Player Matchup

Hades
Hades
DerEinedaa
Hades
Level 20
God Stats
7W - 10L
1,441 SR
Queue Stats
39W - 41L
1,444 Elo+
Solo
Bastet
Bastet
Tdxie
Bastet
Level 6
God Stats
16W - 6L
1,500 SR
Queue Stats
106W - 98L
1,675 Elo+
Solo
Ymir
Ymir
Utopianfr
Ymir
Level 25
God Stats
5W - 7L
1,709 SR
Queue Stats
85W - 87L
1,486 Elo+
Solo
Olorun
Olorun
ZYYWX
Olorun
Level 15
God Stats
2W - 0L
1,699 SR
Queue Stats
9W - 12L
1,405 Elo+
Solo
Fenrir
Fenrir
gioeleGioele12
Fenrir
Level 30
God Stats
4W - 2L
1,902 SR
Queue Stats
72W - 82L
1,456 Elo+
Solo
Team Averages
Level 19
1,650 SR
1,493 Elo+

VS

Team Averages
Level 18
1,492 SR
1,565 Elo+
Anhur
Anhur
BergZiege110
Anhur
Level 29
God Stats
1W - 7L
1,160 SR
Queue Stats
156W - 120L
1,535 Elo+
Solo
Horus
Horus
Coach_Bernin
Horus
Level 27
God Stats
7W - 7L
1,557 SR
Queue Stats
125W - 133L
1,487 Elo+
Solo
Bakasura
Bakasura
KneipenGaenger20
Bakasura
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,796 Elo+
Solo
Baron Samedi
Baron Samedi
ZjowelXIV
Baron Samedi
Level 16
God Stats
2W - 3L
1,837 SR
Queue Stats
29W - 26L
1,478 Elo+
Solo
Ares
Ares
mayraa290
Ares
Level 15
God Stats
3W - 5L
1,408 SR
Queue Stats
22W - 18L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
13
5 / 2 / 4
8,045
575
7,290
9,593
5,045
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bastet
Tdxie
Bastet
15
4 / 2 / 3
8,638
617
9,113
7,181
2,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ymir
11
5 / 0 / 9
8,216
587
5,456
8,821
4,193
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Olorun
ZYYWX
Olorun
12
5 / 1 / 3
7,787
556
5,365
6,645
1,942
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 2 / 5
7,535
538
4,857
7,617
2,418
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 0
6,464
462
4,923
9,153
3,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
1 / 4 / 3
6,504
465
3,153
9,989
6,418
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
2 / 5 / 3
7,030
502
3,312
10,497
4,696
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
ZjowelXIV
Baron Samedi
9
2 / 6 / 2
5,967
426
5,791
8,283
3,478
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ares
9
1 / 4 / 0
5,657
404
2,578
7,490
4,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
15
23
Kills
7
7
Deaths
23
24
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
1
4
3
0.63
W
Hades
5
2
4
3.5
L
2
5
3
0.7
W
Bastet
Tdxie
Bastet
4
2
3
2.75
W
Ymir
5
0
9
9.5
W
Olorun
ZYYWX
Olorun
5
1
3
6.5
L
Baron Samedi
ZjowelXIV
Baron Samedi
2
6
2
0.5
W
4
2
5
3.25
L
Ares
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,081
Damage
19,757
39,857
Taken
45,412
15,805
Mitigated
22,822
18,827
Healing
11,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,923
1,684
0
1,841
9,153
3,261
0
4,479
4,674
0
38,518
L
3,153
833
0
1,982
9,989
6,418
0
1,308
8,681
4,621
17,772
W
Hades
7,290
280
308
3,713
9,593
5,045
208
2,711
6,721
50,444
0
L
3,312
2,353
0
3,585
10,497
4,696
0
3,597
6,900
0
24,956
W
Bastet
Tdxie
Bastet
9,113
1,069
0
3,459
7,181
2,207
26
731
6,001
0
57,337
W
Ymir
5,456
1,576
2,562
3,505
8,821
4,193
223
2,846
5,914
17,512
0
W
Olorun
ZYYWX
Olorun
5,365
2,496
518
1,831
6,645
1,942
2,923
1,677
4,968
42,130
0
L
Baron Samedi
ZjowelXIV
Baron Samedi
5,791
540
859
1,057
8,283
3,478
0
4,054
4,229
19,116
0
W
4,857
1,201
0
2,931
7,617
2,418
858
1,041
6,214
0
31,315
L
Ares
2,578
98
218
1,458
7,490
4,969
0
4,673
2,817
22,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,221
Gold Earned
31,622
371
Minions Killed
249
0
Camps Cleared
0
1,320,748
Distance Traveled
1,201,579
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
6,464
462
61
4
0
241,453
2
L
Horus
6,504
465
59
4
0
249,618
1
W
Hades
8,045
575
99
7
0
251,762
5
L
Bakasura
7,030
502
70
5
0
261,713
0
W
Bastet
8,638
617
106
8
0
316,533
5
W
Ymir
8,216
587
26
2
0
248,346
1
W
Olorun
7,787
556
75
5
0
209,183
0
L
Baron Samedi
5,967
426
22
2
0
242,203
3
W
Fenrir
7,535
538
65
5
0
294,924
0
L
Ares
5,657
404
37
3
0
206,592
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role