Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Prueglerkaese
Heimdallr
Level 153
God Stats
1W - 1L
1,500 SR
Queue Stats
181W - 166L
1,555 Elo+
Party 1
Thanatos
Thanatos
Serenscorpio
Thanatos
Level 123
God Stats
2W - 5L
1,392 SR
Queue Stats
80W - 77L
1,524 Elo+
Solo
Tyr
Tyr
piotrdkxPL
Tyr
Level 84
God Stats
4W - 3L
1,597 SR
Queue Stats
373W - 355L
1,548 Elo+
Solo
Jormungandr
Jormungandr
thetrveKIit0ri5
Jormungandr
Level 156
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 78L
1,467 Elo+
Party 1
Team Averages
Level 124
1,498 SR
1,519 Elo+

VS

Team Averages
Level 124
1,532 SR
1,527 Elo+
Ra
Ra
 
Ra
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
Arki1994
Bellona
Level 128
God Stats
3W - 2L
1,506 SR
Queue Stats
256W - 234L
1,498 Elo+
Party 2
Ymir
Ymir
JackPanter
Ymir
Level 126
God Stats
9W - 8L
1,502 SR
Queue Stats
240W - 224L
1,524 Elo+
Party 2
Charybdis
Charybdis
MRPmentolfresco
Charybdis
Level 141
God Stats
16W - 11L
1,581 SR
Queue Stats
108W - 79L
1,553 Elo+
Solo
Loki
Loki
pshtLoki
Loki
Level 103
God Stats
95W - 66L
1,571 SR
Queue Stats
469W - 427L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
2 / 6 / 2
7,531
471
6,024
11,493
3,477
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
Prueglerkaese
Heimdallr
13
0 / 3 / 1
7,393
462
6,034
8,474
2,817
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Thanatos
Serenscorpio
Thanatos
13
4 / 6 / 2
7,831
489
6,322
13,568
4,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 5 / 2
7,360
460
7,510
18,205
10,684
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Jormungandr
thetrveKIit0ri5
Jormungandr
11
2 / 4 / 0
6,375
398
8,976
12,854
8,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
17
7 / 1 / 9
9,929
621
10,225
5,970
2,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Arki1994
Bellona
14
1 / 2 / 4
8,586
537
11,837
14,208
9,833
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

14
2 / 1 / 5
8,424
527
3,513
12,520
10,530
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charybdis
MRPmentolfresco
Charybdis
15
4 / 0 / 3
8,688
543
9,992
10,725
3,474
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Loki
16
10 / 4 / 7
10,001
625
12,632
10,899
3,535
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
52
8
Kills
24
24
Deaths
8
7
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
6
2
0.5
W
Ra
 
Ra
7
1
9
11.5
W
Bellona
Arki1994
Bellona
1
2
4
1.5
W
2
1
5
4.5
W
Charybdis
MRPmentolfresco
Charybdis
4
0
3
5.5
L
Heimdallr
Prueglerkaese
Heimdallr
0
3
1
0.17
L
Thanatos
Serenscorpio
Thanatos
4
6
2
0.83
L
0
5
2
0.2
W
Loki
10
4
7
3.38
L
Jormungandr
thetrveKIit0ri5
Jormungandr
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,866
Damage
48,199
64,594
Taken
54,322
30,104
Mitigated
29,574
22,020
Healing
25,022
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,024
499
237
2,997
11,493
3,477
0
4,965
6,528
39,396
0
W
Ra
 
Ra
10,225
991
2,354
2,011
5,970
2,202
530
2,504
3,365
67,975
0
W
Bellona
Arki1994
Bellona
11,837
5,227
0
6,070
14,208
9,833
0
3,289
10,797
4,392
61,127
W
3,513
710
420
4,187
12,520
10,530
277
3,587
8,912
35,217
0
W
Charybdis
MRPmentolfresco
Charybdis
9,992
6,018
0
6,803
10,725
3,474
117
3,309
7,416
0
67,174
L
Heimdallr
Prueglerkaese
Heimdallr
6,034
1,472
0
2,563
8,474
2,817
0
861
7,613
0
53,898
L
Thanatos
Serenscorpio
Thanatos
6,322
1,844
0
8,710
13,568
4,610
0
1,845
11,723
0
41,069
L
7,510
1,853
0
6,843
18,205
10,684
22
2,721
15,484
0
48,239
W
Loki
12,632
4,733
0
3,177
10,899
3,535
852
1,951
8,832
0
60,875
L
Jormungandr
thetrveKIit0ri5
Jormungandr
8,976
2,540
0
670
12,854
8,516
0
3,892
8,962
31,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,490
Gold Earned
45,628
403
Minions Killed
542
0
Camps Cleared
0
1,463,807
Distance Traveled
1,576,519
17
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
7,531
471
84
5
0
279,227
1
W
Ra
9,929
621
121
8
0
338,687
2
W
Bellona
8,586
537
127
8
0
317,586
7
W
Ymir
8,424
527
57
4
0
307,470
3
W
Charybdis
8,688
543
130
8
0
278,279
6
L
Heimdallr
7,393
462
105
7
0
295,239
5
L
Thanatos
7,831
489
74
5
0
289,385
5
L
Tyr
7,360
460
90
6
0
297,813
5
W
Loki
10,001
625
107
7
0
334,497
3
L
Jormungandr
6,375
398
50
3
0
302,143
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role