Player Matchup

Yemoja
Yemoja
aarontorrubia
Yemoja
Level 26
God Stats
0W - 2L
1,289 SR
Queue Stats
1W - 16L
1,081 Elo+
Party 2
Fenrir
Fenrir
iMpErYuS-FNX
Fenrir
Level 15
God Stats
1W - 7L
1,519 SR
Queue Stats
1W - 11L
1,201 Elo+
Party 2
Charybdis
Charybdis
naranjogarciaant
Charybdis
Level 8
God Stats
1W - 2L
1,519 SR
Queue Stats
1W - 8L
1,117 Elo+
Party 2
Team Averages
Level 16
1,443 SR
1,133 Elo+

VS

Team Averages
Level 51
1,790 SR
1,339 Elo+
Nu Wa
Nu Wa
Devil-_-Zenix-A
Nu Wa
Level 47
God Stats
5W - 7L
1,746 SR
Queue Stats
39W - 69L
1,103 Elo+
Party 1
Awilix
Awilix
H7M8S--
Awilix
Level 26
God Stats
3W - 4L
1,746 SR
Queue Stats
29W - 53L
1,261 Elo+
Party 1
Cthulhu
Cthulhu
Lewis0503
Cthulhu
Level 81
God Stats
2W - 0L
1,877 SR
Queue Stats
32W - 34L
1,651 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 6 / 0
7,824
652
5,684
11,976
11,686
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Fenrir
9
0 / 9 / 2
6,818
568
5,057
15,259
5,570
Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charybdis
8
0 / 6 / 2
6,778
565
1,457
11,017
3,376
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 1 / 10
9,665
805
11,328
8,151
3,018
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Awilix
H7M8S--
Awilix
13
8 / 1 / 7
9,450
788
9,578
9,915
4,130
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cthulhu
Lewis0503
Cthulhu
13
6 / 1 / 12
10,028
836
12,247
14,609
14,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
50
2
Kills
21
21
Deaths
3
4
Assists
29
Player
Kills
Deaths
Assists
KDA
W
7
1
10
12
W
Awilix
H7M8S--
Awilix
8
1
7
11.5
W
Cthulhu
Lewis0503
Cthulhu
6
1
12
12
L
2
6
0
0.33
L
Fenrir
0
9
2
0.11
L
Charybdis
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,198
Damage
33,153
38,252
Taken
32,675
20,632
Mitigated
21,987
3,016
Healing
8,144
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,328
2,190
78
1,499
8,151
3,018
1,281
2,268
5,241
30,618
0
W
Awilix
H7M8S--
Awilix
9,578
4,697
0
2,553
9,915
4,130
674
1,527
7,746
0
30,617
W
Cthulhu
Lewis0503
Cthulhu
12,247
973
302
3,712
14,609
14,839
139
2,106
12,503
28,760
0
L
5,684
228
834
1,086
11,976
11,686
0
7,780
4,196
17,175
0
L
Fenrir
5,057
1,371
162
415
15,259
5,570
0
8,763
6,496
0
12,526
L
Charybdis
1,457
970
471
48
11,017
3,376
0
7,655
3,362
0
9,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,420
Gold Earned
29,143
48
Minions Killed
132
1
Camps Cleared
8
480,669
Distance Traveled
697,648
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
9,665
805
50
4
3
222,240
3
W
Awilix
9,450
788
45
4
2
229,661
5
W
Cthulhu
10,028
836
37
3
3
245,747
1
L
Yemoja
7,824
652
19
2
0
196,949
0
L
Fenrir
6,818
568
12
1
1
178,071
0
L
Charybdis
6,778
565
17
1
0
105,649
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role