Player Matchup

Neith
Neith
BimJeats
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Chantz101
Heimdallr
Level 31
God Stats
104W - 89L
1,437 SR
Queue Stats
305W - 338L
1,340 Elo+
Party 2
Sol
Sol
Knayf4051
Sol
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,500 Elo+
Solo
Fafnir
Fafnir
RC51Girard_101
Fafnir
Level 27
God Stats
25W - 32L
1,444 SR
Queue Stats
199W - 234L
1,342 Elo+
Party 2
Tiamat
Tiamat
roma_chep
Tiamat
Level 16
God Stats
0W - 1L
1,189 SR
Queue Stats
2W - 3L
1,426 Elo+
Solo
Team Averages
Level 19
1,414 SR
1,422 Elo+

VS

Team Averages
Level 29
1,260 SR
1,375 Elo+
Hel
Hel
Marcholoma_Yt
Hel
Level 18
God Stats
23W - 25L
1,362 SR
Queue Stats
62W - 73L
1,262 Elo+
Party 1
Xbalanque
Xbalanque
Not-_-Dazzle
Xbalanque
Level 17
God Stats
11W - 17L
1,142 SR
Queue Stats
67W - 93L
1,355 Elo+
Party 1
Anhur
Anhur
U MAD BOi69
Anhur
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 8L
1,659 Elo+
Solo
Zeus
Zeus
UnDeadJacket
Zeus
Level 28
God Stats
1W - 2L
1,185 SR
Queue Stats
82W - 78L
1,345 Elo+
Solo
Pele
Pele
xBloodGamingx
Pele
Level 56
God Stats
1W - 1L
1,113 SR
Queue Stats
146W - 164L
1,255 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
BimJeats
Neith
8
1 / 7 / 1
5,148
468
1,765
6,196
1,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Heimdallr
Chantz101
Heimdallr
7
0 / 2 / 1
4,576
416
2,095
3,888
711
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

7
0 / 3 / 1
4,520
411
2,041
4,978
1,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
1 / 1 / 0
5,268
479
1,175
4,555
2,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tiamat
roma_chep
Tiamat
5
0 / 2 / 0
4,056
369
369
3,157
1,072
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 1
5,624
511
1,368
1,816
1,075
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Xbalanque
Not-_-Dazzle
Xbalanque
10
4 / 2 / 3
6,294
572
5,331
4,878
1,545
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
2 / 0 / 3
5,765
524
4,323
4,298
1,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

12
3 / 0 / 2
6,740
613
3,630
4,599
1,340
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
4 / 0 / 2
5,767
524
1,844
3,031
861
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
26
2
Kills
15
15
Deaths
2
3
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
BimJeats
Neith
1
7
1
0.21
L
Heimdallr
Chantz101
Heimdallr
0
2
1
0.25
L
0
3
1
0.17
W
2
0
1
2.5
W
Xbalanque
Not-_-Dazzle
Xbalanque
4
2
3
2.75
L
1
1
0
1
W
2
0
3
3.5
W
3
0
2
4
L
Tiamat
roma_chep
Tiamat
0
2
0
0
W
4
0
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,445
Damage
16,496
22,774
Taken
18,622
7,711
Mitigated
6,062
4,849
Healing
6,790
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
BimJeats
Neith
1,765
1,172
0
314
6,196
1,915
0
998
5,198
0
16,019
L
Heimdallr
Chantz101
Heimdallr
2,095
1,096
0
940
3,888
711
10
502
3,386
0
25,718
L
2,041
94
0
1,158
4,978
1,137
0
1,763
3,215
11,845
0
W
1,368
372
1,010
970
1,816
1,075
545
707
1,109
16,844
0
W
Xbalanque
Not-_-Dazzle
Xbalanque
5,331
2,481
0
156
4,878
1,545
1,368
767
4,111
0
30,269
L
1,175
303
255
2,017
4,555
2,876
0
1,082
3,473
6,114
0
W
4,323
2,715
0
2,151
4,298
1,241
682
691
3,607
0
31,775
W
3,630
725
0
1,564
4,599
1,340
670
632
3,967
41,936
0
L
Tiamat
roma_chep
Tiamat
369
74
0
165
3,157
1,072
120
653
2,504
8,353
0
W
1,844
953
0
939
3,031
861
470
788
2,243
0
14,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,568
Gold Earned
30,190
152
Minions Killed
281
0
Camps Cleared
0
885,268
Distance Traveled
966,162
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,148
468
37
3
0
140,136
0
L
Heimdallr
4,576
416
64
6
0
171,807
3
L
Sol
4,520
411
24
2
0
195,569
1
W
Hel
5,624
511
30
3
0
204,010
0
W
Xbalanque
6,294
572
64
6
0
195,571
1
L
Fafnir
5,268
479
10
1
0
196,715
0
W
Anhur
5,765
524
62
6
0
161,759
3
W
Zeus
6,740
613
93
8
0
190,390
0
L
Tiamat
4,056
369
17
2
0
181,041
0
W
Pele
5,767
524
32
3
0
214,432
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role