Player Matchup

Anubis
Anubis
GRAVITY795
Anubis
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 20L
1,411 Elo+
Party 1
Chaac
Chaac
chimera100
Chaac
Level 103
God Stats
19W - 26L
1,483 SR
Queue Stats
236W - 233L
1,554 Elo+
Solo
Ratatoskr
Ratatoskr
shadeddream
Ratatoskr
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 7L
1,265 Elo+
Party 1
Team Averages
Level 65
1,494 SR
1,410 Elo+

VS

Team Averages
Level 34
1,436 SR
1,468 Elo+
Artemis
Artemis
Baz00kaJ0e
Artemis
Level 69
God Stats
3W - 4L
1,307 SR
Queue Stats
95W - 128L
1,377 Elo+
Party 2
Ares
Ares
Wojchie
Ares
Level 7
God Stats
2W - 5L
1,500 SR
Queue Stats
16W - 36L
1,500 Elo+
Party 2
The Morrigan
The Morrigan
hOR4ci0
The Morrigan
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
85W - 63L
1,527 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
GRAVITY795
Anubis
15
3 / 6 / 8
11,285
664
11,150
13,936
6,910
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
15
7 / 4 / 4
11,559
680
14,174
12,925
11,612
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ratatoskr
shadeddream
Ratatoskr
12
2 / 6 / 7
10,238
602
5,854
16,672
12,929
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Baz00kaJ0e
Artemis
15
5 / 6 / 9
12,027
707
14,247
13,720
5,056
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ares
Wojchie
Ares
15
1 / 3 / 12
12,083
711
3,382
11,749
12,285
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

The Morrigan
hOR4ci0
The Morrigan
17
10 / 3 / 6
12,972
763
18,987
12,065
5,147
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
43
12
Kills
16
16
Deaths
12
19
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Artemis
Baz00kaJ0e
Artemis
5
6
9
1.58
L
Anubis
GRAVITY795
Anubis
3
6
8
1.17
W
Ares
Wojchie
Ares
1
3
12
2.33
L
Chaac
7
4
4
2.25
W
The Morrigan
hOR4ci0
The Morrigan
10
3
6
4.33
L
Ratatoskr
shadeddream
Ratatoskr
2
6
7
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,178
Damage
36,616
43,533
Taken
37,534
31,451
Mitigated
22,488
8,934
Healing
6,293
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Baz00kaJ0e
Artemis
14,247
5,668
0
2,156
13,720
5,056
1,879
5,076
8,553
0
38,920
L
Anubis
GRAVITY795
Anubis
11,150
314
0
4,606
13,936
6,910
825
4,800
9,136
45,356
0
W
Ares
Wojchie
Ares
3,382
543
0
1,741
11,749
12,285
109
2,212
9,446
13,274
0
L
Chaac
14,174
2,746
0
2,638
12,925
11,612
1,530
4,567
8,358
0
54,944
W
The Morrigan
hOR4ci0
The Morrigan
18,987
2,499
81
2,315
12,065
5,147
849
4,152
7,775
76,017
9,148
L
Ratatoskr
shadeddream
Ratatoskr
5,854
803
0
1,690
16,672
12,929
374
7,435
9,237
0
13,322

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,082
Gold Earned
37,082
168
Minions Killed
185
5
Camps Cleared
9
827,211
Distance Traveled
950,877
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
12,027
707
48
3
4
294,849
3
L
Anubis
11,285
664
65
4
1
244,637
4
W
Ares
12,083
711
14
1
0
334,873
1
L
Chaac
11,559
680
78
5
2
279,910
7
W
The Morrigan
12,972
763
123
7
5
321,155
3
L
Ratatoskr
10,238
602
25
1
2
302,664
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role