Player Matchup

Artio
Artio
 
Artio
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Josera22
Anubis
Level 45
God Stats
7W - 6L
1,625 SR
Queue Stats
113W - 131L
1,407 Elo+
Solo
Neith
Neith
gossypol
Neith
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,634 Elo+
Solo
Ra
Ra
mTon11
Ra
Level 46
God Stats
12W - 15L
1,566 SR
Queue Stats
337W - 290L
1,563 Elo+
Solo
Ravana
Ravana
szymq196
Ravana
Level 35
God Stats
3W - 3L
1,514 SR
Queue Stats
56W - 44L
1,561 Elo+
Solo
Team Averages
Level 56
1,541 SR
1,533 Elo+

VS

Team Averages
Level 61
1,513 SR
1,568 Elo+
Thor
Thor
 
Thor
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
 
Scylla
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
MaCkDuck
Mulan
Level 46
God Stats
10W - 7L
1,563 SR
Queue Stats
30W - 15L
1,659 Elo+
Solo
Anhur
Anhur
Paul9626
Anhur
Level 25
God Stats
3W - 4L
1,409 SR
Queue Stats
67W - 47L
1,617 Elo+
Party 1
Nox
Nox
ionut251196
Nox
Level 136
God Stats
3W - 2L
1,592 SR
Queue Stats
66W - 60L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
11
2 / 3 / 7
7,585
506
3,497
14,665
7,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Anubis
Josera22
Anubis
10
1 / 4 / 1
6,778
452
3,297
6,627
2,801
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
gossypol
Neith
15
3 / 5 / 3
8,624
575
9,745
11,236
2,253
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ra
14
3 / 6 / 7
8,680
579
11,106
12,603
4,054
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ravana
szymq196
Ravana
14
8 / 4 / 4
9,174
612
9,720
8,613
3,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
15
7 / 4 / 7
9,431
629
8,068
12,534
4,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Scylla
 
Scylla
13
7 / 4 / 3
8,315
554
7,149
7,177
2,539
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mulan
MaCkDuck
Mulan
14
3 / 3 / 6
8,734
582
7,769
12,445
6,898
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Anhur
Paul9626
Anhur
15
5 / 4 / 3
8,961
597
13,603
11,880
3,597
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
0 / 2 / 10
7,608
507
3,857
9,893
8,781
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
51
17
Kills
22
22
Deaths
17
22
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
3
7
1.83
W
Thor
 
Thor
7
4
7
2.63
W
Scylla
 
Scylla
7
4
3
2.13
L
Anubis
Josera22
Anubis
1
4
1
0.38
W
Mulan
MaCkDuck
Mulan
3
3
6
2
W
Anhur
Paul9626
Anhur
5
4
3
1.63
L
Neith
gossypol
Neith
3
5
3
0.9
W
0
2
10
2.5
L
Ra
3
6
7
1.08
L
Ravana
szymq196
Ravana
8
4
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,365
Damage
40,446
53,744
Taken
53,929
19,818
Mitigated
26,109
16,892
Healing
14,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,497
259
2,154
4,396
14,665
7,107
0
3,959
10,574
12,932
0
W
Thor
 
Thor
8,068
2,593
0
4,190
12,534
4,294
0
3,889
8,539
0
45,794
W
Scylla
 
Scylla
7,149
1,059
0
146
7,177
2,539
0
3,660
3,353
24,954
0
L
Anubis
Josera22
Anubis
3,297
175
0
2,246
6,627
2,801
390
0
6,253
29,688
0
W
Mulan
MaCkDuck
Mulan
7,769
1,852
0
4,666
12,445
6,898
2,292
3,157
9,284
0
44,471
W
Anhur
Paul9626
Anhur
13,603
6,456
0
3,619
11,880
3,597
918
4,184
7,620
0
65,184
L
Neith
gossypol
Neith
9,745
3,040
0
2,203
11,236
2,253
0
798
10,389
0
66,575
W
3,857
505
0
1,559
9,893
8,781
0
2,567
7,233
24,742
0
L
Ra
11,106
1,789
623
3,332
12,603
4,054
27
3,287
9,090
64,029
0
L
Ravana
szymq196
Ravana
9,720
2,403
0
1,938
8,613
3,603
0
2,512
5,753
0
46,048

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,841
Gold Earned
43,049
419
Minions Killed
384
0
Camps Cleared
0
1,324,478
Distance Traveled
1,350,677
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,585
506
22
1
0
312,335
8
W
Thor
9,431
629
84
6
0
302,954
5
W
Scylla
8,315
554
46
3
0
236,462
1
L
Anubis
6,778
452
71
5
0
170,361
4
W
Mulan
8,734
582
99
7
0
264,485
0
W
Anhur
8,961
597
119
8
0
257,783
6
L
Neith
8,624
575
133
9
0
267,737
2
W
Nox
7,608
507
36
2
0
288,993
5
L
Ra
8,680
579
122
8
0
275,287
3
L
Ravana
9,174
612
71
5
0
298,758
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role