Player Matchup

Odin
Odin
PercyJackson5
Odin
Level 126
God Stats
2W - 0L
1,710 SR
Queue Stats
4W - 7L
1,283 Elo+
Party 2
Chiron
Chiron
SanjixzSama
Chiron
Level 17
God Stats
1W - 1L
1,288 SR
Queue Stats
40W - 50L
1,360 Elo+
Solo
Scylla
Scylla
foofighter7
Scylla
Level 98
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,118 Elo+
Party 2
Team Averages
Level 80
1,500 SR
1,254 Elo+

VS

Team Averages
Level 57
1,430 SR
1,488 Elo+
Cthulhu
Cthulhu
Kanaras1
Cthulhu
Level 27
God Stats
0W - 2L
1,346 SR
Queue Stats
28W - 17L
1,583 Elo+
Party 1
Anubis
Anubis
SZPILSON
Anubis
Level 57
God Stats
5W - 7L
1,444 SR
Queue Stats
26W - 25L
1,397 Elo+
Party 1
Charybdis
Charybdis
konwosz
Charybdis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 36L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 9 / 4
11,022
648
10,584
18,766
9,497
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chiron
16
2 / 7 / 7
11,670
686
19,076
18,460
5,836
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
17
7 / 1 / 3
12,641
744
12,098
11,747
4,241
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Kanaras1
Cthulhu
15
2 / 4 / 14
11,912
701
14,803
23,994
27,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
SZPILSON
Anubis
15
7 / 3 / 6
11,504
677
7,302
13,158
5,911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
konwosz
Charybdis
15
7 / 5 / 6
11,779
693
16,100
15,654
6,418
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
42
12
Kills
16
17
Deaths
12
14
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Kanaras1
Cthulhu
2
4
14
2.25
W
3
9
4
0.56
L
Anubis
SZPILSON
Anubis
7
3
6
3.33
W
Chiron
2
7
7
0.79
W
Scylla
7
1
3
8.5
L
Charybdis
konwosz
Charybdis
7
5
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,758
Damage
38,205
48,973
Taken
52,806
19,574
Mitigated
39,916
9,731
Healing
14,290
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Kanaras1
Cthulhu
14,803
1,191
1,343
5,349
23,994
27,587
480
5,410
18,584
33,325
0
W
10,584
831
0
1,929
18,766
9,497
366
7,143
11,623
288
25,265
L
Anubis
SZPILSON
Anubis
7,302
603
0
5,481
13,158
5,911
622
3,443
9,715
32,645
0
W
Chiron
19,076
7,109
1,333
4,302
18,460
5,836
1,750
10,136
8,324
0
60,892
W
Scylla
12,098
2,223
331
1,836
11,747
4,241
449
5,216
6,531
47,855
0
L
Charybdis
konwosz
Charybdis
16,100
8,241
0
2,117
15,654
6,418
1,503
4,220
11,434
0
63,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,333
Gold Earned
35,195
200
Minions Killed
178
7
Camps Cleared
8
886,512
Distance Traveled
854,503
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,912
701
26
2
3
311,429
3
W
Odin
11,022
648
46
3
0
294,711
0
L
Anubis
11,504
677
54
3
1
267,818
1
W
Chiron
11,670
686
89
5
4
280,635
5
W
Scylla
12,641
744
65
4
3
311,166
6
L
Charybdis
11,779
693
98
6
4
275,256
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role