Player Matchup

Tiamat
Tiamat
Atun1212
Tiamat
Level 85
God Stats
0W - 3L
1,141 SR
Queue Stats
186W - 236L
1,367 Elo+
Party 3
Janus
Janus
Cuervito687021
Janus
Level 39
God Stats
3W - 2L
1,642 SR
Queue Stats
76W - 91L
1,406 Elo+
Party 3
Hel
Hel
Jivres
Hel
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,258 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Phidius
Tsukuyomi
Level 20
God Stats
2W - 6L
1,209 SR
Queue Stats
5W - 11L
1,258 Elo+
Party 2
Anhur
Anhur
REDuuu
Anhur
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 56L
1,555 Elo+
Solo
Team Averages
Level 46
1,399 SR
1,369 Elo+

VS

Team Averages
Level 49
1,381 SR
1,457 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 43
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
Darastrix333
Horus
Level 49
God Stats
11W - 6L
1,549 SR
Queue Stats
23W - 19L
1,531 Elo+
Solo
Izanami
Izanami
Polvooron
Izanami
Level 62
God Stats
18W - 14L
1,534 SR
Queue Stats
120W - 141L
1,411 Elo+
Party 1
Nox
Nox
STARENt2
Nox
Level 48
God Stats
1W - 3L
1,075 SR
Queue Stats
121W - 131L
1,417 Elo+
Party 1
Bellona
Bellona
Tusc0
Bellona
Level 44
God Stats
1W - 2L
1,249 SR
Queue Stats
109W - 114L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Atun1212
Tiamat
7
0 / 3 / 2
4,385
731
1,704
3,573
1,262
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 1 / 0
4,011
669
1,327
2,072
509
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hel
Jivres
Hel
6
1 / 2 / 2
4,041
674
2,197
3,283
888
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tsukuyomi
Phidius
Tsukuyomi
7
4 / 1 / 0
4,734
789
1,552
3,555
852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anhur
REDuuu
Anhur
5
0 / 2 / 1
3,300
550
2,571
3,857
527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
6
0 / 1 / 0
3,619
603
779
3,163
671
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

6
0 / 2 / 2
3,942
657
1,631
6,535
2,243
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Izanami
Polvooron
Izanami
6
4 / 2 / 1
4,328
721
3,223
3,390
752
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
1 / 0 / 0
4,242
707
1,321
2,542
697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Tusc0
Bellona
8
3 / 1 / 0
4,780
797
2,589
3,456
2,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
11
5
Kills
8
9
Deaths
6
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
 
Tsukuyomi
0
1
0
0
L
Tiamat
Atun1212
Tiamat
0
3
2
0.33
L
0
1
0
0
W
0
2
2
0.5
L
Hel
Jivres
Hel
1
2
2
1
L
Tsukuyomi
Phidius
Tsukuyomi
4
1
0
4
W
Izanami
Polvooron
Izanami
4
2
1
2.25
L
Anhur
REDuuu
Anhur
0
2
1
0.25
W
1
0
0
1
W
Bellona
Tusc0
Bellona
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,351
Damage
9,543
16,340
Taken
19,086
4,038
Mitigated
6,614
5,805
Healing
7,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
 
Tsukuyomi
779
226
0
1,681
3,163
671
0
279
2,852
0
11,703
L
Tiamat
Atun1212
Tiamat
1,704
140
0
770
3,573
1,262
0
0
3,573
16,171
0
L
1,327
145
0
439
2,072
509
836
1,177
751
18,566
0
W
1,631
920
427
2,811
6,535
2,243
193
1,701
4,834
0
5,556
L
Hel
Jivres
Hel
2,197
310
847
1,045
3,283
888
0
0
3,283
8,562
0
L
Tsukuyomi
Phidius
Tsukuyomi
1,552
633
0
1,667
3,555
852
0
0
3,555
0
15,020
W
Izanami
Polvooron
Izanami
3,223
2,785
0
926
3,390
752
507
496
2,894
0
20,558
L
Anhur
REDuuu
Anhur
2,571
1,916
0
1,037
3,857
527
0
0
3,857
0
11,900
W
1,321
115
0
1,179
2,542
697
231
1,175
1,215
14,710
0
W
Bellona
Tusc0
Bellona
2,589
560
0
909
3,456
2,251
0
1,273
2,063
0
18,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,471
Gold Earned
20,911
151
Minions Killed
170
0
Camps Cleared
0
547,789
Distance Traveled
602,891
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
3,619
603
35
6
0
101,468
0
L
Tiamat
4,385
731
43
7
0
103,721
0
L
Janus
4,011
669
30
5
0
116,464
2
W
Horus
3,942
657
9
2
0
124,875
1
L
Hel
4,041
674
16
3
0
123,796
0
L
Tsukuyomi
4,734
789
41
7
0
124,799
0
W
Izanami
4,328
721
43
7
0
112,584
0
L
Anhur
3,300
550
21
4
0
79,009
0
W
Nox
4,242
707
41
7
0
125,755
0
W
Bellona
4,780
797
42
7
0
138,209
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role