Player Matchup

Sol
Sol
ChickenxDD
Sol
Level 29
God Stats
3W - 2L
1,671 SR
Queue Stats
28W - 21L
1,601 Elo+
Solo
Bellona
Bellona
DyllwynG
Bellona
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,656 Elo+
Solo
Geb
Geb
Kekseverim
Geb
Level 15
God Stats
5W - 5L
1,590 SR
Queue Stats
23W - 17L
1,631 Elo+
Solo
Gilgamesh
Gilgamesh
hvidløg
Gilgamesh
Level 24
God Stats
4W - 5L
1,442 SR
Queue Stats
29W - 19L
1,641 Elo+
Party 1
Chang'e
Chang'e
mchansendk
Chang'e
Level 21
God Stats
3W - 1L
1,916 SR
Queue Stats
64W - 50L
1,600 Elo+
Party 1
Team Averages
Level 19
1,624 SR
1,626 Elo+

VS

Team Averages
Level 23
1,636 SR
1,640 Elo+
King Arthur
King Arthur
Alexmar50
King Arthur
Level 28
God Stats
8W - 3L
1,708 SR
Queue Stats
87W - 71L
1,622 Elo+
Solo
Nemesis
Nemesis
Cykoblast
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,816 Elo+
Solo
Geb
Geb
HisBadTeammate
Geb
Level 7
God Stats
2W - 1L
1,535 SR
Queue Stats
34W - 27L
1,690 Elo+
Solo
Agni
Agni
JunglePWR
Agni
Level 28
God Stats
2W - 1L
1,790 SR
Queue Stats
76W - 47L
1,621 Elo+
Solo
Izanami
Izanami
Ulybaha
Izanami
Level 29
God Stats
21W - 17L
1,647 SR
Queue Stats
82W - 100L
1,452 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 3 / 1
5,604
509
6,006
7,886
1,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bellona
DyllwynG
Bellona
10
1 / 6 / 0
5,771
525
4,693
9,709
8,716
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
1 / 3 / 3
5,045
459
3,806
9,797
4,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Gilgamesh
hvidløg
Gilgamesh
9
2 / 4 / 0
5,416
492
3,640
7,970
2,278
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Chang'e
mchansendk
Chang'e
9
0 / 4 / 1
5,257
478
2,119
5,487
1,617
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Alexmar50
King Arthur
11
4 / 1 / 3
6,821
620
7,236
8,246
4,754
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Nemesis
Cykoblast
Nemesis
13
10 / 0 / 1
7,975
725
8,839
8,364
2,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
1 / 3 / 4
5,556
505
2,328
6,582
3,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Agni
12
5 / 0 / 2
7,111
646
4,365
3,471
994
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Izanami
Ulybaha
Izanami
10
0 / 3 / 5
6,062
551
6,471
8,303
2,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
35
7
Kills
20
20
Deaths
7
5
Assists
15
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Alexmar50
King Arthur
4
1
3
5.5
L
3
3
1
1.17
W
Nemesis
Cykoblast
Nemesis
10
0
1
10.5
L
Bellona
DyllwynG
Bellona
1
6
0
0.17
W
1
3
4
1
W
Agni
5
0
2
6
L
1
3
3
0.83
W
Izanami
Ulybaha
Izanami
0
3
5
0.83
L
Gilgamesh
hvidløg
Gilgamesh
2
4
0
0.5
L
Chang'e
mchansendk
Chang'e
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,264
Damage
29,239
40,849
Taken
34,966
18,449
Mitigated
13,927
9,427
Healing
10,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Alexmar50
King Arthur
7,236
1,856
0
2,170
8,246
4,754
198
1,802
6,386
0
34,825
L
6,006
2,972
0
3,096
7,886
1,172
981
663
7,183
30,804
0
W
Nemesis
Cykoblast
Nemesis
8,839
4,518
0
4,285
8,364
2,804
450
2,224
6,100
0
43,500
L
Bellona
DyllwynG
Bellona
4,693
1,746
0
1,326
9,709
8,716
0
562
9,103
4,268
26,858
W
2,328
308
0
803
6,582
3,191
0
4,103
2,463
8,009
0
W
Agni
4,365
274
0
693
3,471
994
279
648
2,705
31,545
0
L
3,806
1,044
0
939
9,797
4,666
17
1,618
8,147
10,263
0
W
Izanami
Ulybaha
Izanami
6,471
4,082
0
2,892
8,303
2,184
234
3,668
4,635
0
40,535
L
Gilgamesh
hvidløg
Gilgamesh
3,640
1,491
0
2,376
7,970
2,278
0
1,408
6,460
0
26,212
L
Chang'e
mchansendk
Chang'e
2,119
250
116
1,574
5,487
1,617
0
2,090
3,263
22,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,093
Gold Earned
33,525
252
Minions Killed
322
0
Camps Cleared
0
1,023,818
Distance Traveled
1,060,250
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
6,821
620
73
7
0
206,065
0
L
Sol
5,604
509
59
5
0
191,863
2
W
Nemesis
7,975
725
85
8
0
245,743
3
L
Bellona
5,771
525
72
7
0
190,289
0
W
Geb
5,556
505
12
1
0
221,921
3
W
Agni
7,111
646
69
6
0
202,648
1
L
Geb
5,045
459
7
1
0
215,033
4
W
Izanami
6,062
551
83
8
0
183,873
1
L
Gilgamesh
5,416
492
56
5
0
231,682
0
L
Chang'e
5,257
478
58
5
0
194,951
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role