Player Matchup

Zeus
Zeus
ESTSpindle
Zeus
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
10W - 17L
1,279 Elo+
Solo
Bellona
Bellona
Lombaxes
Bellona
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
3W - 4L
1,346 Elo+
Party 2
Jing Wei
Jing Wei
Nyashiru
Jing Wei
Level 56
God Stats
2W - 0L
1,460 SR
Queue Stats
9W - 13L
1,347 Elo+
Party 2
Neith
Neith
Philog
Neith
Level 8
God Stats
11W - 4L
1,665 SR
Queue Stats
17W - 15L
1,366 Elo+
Solo
Guan Yu
Guan Yu
gannimeide
Guan Yu
Level 28
God Stats
5W - 5L
1,560 SR
Queue Stats
48W - 66L
1,451 Elo+
Solo
Team Averages
Level 23
1,537 SR
1,358 Elo+

VS

Team Averages
Level 17
1,531 SR
1,363 Elo+
Ra
Ra
BOCHIK
Ra
Level 28
God Stats
0W - 1L
1,698 SR
Queue Stats
15W - 21L
1,276 Elo+
Party 1
Ares
Ares
BlueRay888
Ares
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,432 Elo+
Solo
Bakasura
Bakasura
Ddziamski
Bakasura
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 70L
1,331 Elo+
Solo
Tiamat
Tiamat
JetBrains
Tiamat
Level 18
God Stats
1W - 3L
1,460 SR
Queue Stats
19W - 26L
1,276 Elo+
Party 1
Bacchus
Bacchus
stel4ik
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
10 / 3 / 21
12,130
1,213
15,694
9,415
3,408
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
Lombaxes
Bellona
18
5 / 2 / 22
10,634
1,063
11,233
12,103
6,907
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jing Wei
Nyashiru
Jing Wei
19
19 / 2 / 17
13,631
1,363
32,618
13,638
5,255
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Neith
Philog
Neith
19
7 / 3 / 24
11,997
1,200
22,802
9,507
3,506
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Guan Yu
gannimeide
Guan Yu
18
6 / 2 / 19
10,763
1,076
9,793
12,112
12,488
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Team 1 Tickets

254

VS

Team 2 Tickets

33

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
16
1 / 10 / 6
9,882
988
14,467
14,939
5,393
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
1 / 13 / 6
9,709
971
6,871
25,055
18,611
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bakasura
Ddziamski
Bakasura
16
3 / 9 / 5
10,182
1,018
8,099
19,537
8,804
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tiamat
JetBrains
Tiamat
16
7 / 7 / 2
11,808
1,181
10,316
14,897
10,164
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bacchus
stel4ik
Bacchus
16
0 / 8 / 7
10,151
1,015
9,410
27,207
38,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

150
Kill Participation
38
47
Kills
12
12
Deaths
47
103
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Ra
1
10
6
0.4
L
1
13
6
0.31
L
Bakasura
Ddziamski
Bakasura
3
9
5
0.61
W
10
3
21
6.83
L
Tiamat
JetBrains
Tiamat
7
7
2
1.14
W
Bellona
Lombaxes
Bellona
5
2
22
8
W
Jing Wei
Nyashiru
Jing Wei
19
2
17
13.75
W
Neith
Philog
Neith
7
3
24
6.33
W
Guan Yu
gannimeide
Guan Yu
6
2
19
7.75
L
Bacchus
stel4ik
Bacchus
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,140
Damage
49,163
56,775
Taken
101,635
31,564
Mitigated
81,335
11,374
Healing
6,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
14,467
2,356
956
1,291
14,939
5,393
0
2,336
12,603
47,830
0
L
6,871
471
0
96
25,055
18,611
0
4,371
20,684
21,941
0
L
Bakasura
Ddziamski
Bakasura
8,099
4,834
0
329
19,537
8,804
0
2,926
16,611
0
9,175
W
15,694
3,197
324
907
9,415
3,408
0
5,947
3,138
41,563
0
L
Tiamat
JetBrains
Tiamat
10,316
1,445
272
2,400
14,897
10,164
0
1,098
13,799
31,940
0
W
Bellona
Lombaxes
Bellona
11,233
4,291
0
1,165
12,103
6,907
0
9,862
2,208
0
19,683
W
Jing Wei
Nyashiru
Jing Wei
32,618
24,389
0
1,680
13,638
5,255
0
9,199
3,744
0
45,101
W
Neith
Philog
Neith
22,802
12,954
0
3,550
9,507
3,506
0
6,348
2,671
0
46,169
W
Guan Yu
gannimeide
Guan Yu
9,793
1,796
1,870
1,878
12,112
12,488
0
9,708
2,047
0
16,624
L
Bacchus
stel4ik
Bacchus
9,410
1,224
0
773
27,207
38,363
0
4,963
22,244
19,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,155
Gold Earned
51,732
166
Minions Killed
162
6
Camps Cleared
5
937,028
Distance Traveled
792,463
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,882
988
67
7
2
145,814
0
L
Ares
9,709
971
16
2
0
138,482
5
L
Bakasura
10,182
1,018
20
2
0
177,029
0
W
Zeus
12,130
1,213
37
4
0
168,798
0
L
Tiamat
11,808
1,181
37
4
3
175,374
0
W
Bellona
10,634
1,063
14
1
3
183,374
0
W
Jing Wei
13,631
1,363
34
3
2
239,895
0
W
Neith
11,997
1,200
59
6
1
157,759
0
W
Guan Yu
10,763
1,076
22
2
0
187,202
0
L
Bacchus
10,151
1,015
22
2
0
155,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role