Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Sunnywarrior
Medusa
Level 109
God Stats
9W - 9L
1,490 SR
Queue Stats
177W - 179L
1,496 Elo+
Solo
Arachne
Arachne
gasutono
Arachne
Level 154
God Stats
6W - 4L
1,791 SR
Queue Stats
134W - 152L
1,403 Elo+
Solo
Nu Wa
Nu Wa
zidolph
Nu Wa
Level 127
God Stats
4W - 3L
1,687 SR
Queue Stats
161W - 158L
1,477 Elo+
Solo
Team Averages
Level 113
1,594 SR
1,475 Elo+

VS

Team Averages
Level 88
1,613 SR
1,553 Elo+
Arachne
Arachne
Amsofookingtoxic
Arachne
Level 85
God Stats
7W - 0L
1,924 SR
Queue Stats
9W - 2L
1,844 Elo+
Solo
Olorun
Olorun
ChinhNem
Olorun
Level 66
God Stats
3W - 1L
1,437 SR
Queue Stats
197W - 235L
1,439 Elo+
Solo
Camazotz
Camazotz
JasonDeruloFan3
Camazotz
Level 49
God Stats
21W - 14L
1,639 SR
Queue Stats
331W - 275L
1,623 Elo+
Solo
Cerberus
Cerberus
Percychew
Cerberus
Level 128
God Stats
5W - 7L
1,526 SR
Queue Stats
748W - 761L
1,457 Elo+
Solo
Cupid
Cupid
iAzeved0
Cupid
Level 112
God Stats
7W - 5L
1,541 SR
Queue Stats
170W - 172L
1,403 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
0 / 3 / 2
4,862
486
2,530
6,737
3,319
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Chang'e
 
Chang'e
7
0 / 3 / 0
4,547
455
2,187
6,436
1,635
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
8
2 / 4 / 0
5,344
534
4,388
5,646
1,202
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
gasutono
Arachne
8
2 / 4 / 0
5,090
509
5,198
6,748
2,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Nu Wa
zidolph
Nu Wa
9
0 / 3 / 0
5,088
509
3,336
3,778
892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 5
6,283
628
4,293
6,637
2,571
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
ChinhNem
Olorun
10
3 / 0 / 5
6,437
644
3,284
2,877
878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Camazotz
11
5 / 0 / 0
6,291
629
7,058
9,083
3,739
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Percychew
Cerberus
9
3 / 2 / 7
5,798
580
3,655
7,949
3,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

Cupid
iAzeved0
Cupid
10
3 / 1 / 4
6,256
626
4,465
4,698
1,281
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
4
Kills
17
17
Deaths
4
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
0
3
2
0.33
L
Chang'e
 
Chang'e
0
3
0
0
W
3
1
5
5.5
W
Olorun
ChinhNem
Olorun
3
0
5
5.5
W
Camazotz
5
0
0
5
W
Cerberus
Percychew
Cerberus
3
2
7
3.25
L
Medusa
2
4
0
0.5
L
Arachne
gasutono
Arachne
2
4
0
0.5
W
Cupid
iAzeved0
Cupid
3
1
4
5
L
Nu Wa
zidolph
Nu Wa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,639
Damage
22,755
29,345
Taken
31,244
9,296
Mitigated
11,812
8,420
Healing
18,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
2,530
983
945
2,037
6,737
3,319
0
3,049
3,688
7,094
0
L
Chang'e
 
Chang'e
2,187
304
72
2,341
6,436
1,635
0
187
5,682
18,611
0
W
4,293
2,608
0
3,715
6,637
2,571
0
745
5,788
0
37,185
W
Olorun
ChinhNem
Olorun
3,284
2,108
0
2,106
2,877
878
1,162
1,220
1,463
34,865
0
W
Camazotz
7,058
2,253
0
7,490
9,083
3,739
0
2,615
6,404
0
32,121
W
Cerberus
Percychew
Cerberus
3,655
558
0
2,724
7,949
3,343
0
2,085
5,824
16,843
0
L
Medusa
4,388
2,399
0
481
5,646
1,202
0
1,353
4,293
0
26,770
L
Arachne
gasutono
Arachne
5,198
4,081
0
1,707
6,748
2,248
0
1,338
5,280
0
27,463
W
Cupid
iAzeved0
Cupid
4,465
2,905
26
2,158
4,698
1,281
54
966
3,712
0
34,122
L
Nu Wa
zidolph
Nu Wa
3,336
614
309
528
3,778
892
18
1,012
2,723
26,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,931
Gold Earned
31,065
235
Minions Killed
338
0
Camps Cleared
0
900,593
Distance Traveled
1,030,045
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
4,862
486
16
2
0
184,257
5
L
Chang'e
4,547
455
46
5
0
176,470
4
W
Arachne
6,283
628
73
7
0
230,044
2
W
Olorun
6,437
644
86
9
0
198,677
2
W
Camazotz
6,291
629
65
7
0
212,290
4
W
Cerberus
5,798
580
33
3
0
199,374
4
L
Medusa
5,344
534
55
6
0
180,656
3
L
Arachne
5,090
509
53
5
0
174,864
1
W
Cupid
6,256
626
81
8
0
189,660
4
L
Nu Wa
5,088
509
65
7
0
184,346
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role