Player Matchup

Ra
Ra
BBOYKILLZU
Ra
Level 147
God Stats
17W - 11L
1,686 SR
Queue Stats
402W - 232L
1,674 Elo+
Party 1
Jing Wei
Jing Wei
Dramark
Jing Wei
Level 158
God Stats
5W - 0L
1,665 SR
Queue Stats
415W - 256L
1,660 Elo+
Party 1
Geb
Geb
trey808hi
Geb
Level 64
God Stats
21W - 7L
1,809 SR
Queue Stats
220W - 102L
1,755 Elo+
Party 1
Team Averages
Level 123
1,720 SR
1,696 Elo+

VS

Team Averages
Level 59
1,490 SR
1,430 Elo+
Agni
Agni
SwimSkink
Agni
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,372 Elo+
Party 2
Jormungandr
Jormungandr
XxDarkFearxX177
Jormungandr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,496 Elo+
Party 2
Neith
Neith
direclaw420
Neith
Level 62
God Stats
5W - 9L
1,471 SR
Queue Stats
14W - 28L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 3 / 12
9,852
896
12,991
8,648
3,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Dramark
Jing Wei
14
9 / 0 / 10
9,720
884
12,103
9,600
3,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
7 / 0 / 16
10,239
931
6,332
12,436
13,090
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
9
0 / 12 / 2
6,908
628
3,727
12,006
3,118
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
XxDarkFearxX177
Jormungandr
9
0 / 8 / 1
6,537
594
8,125
12,042
9,980
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
3 / 7 / 0
8,081
735
5,087
12,887
4,287
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

65
Kill Participation
6
27
Kills
3
3
Deaths
27
38
Assists
3
Player
Kills
Deaths
Assists
KDA
W
11
3
12
5.67
W
Jing Wei
Dramark
Jing Wei
9
0
10
14
L
Agni
0
12
2
0.08
L
Jormungandr
XxDarkFearxX177
Jormungandr
0
8
1
0.06
L
3
7
0
0.43
W
7
0
16
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,426
Damage
16,939
30,684
Taken
36,935
20,269
Mitigated
17,385
9,121
Healing
788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
12,991
1,383
1,656
3,507
8,648
3,523
587
4,385
4,263
37,107
0
W
Jing Wei
Dramark
Jing Wei
12,103
9,468
0
0
9,600
3,656
1,804
4,017
5,583
0
40,442
L
Agni
3,727
977
0
64
12,006
3,118
0
7,172
4,600
13,793
0
L
Jormungandr
XxDarkFearxX177
Jormungandr
8,125
2,452
0
0
12,042
9,980
0
4,213
7,607
27,114
0
L
5,087
2,243
148
576
12,887
4,287
0
7,252
5,405
0
18,699
W
6,332
1,708
0
3,958
12,436
13,090
427
3,850
8,586
10,491
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,811
Gold Earned
21,526
128
Minions Killed
83
9
Camps Cleared
0
674,826
Distance Traveled
493,666
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,852
896
63
6
1
187,827
0
W
Jing Wei
9,720
884
58
5
7
230,729
1
L
Agni
6,908
628
24
2
0
149,424
1
L
Jormungandr
6,537
594
34
3
0
167,722
1
L
Neith
8,081
735
25
2
0
176,520
3
W
Geb
10,239
931
7
1
1
256,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role