Player Matchup

Anhur
Anhur
AlexantiJEW
Anhur
Level 29
God Stats
14W - 26L
1,323 SR
Queue Stats
33W - 45L
1,316 Elo+
Solo
Hel
Hel
KeiKisu
Hel
Level 26
God Stats
1W - 3L
1,390 SR
Queue Stats
85W - 74L
1,525 Elo+
Party 1
Guan Yu
Guan Yu
Maouniel
Guan Yu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
77W - 66L
1,492 Elo+
Party 1
Kukulkan
Kukulkan
MsDIlane
Kukulkan
Level 17
God Stats
10W - 12L
1,329 SR
Queue Stats
18W - 27L
1,372 Elo+
Solo
Fenrir
Fenrir
jorer
Fenrir
Level 4
God Stats
0W - 2L
1,282 SR
Queue Stats
1W - 3L
1,248 Elo+
Solo
Team Averages
Level 20
1,365 SR
1,391 Elo+

VS

Team Averages
Level 19
1,456 SR
1,364 Elo+
Nemesis
Nemesis
CapitanDoritos1
Nemesis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 7L
1,423 Elo+
Solo
Guan Yu
Guan Yu
RudeDevil1337
Guan Yu
Level 27
God Stats
9W - 11L
1,391 SR
Queue Stats
36W - 36L
1,413 Elo+
Solo
Ra
Ra
SantaKlaws
Ra
Level 17
God Stats
3W - 5L
1,211 SR
Queue Stats
7W - 13L
1,063 Elo+
Solo
Vulcan
Vulcan
bialystok
Vulcan
Level 8
God Stats
5W - 1L
1,671 SR
Queue Stats
14W - 9L
1,433 Elo+
Solo
Charybdis
Charybdis
Драгонар
Charybdis
Level 29
God Stats
34W - 26L
1,505 SR
Queue Stats
64W - 53L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 9 / 5
9,432
943
9,174
20,999
4,811
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hel
16
1 / 9 / 4
9,325
933
9,329
21,722
5,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Guan Yu
Maouniel
Guan Yu
16
4 / 8 / 3
10,339
1,034
13,031
26,119
31,430
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
MsDIlane
Kukulkan
17
0 / 6 / 5
9,933
993
7,591
11,381
4,252
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
jorer
Fenrir
16
6 / 7 / 3
10,998
1,100
11,706
14,932
9,485
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

83

VS

Team 2 Tickets

221

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 0 / 21
12,475
1,248
17,253
10,492
4,402
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Guan Yu
19
15 / 4 / 19
13,239
1,324
28,922
19,745
22,479
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 4 / 11
9,537
954
4,407
7,623
2,975
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vulcan
bialystok
Vulcan
18
6 / 2 / 20
11,596
1,160
24,292
6,565
2,368
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
18
6 / 2 / 19
11,591
1,159
14,625
11,231
3,643
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
129
12
Kills
39
39
Deaths
12
20
Assists
90
Player
Kills
Deaths
Assists
KDA
L
1
9
5
0.39
W
10
0
21
20.5
L
Hel
1
9
4
0.33
L
Guan Yu
Maouniel
Guan Yu
4
8
3
0.69
L
Kukulkan
MsDIlane
Kukulkan
0
6
5
0.42
W
Guan Yu
15
4
19
6.13
W
2
4
11
1.88
W
Vulcan
bialystok
Vulcan
6
2
20
8
L
Fenrir
jorer
Fenrir
6
7
3
1.07
W
Charybdis
6
2
19
7.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,831
Damage
89,499
95,153
Taken
55,656
55,297
Mitigated
35,867
18,070
Healing
9,799
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,174
6,339
0
1,024
20,999
4,811
0
7,943
12,769
0
29,693
W
17,253
8,365
0
1,703
10,492
4,402
0
4,756
5,571
0
45,076
L
Hel
9,329
1,026
5,295
5,809
21,722
5,319
0
7,248
14,063
29,665
0
L
Guan Yu
Maouniel
Guan Yu
13,031
1,886
1,782
3,796
26,119
31,430
0
10,196
15,248
0
24,190
L
Kukulkan
MsDIlane
Kukulkan
7,591
961
0
0
11,381
4,252
0
5,108
6,225
42,103
0
W
Guan Yu
28,922
3,099
1,238
4,252
19,745
22,479
0
6,702
12,339
12,479
27,181
W
4,407
110
1,498
0
7,623
2,975
0
1,233
6,302
12,551
0
W
Vulcan
bialystok
Vulcan
24,292
9,780
0
250
6,565
2,368
0
1,991
4,483
46,247
0
L
Fenrir
jorer
Fenrir
11,706
1,830
0
364
14,932
9,485
0
5,683
9,107
0
17,894
W
Charybdis
14,625
7,182
0
858
11,231
3,643
0
2,238
8,768
0
28,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,027
Gold Earned
58,438
214
Minions Killed
189
6
Camps Cleared
8
931,913
Distance Traveled
1,051,889
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
9,432
943
47
5
0
162,450
0
W
Nemesis
12,475
1,248
66
7
3
234,490
0
L
Hel
9,325
933
46
5
0
196,059
1
L
Guan Yu
10,339
1,034
25
3
1
202,137
0
L
Kukulkan
9,933
993
82
8
3
166,101
0
W
Guan Yu
13,239
1,324
23
2
0
224,709
0
W
Ra
9,537
954
13
1
1
199,100
0
W
Vulcan
11,596
1,160
56
6
0
211,132
0
L
Fenrir
10,998
1,100
14
1
2
205,166
1
W
Charybdis
11,591
1,159
31
3
4
182,458
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role