Player Matchup

Jing Wei
Jing Wei
Dandy1100
Jing Wei
Level 99
God Stats
2W - 1L
1,294 SR
Queue Stats
327W - 302L
1,473 Elo+
Party 1
Nemesis
Nemesis
MortisAlpha
Nemesis
Level 109
God Stats
5W - 4L
1,413 SR
Queue Stats
360W - 341L
1,481 Elo+
Party 1
Ne Zha
Ne Zha
Ryhito
Ne Zha
Level 160
God Stats
8W - 2L
1,771 SR
Queue Stats
433W - 304L
1,662 Elo+
Party 3
Tsukuyomi
Tsukuyomi
Zz_TheBilyjou
Tsukuyomi
Level 160
God Stats
8W - 4L
1,641 SR
Queue Stats
174W - 113L
1,666 Elo+
Party 3
Anubis
Anubis
alto-atento2
Anubis
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
208W - 169L
1,581 Elo+
Party 3
Team Averages
Level 111
1,524 SR
1,573 Elo+

VS

Team Averages
Level 67
1,434 SR
1,465 Elo+
Da Ji
Da Ji
AlphaSoulSlayer
Da Ji
Level 29
God Stats
4W - 4L
1,548 SR
Queue Stats
99W - 121L
1,422 Elo+
Party 2
Loki
Loki
Grugasmic
Loki
Level 87
God Stats
1W - 3L
1,179 SR
Queue Stats
283W - 321L
1,459 Elo+
Party 2
Kukulkan
Kukulkan
LION_Instiinct
Kukulkan
Level 141
God Stats
1W - 1L
1,528 SR
Queue Stats
209W - 191L
1,567 Elo+
Party 2
Cerberus
Cerberus
MadPace
Cerberus
Level 36
God Stats
2W - 4L
1,547 SR
Queue Stats
177W - 166L
1,498 Elo+
Solo
Danzaburou
Danzaburou
TP_PatMil
Danzaburou
Level 42
God Stats
14W - 22L
1,366 SR
Queue Stats
110W - 137L
1,378 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dandy1100
Jing Wei
15
0 / 0 / 1
8,455
528
792
4,520
1,414
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
MortisAlpha
Nemesis
15
6 / 0 / 4
8,842
553
5,771
7,623
2,849
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ne Zha
Ryhito
Ne Zha
14
5 / 2 / 9
9,268
579
11,249
13,813
7,188
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tsukuyomi
Zz_TheBilyjou
Tsukuyomi
13
2 / 6 / 3
8,123
508
13,138
13,855
6,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
15
8 / 2 / 7
9,458
591
12,448
10,214
5,026
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 4
7,767
485
4,580
13,535
3,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

Loki
11
1 / 3 / 2
6,944
434
3,131
10,270
4,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
13
0 / 4 / 5
7,642
478
7,650
9,784
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
MadPace
Cerberus
15
7 / 3 / 2
10,053
628
12,642
14,728
15,103
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
TP_PatMil
Danzaburou
11
0 / 5 / 0
6,691
418
2,230
10,935
2,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
23
21
Kills
10
10
Deaths
21
24
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
6
4
0.67
W
Jing Wei
Dandy1100
Jing Wei
0
0
1
0.5
L
Loki
1
3
2
0.67
L
Kukulkan
0
4
5
0.63
L
Cerberus
MadPace
Cerberus
7
3
2
2.67
W
Nemesis
MortisAlpha
Nemesis
6
0
4
8
W
Ne Zha
Ryhito
Ne Zha
5
2
9
4.75
L
Danzaburou
TP_PatMil
Danzaburou
0
5
0
0
W
Tsukuyomi
Zz_TheBilyjou
Tsukuyomi
2
6
3
0.58
W
Anubis
8
2
7
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,398
Damage
30,233
50,025
Taken
59,252
23,217
Mitigated
28,868
16,465
Healing
16,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,580
1,091
0
4,138
13,535
3,883
0
2,175
11,163
0
34,856
W
Jing Wei
Dandy1100
Jing Wei
792
504
0
1,926
4,520
1,414
2,942
68
4,452
0
55,301
L
Loki
3,131
798
304
2,326
10,270
4,429
0
3,154
7,029
0
19,624
L
Kukulkan
7,650
906
0
1,756
9,784
2,671
0
3,776
5,963
57,185
0
L
Cerberus
MadPace
Cerberus
12,642
985
0
4,682
14,728
15,103
0
1,934
11,774
57,281
0
W
Nemesis
MortisAlpha
Nemesis
5,771
1,618
0
2,739
7,623
2,849
0
2,731
4,804
0
50,583
W
Ne Zha
Ryhito
Ne Zha
11,249
2,604
1,433
2,744
13,813
7,188
279
3,882
9,660
0
41,663
L
Danzaburou
TP_PatMil
Danzaburou
2,230
956
198
2,827
10,935
2,782
350
1,409
9,526
0
40,254
W
Tsukuyomi
Zz_TheBilyjou
Tsukuyomi
13,138
2,925
0
2,800
13,855
6,740
0
7,239
5,794
0
43,993
W
Anubis
12,448
407
0
4,823
10,214
5,026
491
5,212
4,955
55,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,146
Gold Earned
39,097
456
Minions Killed
431
0
Camps Cleared
0
1,526,130
Distance Traveled
1,491,541
19
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
7,767
485
72
5
0
297,095
1
W
Jing Wei
8,455
528
118
7
0
283,817
2
L
Loki
6,944
434
31
2
0
317,022
2
L
Kukulkan
7,642
478
111
7
0
297,249
0
L
Cerberus
10,053
628
135
8
0
306,904
4
W
Nemesis
8,842
553
85
5
0
359,954
1
W
Ne Zha
9,268
579
61
4
0
306,704
6
L
Danzaburou
6,691
418
82
5
0
273,271
3
W
Tsukuyomi
8,123
508
88
6
0
316,980
6
W
Anubis
9,458
591
104
7
0
258,675
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role