Player Matchup

Ra
Ra
CauaSalgado
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 14L
887 Elo+
Party 1
Athena
Athena
Kezego
Athena
Level 21
God Stats
2W - 3L
1,524 SR
Queue Stats
33W - 55L
1,340 Elo+
Solo
Hun Batz
Hun Batz
Walter1512
Hun Batz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Jing Wei
Jing Wei
biazinha200
Jing Wei
Level 4
God Stats
7W - 6L
1,500 SR
Queue Stats
12W - 10L
887 Elo+
Party 1
Sylvanus
Sylvanus
turtlepower312
Sylvanus
Level 19
God Stats
17W - 18L
1,552 SR
Queue Stats
22W - 31L
1,321 Elo+
Solo
Team Averages
Level 10
1,515 SR
1,187 Elo+

VS

Team Averages
Level 13
1,492 SR
1,393 Elo+
Neith
Neith
 
Neith
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
Le roix 181
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
NoopDestroyer_E
Cernunnos
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 15L
1,207 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
celyem29
Morgan Le Fay
Level 16
God Stats
9W - 6L
1,459 SR
Queue Stats
20W - 29L
1,296 Elo+
Solo
Jormungandr
Jormungandr
jonasbrito
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,462 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 13 / 3
9,182
353
8,108
19,506
10,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Athena
Kezego
Athena
12
2 / 3 / 4
9,287
357
3,416
28,045
29,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hun Batz
Walter1512
Hun Batz
13
3 / 13 / 2
9,512
366
4,176
21,277
8,280
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jing Wei
biazinha200
Jing Wei
14
2 / 9 / 2
9,371
360
3,969
16,406
5,626
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
20
13 / 3 / 1
15,075
580
25,553
23,865
15,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
19
9 / 2 / 8
12,584
484
18,380
15,266
4,699
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

12
1 / 11 / 12
9,696
373
6,037
14,419
4,533
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Cernunnos
NoopDestroyer_E
Cernunnos
19
11 / 5 / 4
13,034
501
19,949
17,760
6,602
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Morgan Le Fay
celyem29
Morgan Le Fay
20
15 / 2 / 5
13,490
519
35,558
21,068
11,834
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jormungandr
jonasbrito
Jormungandr
15
4 / 4 / 9
10,844
417
10,301
17,517
16,341
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
78
21
Kills
40
41
Deaths
24
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
2
8
6.5
L
1
13
3
0.19
L
Athena
Kezego
Athena
2
3
4
1.33
W
1
11
12
0.64
W
Cernunnos
NoopDestroyer_E
Cernunnos
11
5
4
2.6
L
Hun Batz
Walter1512
Hun Batz
3
13
2
0.31
L
Jing Wei
biazinha200
Jing Wei
2
9
2
0.33
W
Morgan Le Fay
celyem29
Morgan Le Fay
15
2
5
8.75
W
Jormungandr
jonasbrito
Jormungandr
4
4
9
2.13
L
Sylvanus
13
3
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,222
Damage
90,225
109,099
Taken
86,030
69,155
Mitigated
44,009
16,281
Healing
24,677
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
18,380
11,406
0
6,913
15,266
4,699
8,468
7,450
7,816
0
89,733
L
8,108
1,727
784
1,973
19,506
10,476
628
8,348
10,351
43,555
0
L
Athena
Kezego
Athena
3,416
851
0
710
28,045
29,732
271
11,359
15,864
14,398
0
W
6,037
2,656
0
1,173
14,419
4,533
204
4,095
10,324
0
27,897
W
Cernunnos
NoopDestroyer_E
Cernunnos
19,949
13,331
0
2,476
17,760
6,602
399
6,563
11,197
0
88,365
L
Hun Batz
Walter1512
Hun Batz
4,176
1,243
0
212
21,277
8,280
151
11,147
9,440
0
18,859
L
Jing Wei
biazinha200
Jing Wei
3,969
3,620
0
783
16,406
5,626
1,204
4,129
12,016
0
41,268
W
Morgan Le Fay
celyem29
Morgan Le Fay
35,558
6,567
0
9,869
21,068
11,834
1,656
7,371
13,697
112,106
0
W
Jormungandr
jonasbrito
Jormungandr
10,301
2,560
807
3,439
17,517
16,341
476
9,265
8,252
43,130
0
L
Sylvanus
25,553
7,752
1,470
10,349
23,865
15,041
4,981
7,755
15,569
101,526
10,382

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,427
Gold Earned
59,648
368
Minions Killed
501
0
Camps Cleared
0
1,971,121
Distance Traveled
2,268,274
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
12,584
484
117
5
0
434,312
0
L
Ra
9,182
353
51
2
0
334,479
0
L
Athena
9,287
357
21
1
0
438,611
0
W
Thor
9,696
373
34
1
0
402,641
3
W
Cernunnos
13,034
501
120
5
0
475,479
0
L
Hun Batz
9,512
366
38
1
0
386,410
1
L
Jing Wei
9,371
360
61
2
0
372,399
1
W
Morgan Le Fay
13,490
519
146
6
0
473,533
0
W
Jormungandr
10,844
417
84
3
0
482,309
9
L
Sylvanus
15,075
580
197
8
0
439,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role