Player Matchup

Neith
Neith
Aerynna
Neith
Level 128
God Stats
13W - 16L
1,527 SR
Queue Stats
199W - 179L
1,462 Elo+
Solo
Sylvanus
Sylvanus
DaniiMonzon09
Sylvanus
Level 87
God Stats
17W - 21L
1,584 SR
Queue Stats
204W - 206L
1,474 Elo+
Solo
Cthulhu
Cthulhu
Nukezz_ByGremory
Cthulhu
Level 80
God Stats
5W - 5L
1,463 SR
Queue Stats
183W - 161L
1,503 Elo+
Solo
Arachne
Arachne
Waas 0llll0
Arachne
Level 100
God Stats
70W - 46L
1,584 SR
Queue Stats
244W - 255L
1,472 Elo+
Solo
Zeus
Zeus
adamhole7
Zeus
Level 109
God Stats
5W - 2L
1,822 SR
Queue Stats
171W - 138L
1,483 Elo+
Solo
Team Averages
Level 101
1,596 SR
1,479 Elo+

VS

Team Averages
Level 92
1,532 SR
1,437 Elo+
Cu Chulainn
Cu Chulainn
Fdebor
Cu Chulainn
Level 86
God Stats
2W - 2L
1,333 SR
Queue Stats
53W - 55L
1,472 Elo+
Solo
Camazotz
Camazotz
Krhon_01
Camazotz
Level 96
God Stats
3W - 4L
1,360 SR
Queue Stats
114W - 96L
1,489 Elo+
Party 1
Aphrodite
Aphrodite
NovyTheDog
Aphrodite
Level 63
God Stats
4W - 4L
1,526 SR
Queue Stats
184W - 224L
1,458 Elo+
Solo
Cthulhu
Cthulhu
Ramingo011
Cthulhu
Level 59
God Stats
6W - 3L
1,687 SR
Queue Stats
44W - 48L
1,334 Elo+
Party 1
Chiron
Chiron
tornking
Chiron
Level 157
God Stats
7W - 5L
1,754 SR
Queue Stats
231W - 235L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Aerynna
Neith
18
4 / 6 / 2
11,662
466
13,111
12,776
5,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sylvanus
DaniiMonzon09
Sylvanus
15
5 / 4 / 2
11,489
460
15,804
12,335
14,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
2 / 6 / 7
11,534
461
13,082
28,440
31,301
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Arachne
Waas 0llll0
Arachne
20
10 / 6 / 4
12,922
517
24,422
28,791
13,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
9
1 / 2 / 4
8,892
356
5,694
4,300
1,375
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Fdebor
Cu Chulainn
18
0 / 6 / 9
12,486
499
4,948
25,023
19,016
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Camazotz
Krhon_01
Camazotz
20
9 / 6 / 5
14,632
585
20,105
29,637
12,157
Bumba's Spear

Bumba's Spear

+50
Physical Power
+75
Magical Power
+10
Penetration
+10%
Cooldown Reduction

PASSIVE - Your Basic Attacks deal +50 True Damage and your Abilities deal +35% damage against Jungle Camps and Jungle Bosses. When you kill any of these you gain a 10% power buff for 30s and are healed for 8% of their Health, 10% of your Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
NovyTheDog
Aphrodite
18
3 / 6 / 11
13,018
521
12,868
22,266
9,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
Ramingo011
Cthulhu
18
1 / 3 / 14
12,184
487
16,096
23,438
23,946
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
tornking
Chiron
20
11 / 1 / 6
15,118
605
16,260
14,354
6,369
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
69
22
Kills
24
24
Deaths
22
19
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Neith
Aerynna
Neith
4
6
2
0.83
L
Sylvanus
DaniiMonzon09
Sylvanus
5
4
2
1.5
W
Cu Chulainn
Fdebor
Cu Chulainn
0
6
9
0.75
W
Camazotz
Krhon_01
Camazotz
9
6
5
1.92
W
Aphrodite
NovyTheDog
Aphrodite
3
6
11
1.42
L
2
6
7
0.92
W
Cthulhu
Ramingo011
Cthulhu
1
3
14
2.67
L
Arachne
Waas 0llll0
Arachne
10
6
4
2
L
Zeus
1
2
4
1.5
W
Chiron
tornking
Chiron
11
1
6
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,113
Damage
70,277
86,642
Taken
114,718
65,946
Mitigated
71,261
23,592
Healing
59,216
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
Aerynna
Neith
13,111
3,697
0
2,414
12,776
5,096
378
4,526
7,963
0
85,858
L
Sylvanus
DaniiMonzon09
Sylvanus
15,804
3,812
0
3,509
12,335
14,801
814
1,046
11,242
51,540
11,975
W
Cu Chulainn
Fdebor
Cu Chulainn
4,948
847
0
4,930
25,023
19,016
1,355
7,511
17,512
8,845
52,730
W
Camazotz
Krhon_01
Camazotz
20,105
6,516
0
14,513
29,637
12,157
2,465
9,689
19,788
0
113,167
W
Aphrodite
NovyTheDog
Aphrodite
12,868
1,413
10,414
13,440
22,266
9,773
1,822
7,615
14,135
73,477
0
L
13,082
592
99
4,051
28,440
31,301
342
11,910
15,402
50,664
0
W
Cthulhu
Ramingo011
Cthulhu
16,096
751
2,664
4,831
23,438
23,946
1,033
4,438
19,000
63,102
0
L
Arachne
Waas 0llll0
Arachne
24,422
13,449
827
11,395
28,791
13,373
1,010
8,994
19,211
0
94,753
L
Zeus
5,694
1,242
0
1,297
4,300
1,375
0
1,028
3,272
27,422
0
W
Chiron
tornking
Chiron
16,260
6,657
1,222
7,202
14,354
6,369
10,691
3,046
11,308
0
94,854

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,499
Gold Earned
67,438
533
Minions Killed
656
0
Camps Cleared
0
1,729,265
Distance Traveled
2,362,567
10
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,662
466
161
6
0
396,951
5
L
Sylvanus
11,489
460
122
5
0
241,812
2
W
Cu Chulainn
12,486
499
120
5
0
442,975
5
W
Camazotz
14,632
585
177
7
0
530,527
5
W
Aphrodite
13,018
521
124
5
0
468,306
4
L
Cthulhu
11,534
461
70
3
0
404,977
1
W
Cthulhu
12,184
487
74
3
0
479,012
8
L
Arachne
12,922
517
125
5
0
530,129
0
L
Zeus
8,892
356
55
2
0
155,396
2
W
Chiron
15,118
605
161
6
0
441,747
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role