Player Matchup

Set
Set
Creamybaby2167
Set
Level 5
God Stats
2W - 0L
1,727 SR
Queue Stats
6W - 0L
1,858 Elo+
Party 1
Kali
Kali
D_wInG_dUk
Kali
Level 25
God Stats
3W - 0L
1,491 SR
Queue Stats
15W - 20L
1,224 Elo+
Solo
Medusa
Medusa
DeathKush97
Medusa
Level 17
God Stats
19W - 25L
1,423 SR
Queue Stats
48W - 68L
1,314 Elo+
Solo
Yemoja
Yemoja
EggbertEgghead
Yemoja
Level 29
God Stats
18W - 14L
1,539 SR
Queue Stats
173W - 168L
1,396 Elo+
Solo
Ao Kuang
Ao Kuang
Limitz9009
Ao Kuang
Level 129
God Stats
1W - 0L
1,503 SR
Queue Stats
11W - 3L
1,739 Elo+
Party 1
Team Averages
Level 41
1,537 SR
1,506 Elo+

VS

Team Averages
Level 12
1,566 SR
1,369 Elo+
Nox
Nox
MemphisTrill
Nox
Level 17
God Stats
16W - 11L
1,549 SR
Queue Stats
63W - 38L
1,567 Elo+
Solo
Artemis
Artemis
WTF-KicK-rOcKs
Artemis
Level 29
God Stats
17W - 10L
1,568 SR
Queue Stats
296W - 279L
1,584 Elo+
Solo
Ra
Ra
exinox747
Ra
Level 7
God Stats
3W - 2L
1,713 SR
Queue Stats
7W - 7L
1,474 Elo+
Solo
Jormungandr
Jormungandr
raio-estranho
Jormungandr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
993 Elo+
Solo
The Morrigan
The Morrigan
タイシャオラーン
The Morrigan
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,229 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
24 / 0 / 18
13,407
1,490
28,518
11,861
7,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 0 / 18
9,315
1,035
5,202
7,981
3,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Medusa
16
2 / 3 / 22
9,493
1,055
9,280
7,487
3,044
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

17
4 / 0 / 16
10,028
1,114
2,326
4,348
2,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ao Kuang
Limitz9009
Ao Kuang
18
20 / 3 / 15
12,396
1,377
24,966
15,848
8,141
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

374

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 3
8,229
914
8,620
15,760
4,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
4 / 14 / 1
9,603
1,067
11,011
20,905
6,848
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

13
0 / 7 / 1
7,459
829
2,657
8,008
2,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Jormungandr
raio-estranho
Jormungandr
14
0 / 9 / 1
7,993
888
3,962
18,472
16,755
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
1 / 10 / 2
8,151
906
6,032
13,610
3,889
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
13
51
Kills
5
6
Deaths
51
89
Assists
8
Player
Kills
Deaths
Assists
KDA
W
24
0
18
33
W
1
0
18
10
W
Medusa
2
3
22
4.33
W
4
0
16
12
W
Ao Kuang
Limitz9009
Ao Kuang
20
3
15
9.17
L
0
11
3
0.14
L
4
14
1
0.32
L
0
7
1
0.07
L
Jormungandr
raio-estranho
Jormungandr
0
9
1
0.06
L
1
10
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,292
Damage
32,282
47,525
Taken
76,755
24,286
Mitigated
34,311
17,587
Healing
422
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
28,518
13,360
0
2,600
11,861
7,107
0
4,829
6,759
0
52,983
W
5,202
4,127
0
2,020
7,981
3,107
0
3,598
4,161
0
15,060
W
Medusa
9,280
6,667
0
633
7,487
3,044
0
3,178
3,733
0
17,398
W
2,326
1,374
3,966
991
4,348
2,887
0
2,827
1,451
7,529
1,544
W
Ao Kuang
Limitz9009
Ao Kuang
24,966
10,613
0
7,377
15,848
8,141
0
4,722
11,014
31,012
3,564
L
8,620
265
0
46
15,760
4,695
0
4,059
11,206
13,245
0
L
11,011
4,398
0
0
20,905
6,848
0
8,199
12,333
0
29,166
L
2,657
241
18
93
8,008
2,124
0
2,839
5,072
6,656
0
L
Jormungandr
raio-estranho
Jormungandr
3,962
538
0
0
18,472
16,755
0
5,148
13,014
18,671
0
L
6,032
1,826
0
265
13,610
3,889
0
4,752
8,572
14,926
1,908

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,639
Gold Earned
41,435
123
Minions Killed
91
8
Camps Cleared
4
874,040
Distance Traveled
646,892
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
13,407
1,490
51
6
0
189,733
0
W
Kali
9,315
1,035
20
2
2
189,393
0
W
Medusa
9,493
1,055
19
2
2
151,255
0
W
Yemoja
10,028
1,114
17
2
2
164,669
0
W
Ao Kuang
12,396
1,377
16
2
2
178,990
0
L
Nox
8,229
914
18
2
0
156,873
0
L
Artemis
9,603
1,067
31
3
0
139,685
0
L
Ra
7,459
829
8
1
2
72,749
0
L
Jormungandr
7,993
888
21
2
1
141,171
0
L
The Morrigan
8,151
906
13
1
1
136,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role