Player Matchup

Osiris
Osiris
 
Osiris
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
GoKoga
Artemis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 17L
1,288 Elo+
Party 1
Ra
Ra
sınged
Ra
Level 17
God Stats
0W - 2L
1,450 SR
Queue Stats
24W - 23L
1,314 Elo+
Party 1
Team Averages
Level 23
1,483 SR
1,367 Elo+

VS

Team Averages
Level 32
1,811 SR
1,840 Elo+
Ares
Ares
TAHAMTAHA
Ares
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 24L
1,280 Elo+
Solo
Merlin
Merlin
xGuanMe
Merlin
Level 29
God Stats
9W - 2L
1,985 SR
Queue Stats
293W - 33L
2,139 Elo+
Party 2
Anhur
Anhur
xGuanYou
Anhur
Level 41
God Stats
9W - 0L
1,947 SR
Queue Stats
333W - 51L
2,101 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
 
Osiris
7
1 / 3 / 0
4,859
694
3,657
5,951
2,417
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Artemis
GoKoga
Artemis
8
0 / 5 / 1
4,734
676
3,904
6,720
1,883
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 6 / 1
4,792
685
2,470
6,641
1,910
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 1 / 10
6,078
868
2,052
8,641
6,074
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Merlin
xGuanMe
Merlin
11
1 / 0 / 12
6,365
909
7,474
5,740
1,878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anhur
xGuanYou
Anhur
12
13 / 0 / 1
7,983
1,140
6,807
6,204
2,197
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
37
1
Kills
14
14
Deaths
1
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Osiris
 
Osiris
1
3
0
0.33
L
Artemis
GoKoga
Artemis
0
5
1
0.1
W
Ares
0
1
10
5
L
0
6
1
0.08
W
Merlin
xGuanMe
Merlin
1
0
12
7
W
Anhur
xGuanYou
Anhur
13
0
1
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,031
Damage
16,333
19,312
Taken
20,585
6,210
Mitigated
10,149
1,696
Healing
5,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Osiris
 
Osiris
3,657
458
0
310
5,951
2,417
0
2,760
3,191
0
9,812
L
Artemis
GoKoga
Artemis
3,904
1,838
0
120
6,720
1,883
0
3,451
3,269
0
8,509
W
Ares
2,052
193
0
2,412
8,641
6,074
72
1,003
7,638
4,461
0
L
2,470
484
653
613
6,641
1,910
0
3,494
3,147
12,335
0
W
Merlin
xGuanMe
Merlin
7,474
462
33
1,441
5,740
1,878
744
1,105
4,635
29,331
0
W
Anhur
xGuanYou
Anhur
6,807
3,051
0
1,351
6,204
2,197
1,786
831
5,373
0
25,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,385
Gold Earned
20,426
49
Minions Killed
89
1
Camps Cleared
6
308,274
Distance Traveled
429,852
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
4,859
694
15
2
0
111,478
4
L
Artemis
4,734
676
13
2
0
93,100
2
W
Ares
6,078
868
5
1
0
147,603
0
L
Ra
4,792
685
21
3
1
103,696
0
W
Merlin
6,365
909
41
6
3
135,813
3
W
Anhur
7,983
1,140
43
6
3
146,436
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role