Player Matchup

Bellona
Bellona
AmethystW1tch
Bellona
Level 28
God Stats
4W - 3L
1,503 SR
Queue Stats
20W - 30L
1,426 Elo+
Solo
Hel
Hel
Botox_Abuse
Hel
Level 18
God Stats
5W - 3L
1,751 SR
Queue Stats
63W - 61L
1,607 Elo+
Solo
Susano
Susano
MrHacking
Susano
Level 27
God Stats
3W - 2L
1,450 SR
Queue Stats
13W - 14L
1,396 Elo+
Solo
Merlin
Merlin
SkadiDsntKno271
Merlin
Level 28
God Stats
8W - 3L
1,802 SR
Queue Stats
105W - 74L
1,580 Elo+
Solo
Anubis
Anubis
SuperStomper2000
Anubis
Level 29
God Stats
65W - 46L
1,644 SR
Queue Stats
111W - 108L
1,559 Elo+
Solo
Team Averages
Level 26
1,630 SR
1,514 Elo+

VS

Team Averages
Level 37
1,533 SR
1,427 Elo+
Tiamat
Tiamat
AngrLosa
Tiamat
Level 56
God Stats
5W - 8L
1,608 SR
Queue Stats
217W - 230L
1,399 Elo+
Party 1
Fenrir
Fenrir
MondScheintx
Fenrir
Level 16
God Stats
6W - 6L
1,440 SR
Queue Stats
153W - 178L
1,378 Elo+
Party 1
Kumbhakarna
Kumbhakarna
italy_lemonssss
Kumbhakarna
Level 107
God Stats
29W - 27L
1,514 SR
Queue Stats
356W - 362L
1,412 Elo+
Party 1
Chaac
Chaac
ken0707svti
Chaac
Level 4
God Stats
9W - 6L
1,602 SR
Queue Stats
9W - 7L
1,448 Elo+
Party 1
Hachiman
Hachiman
yukiy206
Hachiman
Level 3
God Stats
2W - 7L
1,500 SR
Queue Stats
150W - 187L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
9
1 / 0 / 5
6,581
548
3,482
8,132
6,365
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 0 / 2
7,346
612
6,789
4,487
1,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
MrHacking
Susano
9
0 / 3 / 5
5,952
496
3,218
7,173
2,035
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

11
6 / 0 / 1
7,177
598
6,047
3,296
1,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
6 / 0 / 0
8,548
712
8,635
4,974
2,154
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
AngrLosa
Tiamat
10
0 / 1 / 1
5,537
461
2,767
6,671
2,979
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Fenrir
8
1 / 4 / 2
5,248
437
2,490
8,475
2,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Kumbhakarna
italy_lemonssss
Kumbhakarna
8
2 / 2 / 0
5,456
455
2,030
9,282
6,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

7
0 / 5 / 0
4,793
399
1,280
11,752
5,591
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hachiman
yukiy206
Hachiman
7
0 / 3 / 0
4,588
382
833
5,090
1,038

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
6
15
Kills
3
3
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Bellona
1
0
5
3.5
L
Tiamat
AngrLosa
Tiamat
0
1
1
0.5
W
2
0
2
3
L
Fenrir
1
4
2
0.5
W
Susano
MrHacking
Susano
0
3
5
0.83
W
6
0
1
6.5
W
6
0
0
6
L
Kumbhakarna
italy_lemonssss
Kumbhakarna
2
2
0
1
L
0
5
0
0
L
Hachiman
yukiy206
Hachiman
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,171
Damage
9,400
28,062
Taken
41,270
13,056
Mitigated
18,314
14,890
Healing
9,956
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
3,482
480
0
3,168
8,132
6,365
69
1,775
6,251
6,428
18,658
L
Tiamat
AngrLosa
Tiamat
2,767
160
0
1,301
6,671
2,979
0
3,945
2,490
32,690
0
W
6,789
219
1,709
2,557
4,487
1,384
0
915
3,368
46,594
0
L
Fenrir
2,490
571
0
2,098
8,475
2,283
0
3,556
4,775
0
20,878
W
Susano
MrHacking
Susano
3,218
863
0
2,415
7,173
2,035
134
875
6,258
0
25,734
W
6,047
316
0
1,131
3,296
1,118
315
636
2,556
37,051
0
W
8,635
1,177
0
3,910
4,974
2,154
1,489
354
4,345
58,106
0
L
Kumbhakarna
italy_lemonssss
Kumbhakarna
2,030
165
213
2,561
9,282
6,423
0
3,992
5,188
14,204
0
L
1,280
426
0
3,677
11,752
5,591
0
7,634
4,118
0
17,903
L
Hachiman
yukiy206
Hachiman
833
717
0
106
5,090
1,038
0
2,609
2,443
0
13,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,604
Gold Earned
25,622
382
Minions Killed
201
0
Camps Cleared
0
1,132,272
Distance Traveled
1,128,032
17
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
6,581
548
35
3
0
237,275
5
L
Tiamat
5,537
461
62
5
0
240,115
2
W
Hel
7,346
612
93
8
0
258,150
3
L
Fenrir
5,248
437
49
4
0
232,724
2
W
Susano
5,952
496
51
4
0
213,474
3
W
Merlin
7,177
598
67
6
0
235,393
3
W
Anubis
8,548
712
136
11
0
187,980
3
L
Kumbhakarna
5,456
455
21
2
0
219,560
1
L
Chaac
4,793
399
34
3
0
206,964
0
L
Hachiman
4,588
382
35
3
0
228,669
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role