Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
BennerzBoi
Anhur
Level 154
God Stats
68W - 65L
1,589 SR
Queue Stats
1,099W - 1,178L
1,487 Elo+
Party 1
Kali
Kali
Spadez3rd
Kali
Level 156
God Stats
3W - 5L
1,456 SR
Queue Stats
377W - 385L
1,467 Elo+
Party 1
Baron Samedi
Baron Samedi
llBlueBirdll
Baron Samedi
Level 148
God Stats
6W - 7L
1,518 SR
Queue Stats
251W - 269L
1,452 Elo+
Party 1
Charybdis
Charybdis
xoxogothy
Charybdis
Level 109
God Stats
12W - 10L
1,480 SR
Queue Stats
209W - 206L
1,374 Elo+
Solo
Team Averages
Level 139
1,509 SR
1,456 Elo+

VS

Team Averages
Level 88
1,344 SR
1,463 Elo+
Geb
Geb
 
Geb
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Humpp
Ah Puch
Level 67
God Stats
0W - 1L
1,459 SR
Queue Stats
0W - 4L
1,500 Elo+
Party 2
Merlin
Merlin
KnucklesSonic
Merlin
Level 99
God Stats
0W - 1L
1,259 SR
Queue Stats
27W - 24L
1,518 Elo+
Solo
Chaac
Chaac
Madmardigen AU
Chaac
Level 105
God Stats
1W - 2L
1,532 SR
Queue Stats
9W - 12L
1,670 Elo+
Party 2
Bakasura
Bakasura
son_goku90001
Bakasura
Level 24
God Stats
0W - 1L
968 SR
Queue Stats
16W - 33L
1,130 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
1 / 0 / 14
8,304
692
3,886
3,256
3,035
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Anhur
16
3 / 1 / 12
9,691
808
9,949
8,513
3,280
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kali
17
9 / 1 / 6
10,878
907
13,381
12,288
6,649
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Bow

Short Bow

+15%
Attack Speed

Baron Samedi
llBlueBirdll
Baron Samedi
13
1 / 2 / 14
8,186
682
6,025
7,110
3,093
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
xoxogothy
Charybdis
17
7 / 0 / 9
10,705
892
7,844
3,640
1,337
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Geb
 
Geb
11
0 / 5 / 1
6,777
565
4,200
10,721
8,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ah Puch
Humpp
Ah Puch
13
1 / 6 / 0
7,029
586
3,147
8,022
2,273
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
0 / 2 / 3
8,188
682
8,462
7,794
2,266
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 5 / 1
8,037
670
5,142
14,307
10,256
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bakasura
son_goku90001
Bakasura
11
1 / 3 / 0
7,088
591
2,211
8,600
2,346

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
9
21
Kills
4
4
Deaths
21
55
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
1
0
14
8
L
Geb
 
Geb
0
5
1
0.1
W
Anhur
3
1
12
9
L
Ah Puch
Humpp
Ah Puch
1
6
0
0.17
L
0
2
3
0.75
L
2
5
1
0.5
W
Kali
9
1
6
12
W
Baron Samedi
llBlueBirdll
Baron Samedi
1
2
14
4
L
Bakasura
son_goku90001
Bakasura
1
3
0
0.33
W
Charybdis
xoxogothy
Charybdis
7
0
9
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,085
Damage
23,162
34,807
Taken
49,444
17,394
Mitigated
25,812
14,078
Healing
9,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
3,886
534
1,914
510
3,256
3,035
353
2,329
807
13,971
0
L
Geb
 
Geb
4,200
147
228
1,010
10,721
8,671
0
3,144
7,271
9,458
0
W
Anhur
9,949
4,496
0
3,316
8,513
3,280
3,042
3,322
4,899
0
30,881
L
Ah Puch
Humpp
Ah Puch
3,147
0
0
0
8,022
2,273
0
2,044
5,764
14,161
0
L
8,462
76
63
910
7,794
2,266
0
804
6,950
41,082
0
L
5,142
555
0
5,635
14,307
10,256
0
2,057
12,090
0
16,364
W
Kali
13,381
7,276
0
2,575
12,288
6,649
1,527
3,205
8,864
0
43,518
W
Baron Samedi
llBlueBirdll
Baron Samedi
6,025
112
2,555
2,431
7,110
3,093
290
4,419
2,509
16,176
0
L
Bakasura
son_goku90001
Bakasura
2,211
1,283
0
1,992
8,600
2,346
0
1,284
7,200
0
7,089
W
Charybdis
xoxogothy
Charybdis
7,844
3,445
0
777
3,640
1,337
2,775
1,969
1,507
0
45,012

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,764
Gold Earned
37,119
304
Minions Killed
178
11
Camps Cleared
3
1,060,091
Distance Traveled
997,424
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
8,304
692
18
2
0
201,065
0
L
Geb
6,777
565
6
1
0
197,026
0
W
Anhur
9,691
808
79
7
1
208,388
4
L
Ah Puch
7,029
586
40
3
0
178,918
0
L
Merlin
8,188
682
102
9
0
208,366
5
L
Chaac
8,037
670
18
2
0
215,555
0
W
Kali
10,878
907
73
6
5
251,692
4
W
Baron Samedi
8,186
682
38
3
2
204,836
3
L
Bakasura
7,088
591
12
1
3
197,559
4
W
Charybdis
10,705
892
96
8
3
194,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role