Player Matchup

Chaac
Chaac
Johandsome
Chaac
Level 15
God Stats
4W - 3L
1,713 SR
Queue Stats
16W - 17L
1,336 Elo+
Party 3
Danzaburou
Danzaburou
Plires
Danzaburou
Level 36
God Stats
0W - 2L
1,469 SR
Queue Stats
10W - 12L
1,431 Elo+
Party 2
Zeus
Zeus
SonaHat
Zeus
Level 68
God Stats
22W - 18L
1,592 SR
Queue Stats
347W - 357L
1,374 Elo+
Party 3
Sobek
Sobek
Tpayne12
Sobek
Level 141
God Stats
0W - 2L
1,366 SR
Queue Stats
57W - 69L
1,462 Elo+
Party 2
Cliodhna
Cliodhna
玛卡巴卡鸭
Cliodhna
Level 36
God Stats
1W - 3L
1,458 SR
Queue Stats
88W - 96L
1,451 Elo+
Solo
Team Averages
Level 59
1,519 SR
1,411 Elo+

VS

Team Averages
Level 90
1,524 SR
1,494 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Poseidon
Poseidon
Big Cim
Poseidon
Level 134
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,554 Elo+
Solo
Horus
Horus
Destrevn
Horus
Level 97
God Stats
11W - 3L
1,508 SR
Queue Stats
80W - 69L
1,464 Elo+
Party 1
Danzaburou
Danzaburou
Irnaki
Danzaburou
Level 20
God Stats
12W - 9L
1,537 SR
Queue Stats
100W - 75L
1,460 Elo+
Party 1
Awilix
Awilix
JohnKessel
Awilix
Level 65
God Stats
7W - 3L
1,577 SR
Queue Stats
164W - 110L
1,493 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
8
0 / 3 / 0
4,529
453
1,885
7,029
2,330
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
Plires
Danzaburou
8
2 / 5 / 0
5,220
522
3,153
5,969
1,879
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Zeus
SonaHat
Zeus
6
0 / 8 / 2
4,457
446
2,557
5,845
867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Sobek
Tpayne12
Sobek
6
0 / 5 / 2
4,700
470
2,381
9,629
4,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
4
0 / 3 / 0
3,719
372
1,211
3,125
716
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
12
2 / 0 / 3
6,616
662
3,493
4,005
1,321
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Big Cim
Poseidon
11
5 / 0 / 4
6,814
681
4,872
4,006
1,145
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Horus
Destrevn
Horus
8
0 / 0 / 9
5,342
534
1,310
5,968
3,877
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Irnaki
Danzaburou
9
5 / 2 / 4
6,001
600
6,291
4,386
1,285
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Awilix
JohnKessel
Awilix
12
12 / 1 / 4
7,239
724
8,308
5,600
1,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
48
2
Kills
24
24
Deaths
3
4
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
2
0
3
3.5
W
Poseidon
Big Cim
Poseidon
5
0
4
7
W
Horus
Destrevn
Horus
0
0
9
4.5
W
Danzaburou
Irnaki
Danzaburou
5
2
4
3.5
L
Chaac
0
3
0
0
W
Awilix
JohnKessel
Awilix
12
1
4
14
L
Danzaburou
Plires
Danzaburou
2
5
0
0.4
L
Zeus
SonaHat
Zeus
0
8
2
0.13
L
Sobek
Tpayne12
Sobek
0
5
2
0.2
L
Cliodhna
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,187
Damage
24,274
31,597
Taken
23,965
10,636
Mitigated
9,316
5,682
Healing
8,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
3,493
431
0
1,515
4,005
1,321
694
0
4,005
32,421
0
W
Poseidon
Big Cim
Poseidon
4,872
930
0
400
4,006
1,145
579
942
2,934
38,399
0
W
Horus
Destrevn
Horus
1,310
547
1,373
2,135
5,968
3,877
86
1,762
4,146
0
5,229
W
Danzaburou
Irnaki
Danzaburou
6,291
3,572
0
652
4,386
1,285
754
1,495
2,877
0
23,062
L
Chaac
1,885
209
0
1,902
7,029
2,330
0
3,144
3,598
0
17,106
W
Awilix
JohnKessel
Awilix
8,308
3,474
0
2,886
5,600
1,688
0
507
5,065
0
42,362
L
Danzaburou
Plires
Danzaburou
3,153
1,289
0
652
5,969
1,879
0
1,423
4,474
0
21,249
L
Zeus
SonaHat
Zeus
2,557
125
0
265
5,845
867
104
1,500
4,223
11,049
0
L
Sobek
Tpayne12
Sobek
2,381
123
0
2,147
9,629
4,844
0
853
8,722
13,068
0
L
Cliodhna
1,211
0
0
716
3,125
716
0
810
2,215
0
5,835

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,625
Gold Earned
32,012
133
Minions Killed
278
0
Camps Cleared
0
784,291
Distance Traveled
1,013,067
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
6,616
662
71
7
0
179,468
2
W
Poseidon
6,814
681
80
8
0
220,073
2
W
Horus
5,342
534
9
1
0
205,123
0
W
Danzaburou
6,001
600
48
5
0
173,706
0
L
Chaac
4,529
453
35
4
0
192,886
2
W
Awilix
7,239
724
70
7
0
234,697
1
L
Danzaburou
5,220
522
50
5
0
160,172
2
L
Zeus
4,457
446
23
2
0
178,386
0
L
Sobek
4,700
470
12
1
0
173,594
2
L
Cliodhna
3,719
372
13
1
0
79,253
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role