Player Matchup

Cerberus
Cerberus
N7Tobi
Cerberus
Level 47
God Stats
4W - 0L
1,670 SR
Queue Stats
75W - 93L
1,375 Elo+
Party 3
Izanami
Izanami
Sim1H16
Izanami
Level 40
God Stats
5W - 4L
1,536 SR
Queue Stats
62W - 69L
1,366 Elo+
Solo
Fenrir
Fenrir
fhem panndakin
Fenrir
Level 44
God Stats
2W - 4L
1,338 SR
Queue Stats
25W - 19L
1,325 Elo+
Solo
Achilles
Achilles
marcusdragnell98
Achilles
Level 43
God Stats
2W - 3L
1,389 SR
Queue Stats
93W - 133L
1,344 Elo+
Solo
Discordia
Discordia
melissuua
Discordia
Level 61
God Stats
5W - 4L
1,475 SR
Queue Stats
48W - 66L
1,361 Elo+
Party 3
Team Averages
Level 47
1,482 SR
1,354 Elo+

VS

Team Averages
Level 54
1,445 SR
1,367 Elo+
Aphrodite
Aphrodite
Aurihora
Aphrodite
Level 98
God Stats
42W - 34L
1,439 SR
Queue Stats
100W - 94L
1,372 Elo+
Party 1
Anubis
Anubis
IizWARRIOR
Anubis
Level 49
God Stats
25W - 17L
1,568 SR
Queue Stats
186W - 183L
1,426 Elo+
Solo
Tiamat
Tiamat
Sacraha
Tiamat
Level 23
God Stats
4W - 6L
1,524 SR
Queue Stats
80W - 87L
1,350 Elo+
Party 1
Danzaburou
Danzaburou
TP_PatMil
Danzaburou
Level 43
God Stats
14W - 22L
1,346 SR
Queue Stats
110W - 137L
1,364 Elo+
Party 2
Cliodhna
Cliodhna
dawidosf05
Cliodhna
Level 59
God Stats
9W - 14L
1,350 SR
Queue Stats
108W - 143L
1,323 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
N7Tobi
Cerberus
18
2 / 10 / 14
13,389
496
18,446
54,557
55,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Izanami
Sim1H16
Izanami
19
5 / 8 / 7
12,869
477
15,343
19,549
7,223
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

20
11 / 9 / 7
14,674
543
20,167
29,699
13,863
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
2 / 6 / 6
11,331
420
12,542
28,272
36,293
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Discordia
melissuua
Discordia
18
3 / 9 / 11
12,626
468
18,660
21,889
9,085
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Aurihora
Aphrodite
18
11 / 5 / 15
11,988
444
17,296
25,919
11,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anubis
IizWARRIOR
Anubis
13
2 / 4 / 6
10,290
381
8,075
12,622
5,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Sacraha
Tiamat
18
3 / 3 / 9
11,443
424
17,221
19,266
13,281
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Danzaburou
TP_PatMil
Danzaburou
20
10 / 3 / 18
14,311
530
40,682
34,258
12,964
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cliodhna
dawidosf05
Cliodhna
20
16 / 8 / 7
13,250
491
34,854
25,085
11,464
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
97
23
Kills
42
42
Deaths
23
45
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
Aurihora
Aphrodite
11
5
15
3.7
L
Anubis
IizWARRIOR
Anubis
2
4
6
1.25
W
Cerberus
N7Tobi
Cerberus
2
10
14
0.9
L
Tiamat
Sacraha
Tiamat
3
3
9
2.5
W
Izanami
Sim1H16
Izanami
5
8
7
1.06
L
Danzaburou
TP_PatMil
Danzaburou
10
3
18
6.33
L
Cliodhna
dawidosf05
Cliodhna
16
8
7
2.44
W
11
9
7
1.61
W
2
6
6
0.83
W
Discordia
melissuua
Discordia
3
9
11
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,158
Damage
118,128
153,966
Taken
117,150
121,800
Mitigated
54,487
48,280
Healing
61,547
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
Aurihora
Aphrodite
17,296
2,090
16,581
16,283
25,919
11,402
814
7,370
18,416
49,040
0
L
Anubis
IizWARRIOR
Anubis
8,075
328
0
5,382
12,622
5,376
1,753
3,292
9,330
50,541
0
W
Cerberus
N7Tobi
Cerberus
18,446
1,182
4,312
17,776
54,557
55,336
706
13,795
39,978
47,827
0
L
Tiamat
Sacraha
Tiamat
17,221
1,131
0
3,563
19,266
13,281
284
5,181
14,085
58,195
0
W
Izanami
Sim1H16
Izanami
15,343
11,551
0
3,646
19,549
7,223
5,399
4,789
14,270
0
85,013
L
Danzaburou
TP_PatMil
Danzaburou
40,682
24,102
501
14,702
34,258
12,964
702
13,336
20,681
0
119,555
L
Cliodhna
dawidosf05
Cliodhna
34,854
11,322
31
4,504
25,085
11,464
0
8,678
16,407
0
101,111
W
20,167
3,044
0
10,263
29,699
13,863
495
10,476
18,797
0
95,223
W
12,542
3,002
947
5,679
28,272
36,293
2,262
8,817
18,433
1,125
45,442
W
Discordia
melissuua
Discordia
18,660
1,810
286
5,371
21,889
9,085
1,214
3,181
18,570
69,751
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,889
Gold Earned
61,282
470
Minions Killed
548
0
Camps Cleared
0
2,411,191
Distance Traveled
2,200,534
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
11,988
444
86
3
0
481,189
2
L
Anubis
10,290
381
106
4
0
261,508
2
W
Cerberus
13,389
496
69
3
0
528,398
3
L
Tiamat
11,443
424
88
3
0
492,283
3
W
Izanami
12,869
477
141
5
0
480,007
0
L
Danzaburou
14,311
530
158
6
0
482,968
2
L
Cliodhna
13,250
491
110
4
0
482,586
0
W
Fenrir
14,674
543
99
4
0
488,627
0
W
Achilles
11,331
420
73
3
0
443,978
4
W
Discordia
12,626
468
88
3
0
470,181
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role