Player Matchup

Kukulkan
Kukulkan
Daoshìne
Kukulkan
Level 104
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 43L
1,525 Elo+
Solo
Gilgamesh
Gilgamesh
DerekDepouillo
Gilgamesh
Level 95
God Stats
2W - 1L
1,274 SR
Queue Stats
77W - 98L
1,280 Elo+
Solo
Discordia
Discordia
Mija667
Discordia
Level 127
God Stats
5W - 2L
1,505 SR
Queue Stats
132W - 142L
1,490 Elo+
Solo
Cthulhu
Cthulhu
RaymanFtw
Cthulhu
Level 74
God Stats
2W - 0L
1,818 SR
Queue Stats
150W - 161L
1,500 Elo+
Party 1
Thoth
Thoth
paaandz
Thoth
Level 102
God Stats
2W - 1L
1,478 SR
Queue Stats
80W - 70L
1,568 Elo+
Party 1
Team Averages
Level 100
1,515 SR
1,473 Elo+

VS

Team Averages
Level 133
1,536 SR
1,484 Elo+
Geb
Geb
 
Geb
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
Belovedperson
Set
Level 149
God Stats
3W - 2L
1,639 SR
Queue Stats
119W - 124L
1,477 Elo+
Solo
Nemesis
Nemesis
Borosha
Nemesis
Level 145
God Stats
7W - 7L
1,454 SR
Queue Stats
882W - 912L
1,489 Elo+
Solo
Nike
Nike
DeathAkiris
Nike
Level 102
God Stats
5W - 4L
1,498 SR
Queue Stats
229W - 228L
1,483 Elo+
Solo
Izanami
Izanami
Maakaa
Izanami
Level 156
God Stats
1W - 1L
1,590 SR
Queue Stats
22W - 24L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Daoshìne
Kukulkan
17
3 / 1 / 19
9,858
822
15,413
11,656
5,552
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
DerekDepouillo
Gilgamesh
15
4 / 5 / 13
9,874
823
7,995
21,339
14,149
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Discordia
Mija667
Discordia
18
9 / 2 / 18
10,777
898
16,582
12,292
5,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
RaymanFtw
Cthulhu
18
8 / 2 / 18
11,342
945
14,930
19,526
24,834
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Thoth
paaandz
Thoth
16
5 / 3 / 18
10,165
847
20,811
12,320
4,964
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
14
0 / 6 / 7
8,190
683
15,269
20,590
21,089
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

17
3 / 5 / 7
9,831
819
12,873
11,678
4,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Nemesis
Borosha
Nemesis
13
0 / 6 / 9
7,614
635
11,820
16,165
15,977
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 7 / 4
7,506
626
4,910
21,451
12,193
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
Maakaa
Izanami
17
9 / 5 / 2
10,575
881
16,794
11,674
5,369
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
42
29
Kills
13
13
Deaths
29
86
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Geb
 
Geb
0
6
7
0.58
L
3
5
7
1.3
L
Nemesis
Borosha
Nemesis
0
6
9
0.75
W
Kukulkan
Daoshìne
Kukulkan
3
1
19
12.5
L
1
7
4
0.43
W
Gilgamesh
DerekDepouillo
Gilgamesh
4
5
13
2.1
L
Izanami
Maakaa
Izanami
9
5
2
2
W
Discordia
Mija667
Discordia
9
2
18
9
W
Cthulhu
RaymanFtw
Cthulhu
8
2
18
8.5
W
Thoth
paaandz
Thoth
5
3
18
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,731
Damage
61,666
77,133
Taken
81,558
54,992
Mitigated
59,397
30,633
Healing
24,440
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Geb
 
Geb
15,269
1,329
1,119
3,836
20,590
21,089
0
15,268
5,322
21,502
0
L
12,873
3,427
607
2,388
11,678
4,769
0
10,621
1,057
0
30,645
L
Nemesis
Borosha
Nemesis
11,820
2,509
2,070
5,276
16,165
15,977
0
13,936
2,229
0
12,791
W
Kukulkan
Daoshìne
Kukulkan
15,413
1,855
1,563
1,745
11,656
5,552
1,260
2,258
9,264
32,273
0
L
4,910
87
904
4,918
21,451
12,193
0
18,168
3,283
0
10,365
W
Gilgamesh
DerekDepouillo
Gilgamesh
7,995
2,018
2,752
5,968
21,339
14,149
413
3,507
17,654
0
16,838
L
Izanami
Maakaa
Izanami
16,794
10,257
992
2,330
11,674
5,369
588
9,743
1,931
0
35,958
W
Discordia
Mija667
Discordia
16,582
1,820
2,184
2,620
12,292
5,493
1,818
2,924
9,112
29,920
0
W
Cthulhu
RaymanFtw
Cthulhu
14,930
1,198
4,462
4,201
19,526
24,834
790
5,107
14,090
23,830
0
W
Thoth
paaandz
Thoth
20,811
1,097
2,643
2,495
12,320
4,964
844
1,473
10,666
35,680
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,016
Gold Earned
43,716
127
Minions Killed
106
0
Camps Cleared
0
1,228,380
Distance Traveled
961,304
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
8,190
683
7
1
0
206,663
4
L
Set
9,831
819
34
3
0
237,558
4
L
Nemesis
7,614
635
4
0
0
199,806
1
W
Kukulkan
9,858
822
40
3
0
239,315
0
L
Nike
7,506
626
6
1
0
131,595
0
W
Gilgamesh
9,874
823
11
1
0
261,900
0
L
Izanami
10,575
881
55
5
0
185,682
0
W
Discordia
10,777
898
18
2
0
221,948
0
W
Cthulhu
11,342
945
17
1
0
252,318
0
W
Thoth
10,165
847
41
3
0
252,899
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role