Player Matchup

Achilles
Achilles
Darkens1
Achilles
Level 41
God Stats
1W - 2L
1,500 SR
Queue Stats
23W - 39L
1,369 Elo+
Party 1
Janus
Janus
NIKITA007999
Janus
Level 63
God Stats
1W - 2L
1,500 SR
Queue Stats
43W - 56L
1,369 Elo+
Party 1
Hun Batz
Hun Batz
Ромасанто
Hun Batz
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 37L
1,443 Elo+
Party 1
Team Averages
Level 51
1,500 SR
1,394 Elo+

VS

Team Averages
Level 56
1,414 SR
1,461 Elo+
Sol
Sol
BobWithBigHawk
Sol
Level 29
God Stats
2W - 0L
1,329 SR
Queue Stats
8W - 13L
1,360 Elo+
Solo
Guan Yu
Guan Yu
Pirenea20
Guan Yu
Level 83
God Stats
39W - 34L
1,404 SR
Queue Stats
414W - 430L
1,547 Elo+
Solo
Jormungandr
Jormungandr
SadisticDummie
Jormungandr
Level 55
God Stats
2W - 0L
1,509 SR
Queue Stats
34W - 42L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Darkens1
Achilles
11
2 / 6 / 2
7,664
697
6,954
11,708
7,931
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
1 / 4 / 3
7,249
659
6,111
6,271
1,823
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
0 / 6 / 3
6,522
593
5,378
10,069
2,960
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
12 / 2 / 4
9,899
900
9,860
7,827
2,486
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Guan Yu
Pirenea20
Guan Yu
11
1 / 1 / 13
7,684
699
7,073
9,885
5,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
SadisticDummie
Jormungandr
11
3 / 1 / 13
8,474
770
6,205
11,339
7,777
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
46
3
Kills
16
16
Deaths
4
8
Assists
30
Player
Kills
Deaths
Assists
KDA
W
12
2
4
7
L
Achilles
Darkens1
Achilles
2
6
2
0.5
L
1
4
3
0.63
W
Guan Yu
Pirenea20
Guan Yu
1
1
13
7.5
W
Jormungandr
SadisticDummie
Jormungandr
3
1
13
9.5
L
0
6
3
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,443
Damage
23,138
28,048
Taken
29,051
12,714
Mitigated
15,936
1,674
Healing
13,119
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,860
5,278
0
2,614
7,827
2,486
2,162
1,880
5,947
27,938
0
L
Achilles
Darkens1
Achilles
6,954
1,971
50
1,624
11,708
7,931
0
7,640
3,762
0
16,265
L
6,111
1,042
0
0
6,271
1,823
0
3,959
2,224
30,960
0
W
Guan Yu
Pirenea20
Guan Yu
7,073
1,279
746
3,740
9,885
5,673
525
2,828
7,057
0
22,188
W
Jormungandr
SadisticDummie
Jormungandr
6,205
1,234
0
6,019
11,339
7,777
110
1,927
9,412
26,020
0
L
5,378
591
0
0
10,069
2,960
0
4,794
4,894
0
16,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,435
Gold Earned
26,057
97
Minions Killed
98
3
Camps Cleared
6
526,910
Distance Traveled
546,648
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,899
900
44
4
1
152,582
1
L
Achilles
7,664
697
11
1
0
175,148
2
L
Janus
7,249
659
56
5
2
171,711
0
W
Guan Yu
7,684
699
26
2
3
211,950
4
W
Jormungandr
8,474
770
28
3
2
182,116
2
L
Hun Batz
6,522
593
30
3
1
180,051
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role