Player Matchup

Medusa
Medusa
 
Medusa
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Agni
Agni
Begemoto9767
Agni
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
30W - 30L
1,409 Elo+
Party 2
Mercury
Mercury
ItzJustGold
Mercury
Level 28
God Stats
4W - 7L
1,509 SR
Queue Stats
42W - 47L
1,515 Elo+
Party 1
Geb
Geb
Senchy97
Geb
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,496 Elo+
Solo
Olorun
Olorun
zDAVIDz4556
Olorun
Level 18
God Stats
4W - 10L
1,291 SR
Queue Stats
47W - 56L
1,369 Elo+
Party 2
Team Averages
Level 17
1,460 SR
1,458 Elo+

VS

Team Averages
Level 20
1,621 SR
1,425 Elo+
Erlang Shen
Erlang Shen
Alysium49
Erlang Shen
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 23L
1,074 Elo+
Solo
Ao Kuang
Ao Kuang
MentalAli
Ao Kuang
Level 28
God Stats
4W - 1L
1,658 SR
Queue Stats
25W - 20L
1,479 Elo+
Solo
Tiamat
Tiamat
grumpyminer
Tiamat
Level 27
God Stats
14W - 14L
1,464 SR
Queue Stats
102W - 90L
1,532 Elo+
Solo
Cupid
Cupid
mayraa290
Cupid
Level 15
God Stats
4W - 1L
1,841 SR
Queue Stats
22W - 18L
1,518 Elo+
Solo
Guan Yu
Guan Yu
xevya112
Guan Yu
Level 24
God Stats
10W - 8L
1,643 SR
Queue Stats
62W - 46L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
9
3 / 4 / 1
5,342
534
6,969
7,978
2,273
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

7
0 / 6 / 0
4,504
450
2,835
6,166
1,134
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
ItzJustGold
Mercury
10
1 / 2 / 1
5,544
554
2,387
7,167
2,004
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

3
0 / 1 / 0
3,765
377
200
1,315
328
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Olorun
10
0 / 1 / 0
5,163
516
1,627
5,434
1,640
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Alysium49
Erlang Shen
8
0 / 2 / 3
4,892
489
2,018
7,335
3,025
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ao Kuang
MentalAli
Ao Kuang
10
4 / 1 / 2
6,365
637
2,532
5,508
1,679
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiamat
12
2 / 0 / 1
6,753
675
2,758
2,901
1,073
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cupid
mayraa290
Cupid
10
3 / 2 / 2
6,356
636
3,999
6,717
1,803
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Guan Yu
xevya112
Guan Yu
12
5 / 0 / 2
7,003
700
4,698
5,778
5,376
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
14
14
Deaths
5
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
4
1
0.88
W
Erlang Shen
Alysium49
Erlang Shen
0
2
3
0.75
L
0
6
0
0
L
Mercury
ItzJustGold
Mercury
1
2
1
0.75
W
Ao Kuang
MentalAli
Ao Kuang
4
1
2
5
L
0
1
0
0
W
Tiamat
2
0
1
2.5
W
Cupid
mayraa290
Cupid
3
2
2
2
W
Guan Yu
xevya112
Guan Yu
5
0
2
6
L
Olorun
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,018
Damage
16,005
28,060
Taken
28,239
7,379
Mitigated
12,956
7,642
Healing
12,160
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
6,969
3,062
0
2,314
7,978
2,273
33
933
7,009
0
29,471
W
Erlang Shen
Alysium49
Erlang Shen
2,018
763
0
1,451
7,335
3,025
0
0
7,335
0
12,997
L
2,835
661
0
707
6,166
1,134
650
1,372
4,790
17,704
0
L
Mercury
ItzJustGold
Mercury
2,387
1,395
0
2,085
7,167
2,004
0
268
6,899
0
28,127
W
Ao Kuang
MentalAli
Ao Kuang
2,532
522
42
2,658
5,508
1,679
0
1,521
3,987
22,627
0
L
200
152
0
0
1,315
328
0
335
980
1,769
0
W
Tiamat
2,758
201
30
2,071
2,901
1,073
685
797
2,104
42,157
0
W
Cupid
mayraa290
Cupid
3,999
1,748
74
3,335
6,717
1,803
492
0
6,717
0
29,317
W
Guan Yu
xevya112
Guan Yu
4,698
877
102
2,397
5,778
5,376
0
2,344
3,434
0
30,917
L
Olorun
1,627
851
16
2,520
5,434
1,640
0
2,190
3,092
31,057
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,318
Gold Earned
31,369
230
Minions Killed
302
0
Camps Cleared
0
801,150
Distance Traveled
1,032,286
8
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,342
534
41
4
0
191,074
4
W
Erlang Shen
4,892
489
29
3
0
213,453
0
L
Agni
4,504
450
41
4
0
185,358
0
L
Mercury
5,544
554
61
6
0
200,309
0
W
Ao Kuang
6,365
637
56
6
0
218,990
4
L
Geb
3,765
377
7
1
0
58,535
0
W
Tiamat
6,753
675
95
10
0
204,078
5
W
Cupid
6,356
636
61
6
0
182,077
0
W
Guan Yu
7,003
700
61
6
0
213,688
1
L
Olorun
5,163
516
80
8
0
165,874
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role