Player Matchup

Danzaburou
Danzaburou
MARCOS_VICTORIA
Danzaburou
Level 26
God Stats
11W - 20L
1,350 SR
Queue Stats
25W - 40L
1,310 Elo+
Party 1
Scylla
Scylla
Supertoro19
Scylla
Level 50
God Stats
1W - 10L
1,210 SR
Queue Stats
40W - 46L
1,330 Elo+
Party 1
Thor
Thor
gladiux24
Thor
Level 18
God Stats
3W - 9L
1,260 SR
Queue Stats
3W - 18L
1,214 Elo+
Party 1
Gilgamesh
Gilgamesh
miguelmi0
Gilgamesh
Level 28
God Stats
2W - 4L
1,420 SR
Queue Stats
25W - 36L
1,329 Elo+
Party 1
Pele
Pele
rolfol_k33
Pele
Level 39
God Stats
0W - 3L
1,219 SR
Queue Stats
32W - 42L
1,302 Elo+
Party 1
Team Averages
Level 32
1,292 SR
1,297 Elo+

VS

Team Averages
Level 71
1,473 SR
1,423 Elo+
Thanatos
Thanatos
Arnold_Schwarz85
Thanatos
Level 45
God Stats
6W - 5L
1,374 SR
Queue Stats
109W - 105L
1,409 Elo+
Party 3
Ymir
Ymir
ChaosStryker97
Ymir
Level 120
God Stats
5W - 3L
1,597 SR
Queue Stats
398W - 415L
1,449 Elo+
Party 3
Cu Chulainn
Cu Chulainn
Coaster_Bro
Cu Chulainn
Level 27
God Stats
1W - 1L
1,334 SR
Queue Stats
56W - 84L
1,362 Elo+
Party 2
Hou Yi
Hou Yi
FATE-SOMNIAK_
Hou Yi
Level 65
God Stats
5W - 6L
1,541 SR
Queue Stats
252W - 281L
1,466 Elo+
Party 2
Sol
Sol
epiczxstorm
Sol
Level 98
God Stats
13W - 11L
1,523 SR
Queue Stats
216W - 220L
1,428 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
MARCOS_VICTORIA
Danzaburou
13
1 / 11 / 4
8,614
431
6,831
15,857
4,463
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Scylla
13
1 / 11 / 4
8,914
446
11,236
14,657
3,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
13
1 / 10 / 4
7,639
382
2,495
12,737
3,771
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Gilgamesh
miguelmi0
Gilgamesh
15
6 / 9 / 3
10,291
515
11,988
23,517
12,778
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

14
4 / 9 / 4
10,113
506
9,499
20,312
5,681
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
17 / 4 / 10
12,878
644
22,337
21,954
8,528
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
3 / 2 / 21
11,300
565
8,141
16,406
17,861
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
Coaster_Bro
Cu Chulainn
17
5 / 4 / 9
11,311
566
7,915
13,872
11,842
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
11 / 1 / 12
12,118
606
13,180
13,544
4,991
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

19
14 / 2 / 12
13,237
662
16,053
11,864
4,119
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
114
13
Kills
50
50
Deaths
13
19
Assists
64
Player
Kills
Deaths
Assists
KDA
W
17
4
10
5.5
W
3
2
21
6.75
W
Cu Chulainn
Coaster_Bro
Cu Chulainn
5
4
9
2.38
W
11
1
12
17
L
Danzaburou
MARCOS_VICTORIA
Danzaburou
1
11
4
0.27
L
Scylla
1
11
4
0.27
W
14
2
12
10
L
Thor
1
10
4
0.3
L
Gilgamesh
miguelmi0
Gilgamesh
6
9
3
0.83
L
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,049
Damage
67,626
87,080
Taken
77,640
30,125
Mitigated
47,341
9,109
Healing
41,363
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
22,337
6,221
0
20,721
21,954
8,528
2,207
2,938
18,802
0
80,353
W
8,141
1,813
0
3,156
16,406
17,861
39
999
15,327
21,543
0
W
Cu Chulainn
Coaster_Bro
Cu Chulainn
7,915
1,533
0
1,755
13,872
11,842
1,218
2,385
11,293
4,132
42,908
W
13,180
3,816
0
8,227
13,544
4,991
1,119
2,515
10,873
0
104,013
L
Danzaburou
MARCOS_VICTORIA
Danzaburou
6,831
4,079
0
1,764
15,857
4,463
308
3,373
12,484
0
46,241
L
Scylla
11,236
858
0
628
14,657
3,432
0
5,535
9,122
40,957
0
W
16,053
4,520
0
7,504
11,864
4,119
8,079
1,674
10,040
95,542
0
L
Thor
2,495
536
0
170
12,737
3,771
204
3,661
9,076
0
11,949
L
Gilgamesh
miguelmi0
Gilgamesh
11,988
4,271
119
1,344
23,517
12,778
756
7,323
16,194
0
52,173
L
9,499
2,799
135
4,949
20,312
5,681
0
4,654
15,658
0
43,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,571
Gold Earned
60,844
372
Minions Killed
463
0
Camps Cleared
0
1,683,937
Distance Traveled
1,908,783
5
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,878
644
87
4
0
407,971
2
W
Ymir
11,300
565
19
1
0
385,379
3
W
Cu Chulainn
11,311
566
85
4
0
386,626
4
W
Hou Yi
12,118
606
135
7
0
366,138
4
L
Danzaburou
8,614
431
87
4
0
308,003
0
L
Scylla
8,914
446
79
4
0
327,772
5
W
Sol
13,237
662
137
7
0
362,669
5
L
Thor
7,639
382
27
1
0
338,260
0
L
Gilgamesh
10,291
515
106
5
0
334,318
0
L
Pele
10,113
506
73
4
0
375,584
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role