Player Matchup

Rama
Rama
Dark_Strangerr
Rama
Level 69
God Stats
3W - 2L
1,347 SR
Queue Stats
296W - 310L
1,420 Elo+
Solo
Nemesis
Nemesis
GutenMorganChike
Nemesis
Level 75
God Stats
1W - 0L
1,500 SR
Queue Stats
117W - 142L
1,321 Elo+
Party 1
Terra
Terra
Holmsey_Madness
Terra
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,256 Elo+
Solo
Janus
Janus
PlacexBO
Janus
Level 31
God Stats
3W - 0L
1,500 SR
Queue Stats
177W - 215L
1,373 Elo+
Solo
Nu Wa
Nu Wa
jedi_bartvader
Nu Wa
Level 69
God Stats
3W - 5L
1,400 SR
Queue Stats
202W - 230L
1,354 Elo+
Party 1
Team Averages
Level 55
1,449 SR
1,345 Elo+

VS

Team Averages
Level 84
1,488 SR
1,460 Elo+
Sol
Sol
 
Sol
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Djeke
Horus
Level 46
God Stats
2W - 3L
1,549 SR
Queue Stats
153W - 146L
1,477 Elo+
Solo
Hades
Hades
Faiblard
Hades
Level 85
God Stats
1W - 3L
1,392 SR
Queue Stats
216W - 307L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 9
7,869
787
11,819
10,907
4,587
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
3 / 3 / 9
7,790
779
4,535
17,141
9,890
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
1 / 0 / 8
7,200
720
3,108
8,394
7,378
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Janus
PlacexBO
Janus
15
4 / 1 / 9
8,780
878
17,517
6,711
2,901
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
2 / 1 / 10
7,674
767
10,656
5,744
2,351
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
3 / 1 / 4
8,024
802
19,172
7,841
2,787
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Vamana
 
Vamana
13
2 / 3 / 2
7,733
773
7,268
12,390
7,420
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kuzenbo
 
Kuzenbo
12
1 / 4 / 2
7,095
710
9,004
12,596
12,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Horus
Djeke
Horus
13
2 / 2 / 4
7,229
723
5,779
13,986
6,445
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hades
Faiblard
Hades
11
0 / 3 / 4
6,612
661
3,142
8,937
6,519
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
24
13
Kills
8
8
Deaths
13
45
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
3
1
4
5
L
Vamana
 
Vamana
2
3
2
1
L
Kuzenbo
 
Kuzenbo
1
4
2
0.5
W
3
3
9
2.5
L
Horus
Djeke
Horus
2
2
4
2
L
Hades
Faiblard
Hades
0
3
4
0.67
W
3
3
9
2.5
W
1
0
8
5
W
Janus
PlacexBO
Janus
4
1
9
8.5
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,635
Damage
44,365
48,897
Taken
55,750
27,107
Mitigated
35,838
23,298
Healing
29,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
19,172
5,188
1,441
3,474
7,841
2,787
344
4,461
3,380
45,822
0
L
Vamana
 
Vamana
7,268
2,832
3,068
4,680
12,390
7,420
92
6,120
6,270
0
21,265
L
Kuzenbo
 
Kuzenbo
9,004
2,316
570
1,252
12,596
12,667
127
7,412
5,184
18,215
0
W
11,819
10,853
539
1,461
10,907
4,587
449
6,422
4,485
0
18,049
L
Horus
Djeke
Horus
5,779
3,200
5,257
6,479
13,986
6,445
23
7,673
6,313
0
8,895
L
Hades
Faiblard
Hades
3,142
38
369
2,655
8,937
6,519
0
5,615
3,322
7,988
0
W
4,535
917
1,467
6,529
17,141
9,890
189
10,514
6,627
0
7,689
W
3,108
713
5,572
2,954
8,394
7,378
168
5,146
3,248
8,631
0
W
Janus
PlacexBO
Janus
17,517
445
782
534
6,711
2,901
84
4,781
1,930
34,513
0
W
10,656
3,584
1,925
1,535
5,744
2,351
637
4,455
1,289
22,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,313
Gold Earned
36,693
97
Minions Killed
106
0
Camps Cleared
0
884,035
Distance Traveled
952,365
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,024
802
50
5
0
182,952
3
L
Vamana
7,733
773
15
2
0
185,759
0
L
Kuzenbo
7,095
710
21
2
0
173,431
0
W
Rama
7,869
787
18
2
0
154,402
0
L
Horus
7,229
723
8
1
0
233,598
0
L
Hades
6,612
661
12
1
0
176,625
2
W
Nemesis
7,790
779
3
0
0
184,840
0
W
Terra
7,200
720
6
1
0
202,962
2
W
Janus
8,780
878
51
5
0
166,328
0
W
Nu Wa
7,674
767
19
2
0
175,503
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role