Player Matchup

Ymir
Ymir
Silver III
 
Ymir
Silver III
Level 96
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Charybdis
Charybdis
Gold V
AdriParra2000ESP
Charybdis
Gold V
Level 140
God Stats
1W - 1L
1,680 SR
Queue Stats
22W - 23L
1,378 MMR
Party 1
Hades
Hades
Silver II
ByPalionisHD
Hades
Silver II
Level 127
God Stats
1W - 1L
1,484 SR
Queue Stats
37W - 49L
889 MMR
Party 1
Arachne
Arachne
Gold III
Lord-Kiwi_
Arachne
Gold III
Level 117
God Stats
4W - 2L
1,665 SR
Queue Stats
120W - 117L
1,375 MMR
Party 3
Thoth
Thoth
Silver I
Richy_Ando1
Thoth
Silver I
Level 140
God Stats
1W - 0L
1,270 SR
Queue Stats
468W - 478L
1,135 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 124
1,520 SR
1,256 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 99
1,471 SR
1,147 MMR
Fenrir
Fenrir
Silver II
ChampagnePoro
Fenrir
Silver II
Level 106
God Stats
2W - 5L
1,447 SR
Queue Stats
299W - 309L
1,205 MMR
Solo
Mulan
Mulan
Silver II
Demmii3456
Mulan
Silver II
Level 122
God Stats
11W - 6L
1,599 SR
Queue Stats
332W - 343L
1,018 MMR
Party 2
Artemis
Artemis
Silver II
ManuRpz29
Artemis
Silver II
Level 82
God Stats
0W - 2L
1,376 SR
Queue Stats
18W - 30L
1,096 MMR
Party 4
Eset
Eset
Gold IV
Neiiillll
Eset
Gold IV
Level 118
God Stats
26W - 22L
1,562 SR
Queue Stats
358W - 365L
1,284 MMR
Party 2
Bellona
Bellona
Silver II
W-a-R-L-o-K-29
Bellona
Silver II
Level 67
God Stats
1W - 2L
1,369 SR
Queue Stats
50W - 57L
1,132 MMR
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
13
5 / 1 / 10
9,649
568
9,476
18,476
18,347
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Charybdis
16
4 / 4 / 4
10,092
594
7,580
11,568
3,536
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

16
4 / 0 / 3
10,091
594
9,586
14,289
13,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Lord-Kiwi_
Arachne
17
6 / 2 / 5
10,194
600
13,726
17,702
7,330
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
1 / 2 / 4
8,843
520
4,951
8,796
2,885
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
AwilixPersephoneDanzaburouCliodhna

VS

Bans
Cu ChulainnGebAthenaMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 5 / 2
7,353
433
5,997
17,772
14,141
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mulan
15
4 / 2 / 2
8,640
508
10,615
12,305
7,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Artemis
ManuRpz29
Artemis
13
2 / 6 / 1
7,682
452
8,268
14,295
4,901
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Eset
14
1 / 3 / 3
8,466
498
6,340
7,938
2,799
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
0 / 4 / 3
7,849
462
8,460
11,391
7,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
20
Kills
9
9
Deaths
20
26
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
1
10
10
W
Charybdis
4
4
4
1.5
W
4
0
3
5.5
L
2
5
2
0.6
L
Mulan
4
2
2
2.5
W
Arachne
Lord-Kiwi_
Arachne
6
2
5
4.25
L
Artemis
ManuRpz29
Artemis
2
6
1
0.42
L
Eset
1
3
3
0.83
W
1
2
4
1.5
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,319
Damage
39,680
70,831
Taken
63,701
45,599
Mitigated
37,141
32,890
Healing
16,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
9,476
2,637
1,419
5,699
18,476
18,347
306
2,407
16,069
22,556
0
W
Charybdis
7,580
3,606
0
2,941
11,568
3,536
6,147
661
10,907
0
68,922
W
9,586
1,221
985
9,213
14,289
13,501
1,334
280
14,009
64,621
0
L
5,997
1,298
0
3,200
17,772
14,141
0
6,946
10,686
874
20,181
L
Mulan
10,615
631
0
4,842
12,305
7,587
494
2,955
9,310
0
59,240
W
Arachne
Lord-Kiwi_
Arachne
13,726
10,227
0
10,515
17,702
7,330
1,516
1,795
15,907
0
66,268
L
Artemis
ManuRpz29
Artemis
8,268
2,669
0
4,511
14,295
4,901
0
4,665
9,568
0
49,774
L
Eset
6,340
224
750
2,394
7,938
2,799
391
1,549
6,179
57,112
0
W
4,951
275
0
2,118
8,796
2,885
1,398
1,690
7,106
48,096
0
L
8,460
2,250
0
587
11,391
7,713
0
7,396
3,945
0
48,946

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,869
Gold Earned
39,990
499
Minions Killed
457
0
Camps Cleared
0
1,651,835
Distance Traveled
1,600,792
20
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
9,649
568
22
1
0
342,333
2
W
Charybdis
10,092
594
127
7
0
276,815
3
W
Hades
10,091
594
131
8
0
338,050
5
L
Fenrir
7,353
433
28
2
0
315,836
9
L
Mulan
8,640
508
112
7
0
340,408
4
W
Arachne
10,194
600
110
6
0
373,771
4
L
Artemis
7,682
452
87
5
0
300,053
4
L
Eset
8,466
498
125
7
0
323,551
7
W
Thoth
8,843
520
109
6
0
320,866
6
L
Bellona
7,849
462
105
6
0
320,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role