Player Matchup

Bellona
Bellona
Dynasty Titania
Bellona
Level 135
God Stats
1W - 0L
1,500 SR
Queue Stats
563W - 563L
1,473 Elo+
Solo
Vulcan
Vulcan
Jun1qe
Vulcan
Level 127
God Stats
3W - 4L
1,489 SR
Queue Stats
197W - 192L
1,469 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Mystraall
Morgan Le Fay
Level 75
God Stats
17W - 15L
1,449 SR
Queue Stats
100W - 97L
1,536 Elo+
Solo
Ne Zha
Ne Zha
quiberta
Ne Zha
Level 143
God Stats
1W - 0L
1,937 SR
Queue Stats
1W - 1L
1,325 Elo+
Solo
Charybdis
Charybdis
vLPrince
Charybdis
Level 142
God Stats
2W - 0L
1,788 SR
Queue Stats
12W - 5L
1,678 Elo+
Solo
Team Averages
Level 124
1,633 SR
1,496 Elo+

VS

Team Averages
Level 123
1,457 SR
1,502 Elo+
Tiamat
Tiamat
 
Tiamat
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
 
Bacchus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
 
Bakasura
Level 92
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Rasta_Jonny
Olorun
Level 146
God Stats
1W - 7L
1,214 SR
Queue Stats
266W - 280L
1,539 Elo+
Solo
Chiron
Chiron
VirusSonySix
Chiron
Level 58
God Stats
5W - 4L
1,573 SR
Queue Stats
214W - 189L
1,471 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 2 / 17
10,578
962
10,709
12,587
10,130
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Vulcan
Jun1qe
Vulcan
18
2 / 5 / 15
11,017
1,002
14,923
12,238
4,990
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Mystraall
Morgan Le Fay
17
2 / 5 / 9
10,189
926
7,273
10,974
4,402
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ne Zha
quiberta
Ne Zha
18
4 / 5 / 11
11,494
1,045
15,564
12,399
5,492
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
vLPrince
Charybdis
20
18 / 0 / 5
15,178
1,380
37,835
16,179
6,341
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

195

VS

Team 2 Tickets

116

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
6 / 3 / 9
11,667
1,061
24,655
16,295
7,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
 
Bacchus
17
5 / 4 / 10
11,649
1,059
14,276
17,270
18,934
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Bakasura
 
Bakasura
16
2 / 13 / 7
10,253
932
7,178
24,353
6,389
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
17
2 / 3 / 8
10,261
933
7,855
16,680
4,296
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chiron
16
2 / 3 / 3
10,048
913
8,112
15,257
2,747
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
54
26
Kills
17
17
Deaths
26
57
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
6
3
9
3.5
L
Bacchus
 
Bacchus
5
4
10
2.5
L
Bakasura
 
Bakasura
2
13
7
0.42
W
0
2
17
4.25
W
Vulcan
Jun1qe
Vulcan
2
5
15
1.9
W
Morgan Le Fay
Mystraall
Morgan Le Fay
2
5
9
1.3
L
Olorun
2
3
8
2
L
Chiron
2
3
3
1.17
W
Ne Zha
quiberta
Ne Zha
4
5
11
1.9
W
Charybdis
vLPrince
Charybdis
18
0
5
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,304
Damage
62,076
64,377
Taken
89,855
31,355
Mitigated
39,601
10,751
Healing
12,583
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
24,655
1,630
98
3,038
16,295
7,235
0
2,763
13,532
49,034
0
L
Bacchus
 
Bacchus
14,276
1,551
582
455
17,270
18,934
0
3,861
13,409
20,791
0
L
Bakasura
 
Bakasura
7,178
4,673
0
749
24,353
6,389
0
6,420
17,933
0
13,790
W
10,709
2,056
0
1,917
12,587
10,130
0
8,116
4,144
81
17,740
W
Vulcan
Jun1qe
Vulcan
14,923
5,332
114
465
12,238
4,990
0
9,404
2,528
37,065
0
W
Morgan Le Fay
Mystraall
Morgan Le Fay
7,273
565
0
632
10,974
4,402
0
9,525
1,030
19,541
0
L
Olorun
7,855
4,077
555
4,777
16,680
4,296
0
5,830
10,850
36,847
0
L
Chiron
8,112
2,813
678
1,651
15,257
2,747
0
3,403
11,854
0
32,877
W
Ne Zha
quiberta
Ne Zha
15,564
2,893
0
1,208
12,399
5,492
0
7,486
4,431
0
40,195
W
Charybdis
vLPrince
Charybdis
37,835
27,935
0
6,415
16,179
6,341
0
10,948
4,413
0
73,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,456
Gold Earned
53,878
218
Minions Killed
227
9
Camps Cleared
9
1,099,505
Distance Traveled
1,050,370
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
11,667
1,061
66
6
2
232,574
0
L
Bacchus
11,649
1,059
10
1
0
248,132
0
L
Bakasura
10,253
932
16
1
7
196,330
1
W
Bellona
10,578
962
15
1
1
224,596
0
W
Vulcan
11,017
1,002
48
4
2
219,847
0
W
Morgan Le Fay
10,189
926
28
3
2
216,770
0
L
Olorun
10,261
933
62
6
0
171,147
0
L
Chiron
10,048
913
73
7
0
202,187
0
W
Ne Zha
11,494
1,045
33
3
2
236,226
2
W
Charybdis
15,178
1,380
94
9
2
202,066
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role