
0
44,045
W
2,044
121
0
1,902
7,796
5,038
229
1,035
6,761
14,167
0
W
Raijin
OtaldoJuan
Raijin
3,054
607
51
3,143
7,272
1,805
493
4,315
2,438
31,236
0
L
1,998
279
0
1,724
7,456
2,530
0
1,999
5,363
0
39,194
L
3,012
377
186
3,146
9,295
3,776
0
2,953
6,177
29,149
0
L
Cerberus
farrobin11
Cerberus
4,895
524
0
4,088
7,328
4,192
0
2,354
4,944
33,544
0
L
Anubis
5,365
226
0
2,988
7,610
3,635
590
3,957
3,265
33,387
0
W
7,205
576
66
1,473
6,129
1,590
443
4,725
1,404
26,883
0
W
Neith
nicocrak
Neith
6,999
2,890
147
2,630
7,785
2,039
770
1,698
6,087
0
39,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,245
Gold Earned
31,904
289
Minions Killed
399
0
Camps Cleared
0
1,147,959
Distance Traveled
1,048,819
20
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
7,292
608
56
5
0
259,759
5
L
Charybdis
6,755
563
88
7
0
199,267
3
W
Geb
6,344
529
23
2
0
250,722
3
W
Raijin
6,295
525
70
6
0
204,390
2
L
Anhur
5,815
485
67
6
0
214,937
2
L
Ra
6,555
546
57
5
0
217,569
3
L
Cerberus
6,523
544
116
10
0
226,962
2
L
Anubis
6,256
521
71
6
0
190,084
1
W
Agni
6,215
518
56
5
0
224,668
5
W
Neith
7,099
592
84
7
0
208,420
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role