Player Matchup

Hun Batz
Hun Batz
Explosion9553
Hun Batz
Level 28
God Stats
1W - 1L
1,700 SR
Queue Stats
51W - 66L
1,374 Elo+
Party 2
Danzaburou
Danzaburou
J0nkoJoost
Danzaburou
Level 12
God Stats
8W - 7L
1,466 SR
Queue Stats
10W - 13L
1,321 Elo+
Party 2
Arachne
Arachne
Juct kevin
Arachne
Level 25
God Stats
2W - 5L
1,478 SR
Queue Stats
31W - 50L
1,327 Elo+
Party 2
Cthulhu
Cthulhu
Zhp Fallen
Cthulhu
Level 7
God Stats
1W - 3L
1,218 SR
Queue Stats
7W - 7L
1,744 Elo+
Solo
Merlin
Merlin
jurgieboy76
Merlin
Level 25
God Stats
2W - 2L
1,700 SR
Queue Stats
77W - 89L
1,369 Elo+
Party 2
Team Averages
Level 19
1,512 SR
1,427 Elo+

VS

Team Averages
Level 18
1,543 SR
1,344 Elo+
Camazotz
Camazotz
BeadsDidntPopGG
Camazotz
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
72W - 49L
1,670 Elo+
Solo
Ymir
Ymir
Knayf4051
Ymir
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 4L
1,187 Elo+
Solo
Izanami
Izanami
deniszverev67682
Izanami
Level 16
God Stats
14W - 8L
1,532 SR
Queue Stats
24W - 16L
1,354 Elo+
Party 1
Guan Yu
Guan Yu
ibejam
Guan Yu
Level 6
God Stats
2W - 0L
1,690 SR
Queue Stats
2W - 5L
1,150 Elo+
Solo
Anubis
Anubis
mute-plum0
Anubis
Level 29
God Stats
27W - 21L
1,492 SR
Queue Stats
75W - 92L
1,359 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Explosion9553
Hun Batz
13
5 / 13 / 2
9,793
490
10,595
21,343
5,623
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
J0nkoJoost
Danzaburou
12
0 / 11 / 3
8,115
406
8,597
16,069
4,611
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Juct kevin
Arachne
12
1 / 10 / 0
8,064
403
4,222
18,001
4,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Zhp Fallen
Cthulhu
15
1 / 4 / 3
9,477
474
11,498
19,543
12,372
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Merlin
9
0 / 17 / 1
7,011
351
5,846
17,122
3,225
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
19
29 / 2 / 5
13,310
666
32,725
29,928
13,514
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ymir
14
0 / 2 / 19
10,019
501
6,434
19,102
20,086
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

17
5 / 3 / 3
10,956
548
7,795
13,910
5,004
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Guan Yu
ibejam
Guan Yu
16
3 / 1 / 5
10,505
525
5,787
13,532
14,152
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Anubis
mute-plum0
Anubis
18
16 / 1 / 5
12,182
609
17,697
13,412
6,155
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
90
7
Kills
53
55
Deaths
9
9
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Camazotz
29
2
5
15.75
L
Hun Batz
Explosion9553
Hun Batz
5
13
2
0.46
L
Danzaburou
J0nkoJoost
Danzaburou
0
11
3
0.14
L
Arachne
Juct kevin
Arachne
1
10
0
0.1
W
Ymir
0
2
19
4.75
L
Cthulhu
Zhp Fallen
Cthulhu
1
4
3
0.63
W
5
3
3
2.17
W
Guan Yu
ibejam
Guan Yu
3
1
5
5.5
L
Merlin
0
17
1
0.03
W
Anubis
mute-plum0
Anubis
16
1
5
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,758
Damage
70,438
92,078
Taken
89,884
30,579
Mitigated
58,911
9,436
Healing
47,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Camazotz
32,725
11,109
0
23,475
29,928
13,514
3,560
5,841
22,990
0
116,638
L
Hun Batz
Explosion9553
Hun Batz
10,595
2,839
0
1,763
21,343
5,623
0
5,482
15,861
0
32,921
L
Danzaburou
J0nkoJoost
Danzaburou
8,597
3,442
0
1,357
16,069
4,611
840
5,356
10,713
0
40,103
L
Arachne
Juct kevin
Arachne
4,222
3,713
0
4,642
18,001
4,748
11
1,439
16,562
0
44,256
W
Ymir
6,434
561
0
3,235
19,102
20,086
253
2,370
16,359
20,079
0
L
Cthulhu
Zhp Fallen
Cthulhu
11,498
788
0
1,324
19,543
12,372
0
6,423
13,120
42,665
0
W
7,795
5,308
0
4,580
13,910
5,004
5,670
1,284
12,477
0
99,027
W
Guan Yu
ibejam
Guan Yu
5,787
422
2,724
5,594
13,532
14,152
966
1,695
11,332
5,248
42,819
L
Merlin
5,846
328
0
350
17,122
3,225
124
6,900
10,222
23,020
0
W
Anubis
mute-plum0
Anubis
17,697
596
0
7,967
13,412
6,155
508
4,170
8,906
71,868
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,460
Gold Earned
56,972
305
Minions Killed
527
0
Camps Cleared
0
1,614,548
Distance Traveled
1,882,570
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Camazotz
13,310
666
158
8
0
407,645
0
L
Hun Batz
9,793
490
41
2
0
345,061
0
L
Danzaburou
8,115
406
73
4
0
303,638
0
L
Arachne
8,064
403
73
4
0
299,375
2
W
Ymir
10,019
501
24
1
0
375,118
1
L
Cthulhu
9,477
474
75
4
0
382,362
0
W
Izanami
10,956
548
150
8
0
325,167
2
W
Guan Yu
10,505
525
84
4
0
393,820
2
L
Merlin
7,011
351
43
2
0
284,112
2
W
Anubis
12,182
609
111
6
0
380,820
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role