Player Matchup

Sun Wukong
Sun Wukong
KeiKisu
Sun Wukong
Level 26
God Stats
3W - 1L
1,512 SR
Queue Stats
85W - 74L
1,510 Elo+
Party 1
Erlang Shen
Erlang Shen
Maouniel
Erlang Shen
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 66L
1,478 Elo+
Party 1
Scylla
Scylla
Ravenorio
Scylla
Level 29
God Stats
32W - 30L
1,549 SR
Queue Stats
205W - 190L
1,562 Elo+
Solo
Ullr
Ullr
Shadack
Ullr
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,768 Elo+
Solo
Anubis
Anubis
qqqmini
Anubis
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
45W - 71L
1,485 Elo+
Solo
Team Averages
Level 23
1,512 SR
1,561 Elo+

VS

Team Averages
Level 35
1,571 SR
1,557 Elo+
Medusa
Medusa
BronzeBravery
Medusa
Level 7
God Stats
1W - 1L
1,707 SR
Queue Stats
3W - 2L
1,602 Elo+
Party 3
Merlin
Merlin
Darandaan
Merlin
Level 118
God Stats
5W - 5L
1,613 SR
Queue Stats
27W - 20L
1,549 Elo+
Party 3
Skadi
Skadi
Noteviddia
Skadi
Level 28
God Stats
10W - 11L
1,536 SR
Queue Stats
183W - 152L
1,579 Elo+
Solo
Kukulkan
Kukulkan
ZJXXX
Kukulkan
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,469 Elo+
Party 2
Mercury
Mercury
yangwt940701
Mercury
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,585 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KeiKisu
Sun Wukong
20
5 / 3 / 18
12,275
1,023
20,685
21,650
22,745
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Erlang Shen
Maouniel
Erlang Shen
20
7 / 3 / 20
11,999
1,000
10,934
20,662
17,773
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

Scylla
Ravenorio
Scylla
20
18 / 1 / 15
15,655
1,305
32,175
13,987
5,210
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Ullr
Shadack
Ullr
20
1 / 4 / 22
11,934
995
9,422
15,312
5,482
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
qqqmini
Anubis
20
14 / 4 / 19
13,959
1,163
16,188
12,314
5,731
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Team 1 Tickets

187

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
0 / 8 / 7
10,873
906
13,453
17,386
5,428
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
Darandaan
Merlin
19
8 / 10 / 4
13,995
1,166
27,111
23,515
7,670
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Skadi
18
4 / 8 / 5
12,435
1,036
20,367
21,042
6,434
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
ZJXXX
Kukulkan
17
3 / 6 / 1
10,633
886
9,322
10,239
3,316
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Mercury
yangwt940701
Mercury
18
0 / 13 / 9
10,849
904
7,460
21,850
7,327
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
41
45
Kills
15
15
Deaths
45
94
Assists
26
Player
Kills
Deaths
Assists
KDA
L
0
8
7
0.44
L
Merlin
Darandaan
Merlin
8
10
4
1
W
Sun Wukong
KeiKisu
Sun Wukong
5
3
18
4.67
W
Erlang Shen
Maouniel
Erlang Shen
7
3
20
5.67
L
Skadi
4
8
5
0.81
W
Scylla
Ravenorio
Scylla
18
1
15
25.5
W
Ullr
Shadack
Ullr
1
4
22
3
L
Kukulkan
ZJXXX
Kukulkan
3
6
1
0.58
W
Anubis
qqqmini
Anubis
14
4
19
5.88
L
Mercury
yangwt940701
Mercury
0
13
9
0.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,404
Damage
77,713
83,925
Taken
94,032
56,941
Mitigated
30,175
14,061
Healing
2,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,453
6,178
0
456
17,386
5,428
0
8,854
8,197
0
23,609
L
Merlin
Darandaan
Merlin
27,111
1,107
0
444
23,515
7,670
0
11,324
11,907
75,940
0
W
Sun Wukong
KeiKisu
Sun Wukong
20,685
4,407
0
3,326
21,650
22,745
0
7,786
13,864
378
27,872
W
Erlang Shen
Maouniel
Erlang Shen
10,934
4,917
0
3,716
20,662
17,773
0
8,434
12,228
0
20,009
L
Skadi
20,367
11,210
0
915
21,042
6,434
0
11,666
9,099
0
47,327
W
Scylla
Ravenorio
Scylla
32,175
3,545
272
3,337
13,987
5,210
0
3,703
10,284
82,280
0
W
Ullr
Shadack
Ullr
9,422
5,093
0
866
15,312
5,482
0
11,109
4,203
0
36,576
L
Kukulkan
ZJXXX
Kukulkan
9,322
770
0
136
10,239
3,316
0
5,725
4,377
25,345
0
W
Anubis
qqqmini
Anubis
16,188
224
0
2,544
12,314
5,731
0
5,401
6,913
20,986
0
L
Mercury
yangwt940701
Mercury
7,460
4,725
0
719
21,850
7,327
0
11,172
10,251
0
12,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,822
Gold Earned
58,785
242
Minions Killed
216
9
Camps Cleared
4
1,183,375
Distance Traveled
1,003,002
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,873
906
10
1
0
177,453
0
L
Merlin
13,995
1,166
120
10
0
219,278
0
W
Sun Wukong
12,275
1,023
25
2
1
259,012
1
W
Erlang Shen
11,999
1,000
21
2
1
261,658
0
L
Skadi
12,435
1,036
36
3
2
226,179
0
W
Scylla
15,655
1,305
134
11
6
254,890
1
W
Ullr
11,934
995
54
5
0
211,742
0
L
Kukulkan
10,633
886
31
3
1
164,353
0
W
Anubis
13,959
1,163
8
1
1
196,073
0
L
Mercury
10,849
904
19
2
1
215,739
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role